Player Matchup

Anhur
Anhur
Gold IV
etty89
Anhur
Gold IV
Level 158
God Stats
2W - 2L
1,507 SR
Queue Stats
9W - 11L
1,695 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,507 SR
1,695 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,657 SR
1,321 MMR
Sol
Sol
Bronze III
OurSiickDream
Sol
Bronze III
Level 84
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 8L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
etty89
Anhur
11
2 / 0 / 0
5,439
1,088
1,704
2,507
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KaliLokiUllrBacchusBastet

VS

Bans
KumbhakarnaIzanamiKuzenboAh Muzen CabAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,118
824
1,093
2,859
593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anhur
etty89
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,704
Damage
1,093
2,507
Taken
2,859
905
Mitigated
593
869
Healing
282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,093
161
0
282
2,859
593
0
156
2,703
9,579
1,336
W
Anhur
etty89
Anhur
1,704
531
0
869
2,507
905
820
1,294
1,213
0
22,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,439
Gold Earned
4,118
51
Minions Killed
29
4
Camps Cleared
1
94,086
Distance Traveled
87,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,118
824
29
6
1
87,199
2
W
Anhur
5,439
1,088
51
10
4
94,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role