Player Matchup

Medusa
Medusa
Gold III
iElmsy
Medusa
Gold III
Level 123
God Stats
4W - 1L
1,686 SR
Queue Stats
16W - 17L
1,784 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,686 SR
1,784 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,153 SR
1,500 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
LucchiRF
Morgan Le Fay
Bronze III
Level 69
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
iElmsy
Medusa
12
3 / 1 / 0
6,538
1,090
4,333
3,989
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetAchillesGilgameshThothHe Bo

VS

Bans
YemojaUllrHachimanIzanamiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LucchiRF
Morgan Le Fay
9
1 / 3 / 0
5,228
871
1,525
5,274
1,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LucchiRF
Morgan Le Fay
1
3
0
0.33
W
Medusa
iElmsy
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,333
Damage
1,525
3,989
Taken
5,274
1,848
Mitigated
1,759
893
Healing
770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LucchiRF
Morgan Le Fay
1,525
627
0
770
5,274
1,759
0
324
4,950
12,962
0
W
Medusa
iElmsy
Medusa
4,333
1,955
0
893
3,989
1,848
348
1,924
2,065
0
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,538
Gold Earned
5,228
70
Minions Killed
28
6
Camps Cleared
0
112,999
Distance Traveled
82,620
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,228
871
28
5
0
82,620
0
W
Medusa
6,538
1,090
70
12
6
112,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role