Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GeoSilver
Merlin
Level 23
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 5L
1,103 Elo+
Party 1
Tyr
Tyr
ItzFäg09
Tyr
Level 63
God Stats
4W - 5L
1,443 SR
Queue Stats
46W - 45L
1,351 Elo+
Party 2
Apollo
Apollo
Wahlkvist
Apollo
Level 22
God Stats
1W - 1L
1,734 SR
Queue Stats
24W - 31L
1,212 Elo+
Party 2
Jormungandr
Jormungandr
dahba
Jormungandr
Level 5
God Stats
1W - 1L
1,823 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Team Averages
Level 52
1,588 SR
1,367 Elo+

VS

Team Averages
Level 81
1,561 SR
1,438 Elo+
Hel
Hel
Emre52
Hel
Level 104
God Stats
6W - 1L
1,618 SR
Queue Stats
74W - 52L
1,506 Elo+
Solo
Artemis
Artemis
Oswalt
Artemis
Level 54
God Stats
12W - 5L
1,616 SR
Queue Stats
40W - 32L
1,407 Elo+
Solo
Persephone
Persephone
SOEURTHERESAPGM
Persephone
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
193W - 183L
1,442 Elo+
Solo
Vamana
Vamana
diegolpz21
Vamana
Level 107
God Stats
8W - 6L
1,513 SR
Queue Stats
334W - 360L
1,376 Elo+
Party 3
Bastet
Bastet
ruling999
Bastet
Level 76
God Stats
12W - 8L
1,557 SR
Queue Stats
92W - 107L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 0
8,112
427
3,232
16,744
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
GeoSilver
Merlin
14
0 / 7 / 0
8,164
430
6,245
10,158
3,688
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
7,876
415
7,539
13,804
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
Wahlkvist
Apollo
12
0 / 4 / 0
7,548
397
3,336
10,924
2,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
dahba
Jormungandr
12
0 / 3 / 0
7,935
418
4,230
11,959
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Emre52
Hel
14
1 / 0 / 6
9,067
477
4,125
5,994
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Oswalt
Artemis
15
3 / 0 / 3
8,874
467
8,725
8,942
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
SOEURTHERESAPGM
Persephone
19
11 / 0 / 2
12,231
644
14,499
11,959
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
diegolpz21
Vamana
18
2 / 0 / 1
10,751
566
9,664
10,370
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
ruling999
Bastet
19
5 / 0 / 6
11,349
597
8,245
12,856
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
22
22
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
W
Hel
Emre52
Hel
1
0
6
4
L
Merlin
GeoSilver
Merlin
0
7
0
0
L
0
4
0
0
W
Artemis
Oswalt
Artemis
3
0
3
4.5
W
Persephone
SOEURTHERESAPGM
Persephone
11
0
2
12
L
Apollo
Wahlkvist
Apollo
0
4
0
0
L
Jormungandr
dahba
Jormungandr
0
3
0
0
W
Vamana
diegolpz21
Vamana
2
0
1
2.5
W
Bastet
ruling999
Bastet
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
45,258
63,589
Taken
50,121
32,506
Mitigated
27,320
15,572
Healing
30,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,232
1,127
0
5,413
16,744
5,345
0
3,958
12,514
0
52,912
W
Hel
Emre52
Hel
4,125
46
5,453
4,346
5,994
3,060
458
2,245
3,749
35,963
0
L
Merlin
GeoSilver
Merlin
6,245
130
0
1,274
10,158
3,688
0
4,080
6,008
49,252
0
L
7,539
618
0
4,759
13,804
13,146
0
1,778
10,972
0
43,292
W
Artemis
Oswalt
Artemis
8,725
2,672
0
3,169
8,942
3,573
2,933
1,523
7,376
0
56,523
W
Persephone
SOEURTHERESAPGM
Persephone
14,499
805
0
5,018
11,959
5,386
273
4,422
7,495
84,802
0
L
Apollo
Wahlkvist
Apollo
3,336
623
0
1,978
10,924
2,468
0
3,042
7,866
0
52,789
L
Jormungandr
dahba
Jormungandr
4,230
141
0
2,148
11,959
7,859
0
5,458
6,371
23,385
0
W
Vamana
diegolpz21
Vamana
9,664
3,588
0
3,919
10,370
9,979
1,730
496
9,061
0
76,490
W
Bastet
ruling999
Bastet
8,245
2,026
0
8,312
12,856
5,322
0
1,789
10,881
0
98,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
52,272
457
Minions Killed
631
0
Camps Cleared
0
1,731,978
Distance Traveled
1,878,344
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,112
427
98
5
0
353,202
6
W
Hel
9,067
477
63
3
0
391,913
12
L
Merlin
8,164
430
109
6
0
334,535
4
L
Tyr
7,876
415
81
4
0
361,131
8
W
Artemis
8,874
467
115
6
0
340,047
2
W
Persephone
12,231
644
150
8
0
351,963
2
L
Apollo
7,548
397
118
6
0
343,875
5
L
Jormungandr
7,935
418
51
3
0
339,235
4
W
Vamana
10,751
566
158
8
0
377,998
1
W
Bastet
11,349
597
145
8
0
416,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role