Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jakovnik
Sobek
Level 83
God Stats
0W - 5L
1,152 SR
Queue Stats
280W - 255L
1,592 Elo+
Party 1
Sol
Sol
inumbrans
Sol
Level 109
God Stats
2W - 6L
1,508 SR
Queue Stats
535W - 484L
1,588 Elo+
Party 1
Chaac
Chaac
minichaz1537
Chaac
Level 103
God Stats
6W - 1L
1,834 SR
Queue Stats
334W - 307L
1,584 Elo+
Party 1
Team Averages
Level 99
1,499 SR
1,553 Elo+

VS

Team Averages
Level 126
1,576 SR
1,559 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dudex22
Gilgamesh
Level 128
God Stats
1W - 0L
1,495 SR
Queue Stats
47W - 54L
1,516 Elo+
Solo
Scylla
Scylla
Johnny11Palcow
Scylla
Level 114
God Stats
3W - 0L
1,549 SR
Queue Stats
46W - 47L
1,558 Elo+
Solo
Ullr
Ullr
WENSTERN
Ullr
Level 153
God Stats
4W - 0L
1,698 SR
Queue Stats
31W - 17L
1,684 Elo+
Solo
Ares
Ares
be2key
Ares
Level 85
God Stats
12W - 5L
1,636 SR
Queue Stats
300W - 278L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 4
6,796
485
3,306
8,097
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
 
Neith
9
0 / 8 / 4
6,039
431
5,288
9,405
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jakovnik
Sobek
9
2 / 4 / 4
6,325
452
2,902
10,217
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 2
8,146
582
9,227
5,293
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 1
7,446
532
5,247
12,827
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 1
8,084
577
9,241
7,120
4,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Dudex22
Gilgamesh
14
3 / 1 / 5
7,858
561
4,261
7,149
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 0 / 1
8,111
579
4,404
5,493
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
8 / 2 / 7
8,495
607
10,427
8,946
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
be2key
Ares
12
5 / 3 / 7
7,917
566
5,690
11,875
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
7
Kills
18
18
Deaths
7
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
4
1
L
Neith
 
Neith
0
8
4
0.25
W
Tiamat
 
Tiamat
1
1
1
1.5
W
Gilgamesh
Dudex22
Gilgamesh
3
1
5
5.5
L
Sobek
Jakovnik
Sobek
2
4
4
1
W
1
0
1
1.5
W
Ullr
8
2
7
5.75
W
Ares
be2key
Ares
5
3
7
2.83
L
4
1
2
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
34,023
45,839
Taken
40,583
22,274
Mitigated
22,786
11,995
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,306
1,192
0
889
8,097
2,541
0
1,742
6,355
0
41,436
L
Neith
 
Neith
5,288
2,108
0
1,156
9,405
1,883
0
1,401
8,004
0
32,591
W
Tiamat
 
Tiamat
9,241
1,079
0
2,646
7,120
4,189
508
535
6,086
53,689
0
W
Gilgamesh
Dudex22
Gilgamesh
4,261
1,158
151
3,479
7,149
2,745
0
791
6,313
0
46,954
L
Sobek
Jakovnik
Sobek
2,902
680
0
1,165
10,217
8,051
0
4,158
6,059
10,269
0
W
4,404
550
0
2,153
5,493
1,922
0
2,865
2,628
54,249
0
W
Ullr
10,427
4,264
0
902
8,946
3,571
0
2,741
6,205
0
64,528
W
Ares
be2key
Ares
5,690
471
164
2,854
11,875
10,359
0
5,922
5,953
13,993
0
L
9,227
2,996
0
2,124
5,293
1,680
0
2,780
2,513
57,404
0
L
5,247
811
0
6,661
12,827
8,119
0
9,254
3,573
2,814
46,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
40,465
384
Minions Killed
463
0
Camps Cleared
0
1,275,167
Distance Traveled
1,397,880
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,796
485
72
5
0
293,881
7
L
Neith
6,039
431
61
4
0
238,268
2
W
Tiamat
8,084
577
120
9
0
244,731
3
W
Gilgamesh
7,858
561
102
7
0
344,662
3
L
Sobek
6,325
452
12
1
0
224,178
5
W
Scylla
8,111
579
126
9
0
265,345
5
W
Ullr
8,495
607
96
7
0
274,138
7
W
Ares
7,917
566
19
1
0
269,004
7
L
Sol
8,146
582
122
9
0
259,459
2
L
Chaac
7,446
532
117
8
0
259,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role