Player Matchup

Kukulkan
Kukulkan
Chida-18
Kukulkan
Level 105
God Stats
11W - 10L
1,543 SR
Queue Stats
107W - 105L
1,434 Elo+
Solo
Geb
Geb
ManuelCamacho
Geb
Level 90
God Stats
8W - 10L
1,463 SR
Queue Stats
37W - 33L
1,360 Elo+
Solo
Danzaburou
Danzaburou
Vex x GRIZZLY
Danzaburou
Level 104
God Stats
2W - 3L
1,345 SR
Queue Stats
31W - 29L
1,434 Elo+
Solo
Team Averages
Level 100
1,450 SR
1,409 Elo+

VS

Team Averages
Level 63
1,422 SR
1,384 Elo+
Atlas
Atlas
CappinMajesty
Atlas
Level 67
God Stats
4W - 9L
1,257 SR
Queue Stats
163W - 237L
1,288 Elo+
Party 1
Sol
Sol
Dvine_Trunks
Sol
Level 64
God Stats
6W - 6L
1,383 SR
Queue Stats
94W - 133L
1,356 Elo+
Party 1
Chaac
Chaac
MidasChulo
Chaac
Level 57
God Stats
9W - 6L
1,627 SR
Queue Stats
58W - 58L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chida-18
Kukulkan
13
3 / 4 / 4
8,879
634
12,757
8,608
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
9,116
651
6,242
13,807
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Vex x GRIZZLY
Danzaburou
12
3 / 5 / 3
8,786
628
5,763
10,345
3,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,145
653
7,061
11,248
12,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 2 / 3
8,865
633
6,752
8,285
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
13
7 / 4 / 3
9,765
698
15,808
14,348
7,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
11
11
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Kukulkan
Chida-18
Kukulkan
3
4
4
1.25
W
3
2
3
2.25
L
1
2
5
1.75
W
Chaac
7
4
3
2.13
L
Danzaburou
Vex x GRIZZLY
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
29,621
32,760
Taken
33,881
17,535
Mitigated
23,156
7,915
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,061
2,011
1,116
1,475
11,248
12,254
208
6,733
4,201
18,058
0
L
Kukulkan
Chida-18
Kukulkan
12,757
384
730
806
8,608
2,929
78
3,129
5,479
38,639
0
W
6,752
672
0
2,892
8,285
2,945
922
4,616
3,351
40,272
0
L
6,242
692
254
3,789
13,807
11,235
69
7,333
6,474
20,519
0
W
Chaac
15,808
2,068
0
4,917
14,348
7,957
51
7,105
6,945
0
32,894
L
Danzaburou
Vex x GRIZZLY
Danzaburou
5,763
1,069
568
1,768
10,345
3,371
340
3,529
6,816
0
21,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
27,775
149
Minions Killed
156
5
Camps Cleared
5
726,044
Distance Traveled
755,038
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,145
653
24
2
1
230,615
0
L
Kukulkan
8,879
634
85
6
1
248,250
3
W
Sol
8,865
633
84
6
1
266,624
1
L
Geb
9,116
651
29
2
0
239,918
0
W
Chaac
9,765
698
48
3
3
257,799
3
L
Danzaburou
8,786
628
35
3
4
237,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role