Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MyamKL
Artio
Level 48
God Stats
4W - 2L
1,356 SR
Queue Stats
51W - 48L
1,474 Elo+
Party 1
Poseidon
Poseidon
Shoto-Todoroki25
Poseidon
Level 35
God Stats
3W - 0L
1,435 SR
Queue Stats
33W - 34L
1,414 Elo+
Party 3
Zhong Kui
Zhong Kui
dpoxolo006
Zhong Kui
Level 129
God Stats
11W - 4L
1,646 SR
Queue Stats
133W - 121L
1,525 Elo+
Party 1
Osiris
Osiris
smoker_3080_
Osiris
Level 68
God Stats
27W - 19L
1,545 SR
Queue Stats
39W - 37L
1,433 Elo+
Party 3
Team Averages
Level 61
1,496 SR
1,469 Elo+

VS

Team Averages
Level 48
1,386 SR
1,373 Elo+
Chaac
Chaac
AppearingZero1
Chaac
Level 47
God Stats
4W - 8L
1,459 SR
Queue Stats
48W - 80L
1,303 Elo+
Solo
Cliodhna
Cliodhna
Garga9953
Cliodhna
Level 35
God Stats
3W - 3L
1,508 SR
Queue Stats
15W - 24L
1,375 Elo+
Solo
Ymir
Ymir
JonSille
Ymir
Level 29
God Stats
13W - 24L
1,391 SR
Queue Stats
13W - 24L
1,338 Elo+
Party 2
Tiamat
Tiamat
Srfranatletico12
Tiamat
Level 46
God Stats
0W - 3L
1,249 SR
Queue Stats
175W - 176L
1,476 Elo+
Solo
Heimdallr
Heimdallr
andonisillero
Heimdallr
Level 84
God Stats
4W - 6L
1,321 SR
Queue Stats
77W - 100L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 1 / 2
7,993
615
8,237
6,639
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
MyamKL
Artio
9
0 / 2 / 6
5,529
425
590
8,608
4,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 3
6,436
495
5,827
3,379
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
dpoxolo006
Zhong Kui
15
7 / 0 / 6
8,723
671
7,784
7,656
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
4 / 2 / 5
6,861
528
4,209
8,323
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,910
455
4,246
12,365
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Garga9953
Cliodhna
11
4 / 3 / 1
6,611
509
4,212
7,922
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
0 / 3 / 2
5,488
422
922
8,805
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 3
6,770
521
5,144
6,487
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
andonisillero
Heimdallr
10
1 / 5 / 2
5,937
457
5,186
7,059
2,123
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
6
6
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
2
7
L
0
5
1
0.1
L
Cliodhna
Garga9953
Cliodhna
4
3
1
1.5
L
Ymir
0
3
2
0.33
W
Artio
MyamKL
Artio
0
2
6
1.5
W
2
1
3
3.5
L
1
3
3
0.83
L
Heimdallr
andonisillero
Heimdallr
1
5
2
0.4
W
Zhong Kui
dpoxolo006
Zhong Kui
7
0
6
10
W
Osiris
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
19,710
34,605
Taken
42,638
18,115
Mitigated
19,831
11,929
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,237
7,036
0
1,841
6,639
1,827
278
891
5,730
0
58,678
L
4,246
504
0
3,521
12,365
5,249
391
6,082
5,743
0
30,519
L
Cliodhna
Garga9953
Cliodhna
4,212
290
0
2,950
7,922
2,617
0
2,891
4,903
0
40,116
L
Ymir
922
215
0
923
8,805
5,856
56
1,638
7,121
13,590
0
W
Artio
MyamKL
Artio
590
97
150
1,108
8,608
4,953
0
1,678
6,770
5,521
0
W
5,827
567
0
821
3,379
827
0
870
2,399
37,292
0
L
5,144
235
0
1,564
6,487
3,986
0
2,456
4,003
45,539
0
L
Heimdallr
andonisillero
Heimdallr
5,186
1,947
0
1,097
7,059
2,123
116
564
6,495
0
31,998
W
Zhong Kui
dpoxolo006
Zhong Kui
7,784
739
0
4,657
7,656
6,721
150
826
6,758
48,951
0
W
Osiris
4,209
1,614
0
3,352
8,323
3,787
84
1,351
6,882
177
29,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
30,716
367
Minions Killed
312
0
Camps Cleared
0
1,309,203
Distance Traveled
1,194,917
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,993
615
111
9
0
258,434
4
L
Chaac
5,910
455
71
5
0
233,223
1
L
Cliodhna
6,611
509
69
5
0
266,427
6
L
Ymir
5,488
422
20
2
0
247,438
1
W
Artio
5,529
425
14
1
0
281,700
3
W
Poseidon
6,436
495
78
6
0
265,921
3
L
Tiamat
6,770
521
99
8
0
227,164
5
L
Heimdallr
5,937
457
53
4
0
220,665
5
W
Zhong Kui
8,723
671
113
9
0
238,399
1
W
Osiris
6,861
528
51
4
0
264,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role