Player Matchup

Serqet
Serqet
MLG-ALVARO_115
Serqet
Level 117
God Stats
3W - 3L
1,469 SR
Queue Stats
221W - 169L
1,612 Elo+
Party 2
Sol
Sol
XI-_xT3R0x_-IX
Sol
Level 159
God Stats
16W - 9L
1,685 SR
Queue Stats
509W - 372L
1,656 Elo+
Party 1
Tiamat
Tiamat
aspid1972
Tiamat
Level 148
God Stats
25W - 14L
1,706 SR
Queue Stats
323W - 269L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
malneroeilao
Danzaburou
Level 129
God Stats
5W - 1L
1,647 SR
Queue Stats
361W - 316L
1,599 Elo+
Party 2
Bacchus
Bacchus
temp-462924
Bacchus
Level 84
God Stats
10W - 4L
1,694 SR
Queue Stats
161W - 141L
1,520 Elo+
Party 2
Team Averages
Level 127
1,640 SR
1,608 Elo+

VS

Team Averages
Level 121
1,464 SR
1,537 Elo+
Kali
Kali
 
Kali
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kriptiik
Medusa
Level 156
God Stats
0W - 4L
1,106 SR
Queue Stats
224W - 193L
1,592 Elo+
Solo
Nox
Nox
R4vens ghost
Nox
Level 105
God Stats
3W - 2L
1,749 SR
Queue Stats
327W - 249L
1,532 Elo+
Party 3
Hercules
Hercules
Steaadd
Hercules
Level 126
God Stats
10W - 13L
1,465 SR
Queue Stats
627W - 594L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,579
716
704
2,725
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 0 / 0
4,270
854
3,433
2,151
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
aspid1972
Tiamat
5
1 / 0 / 1
3,456
691
1,485
2,211
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
malneroeilao
Danzaburou
6
1 / 0 / 0
3,368
674
769
1,677
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
temp-462924
Bacchus
5
0 / 0 / 0
3,406
681
475
1,445
606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 1 / 0
3,287
657
756
3,026
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
6
0 / 0 / 0
3,114
623
417
2,237
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Kriptiik
Medusa
1
0 / 0 / 0
957
191
0
0
0
5
0 / 1 / 0
3,138
628
1,343
1,883
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Steaadd
Hercules
6
0 / 2 / 0
3,050
610
945
4,537
1,502
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
L
Geb
 
Geb
0
0
0
0
L
Medusa
Kriptiik
Medusa
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
Hercules
Steaadd
Hercules
0
2
0
0
W
2
0
0
2
W
Tiamat
aspid1972
Tiamat
1
0
1
1.5
W
Danzaburou
malneroeilao
Danzaburou
1
0
0
1
W
Bacchus
temp-462924
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,866
Damage
3,461
10,209
Taken
11,683
3,329
Mitigated
3,940
4,868
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
756
257
0
1,783
3,026
767
0
839
2,187
0
9,547
L
Geb
 
Geb
417
0
0
1,067
2,237
1,088
0
355
1,882
8,811
0
L
Medusa
Kriptiik
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
704
184
0
669
2,725
709
0
289
2,404
0
13,585
L
1,343
382
0
630
1,883
583
0
1,070
675
10,223
0
L
Hercules
Steaadd
Hercules
945
354
0
1,600
4,537
1,502
0
2,636
1,901
0
12,158
W
3,433
1,576
0
1,752
2,151
640
545
0
2,151
17,784
3,418
W
Tiamat
aspid1972
Tiamat
1,485
72
0
786
2,211
973
0
922
1,189
13,594
0
W
Danzaburou
malneroeilao
Danzaburou
769
368
0
693
1,677
401
0
238
1,439
0
12,956
W
Bacchus
temp-462924
Bacchus
475
41
586
382
1,445
606
0
179
1,266
7,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,079
Gold Earned
13,546
152
Minions Killed
88
0
Camps Cleared
0
524,204
Distance Traveled
398,269
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,287
657
32
6
0
113,078
0
L
Geb
3,114
623
12
2
0
87,744
4
L
Medusa
957
191
0
0
0
0
0
W
Serqet
3,579
716
35
7
0
120,627
1
L
Nox
3,138
628
24
5
0
90,142
1
L
Hercules
3,050
610
20
4
0
107,305
2
W
Sol
4,270
854
38
8
0
103,043
1
W
Tiamat
3,456
691
25
5
0
103,414
1
W
Danzaburou
3,368
674
43
9
0
95,877
0
W
Bacchus
3,406
681
11
2
0
101,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role