Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RaAz_Diego
Ah Muzen Cab
Level 94
God Stats
2W - 2L
1,408 SR
Queue Stats
208W - 232L
1,393 Elo+
Party 1
Merlin
Merlin
Tsej__
Merlin
Level 63
God Stats
6W - 5L
1,480 SR
Queue Stats
98W - 117L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
ll Tempeh ll
Cthulhu
Level 82
God Stats
5W - 5L
1,502 SR
Queue Stats
55W - 55L
1,453 Elo+
Solo
Team Averages
Level 80
1,463 SR
1,404 Elo+

VS

Team Averages
Level 79
1,504 SR
1,313 Elo+
Baron Samedi
Baron Samedi
HQsx NukeZz
Baron Samedi
Level 88
God Stats
3W - 7L
1,512 SR
Queue Stats
453W - 713L
1,397 Elo+
Solo
Jing Wei
Jing Wei
KemzieeA
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,109 Elo+
Solo
Medusa
Medusa
Tryn_L3kTy
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RaAz_Diego
Ah Muzen Cab
20
9 / 14 / 6
21,500
632
39,411
40,038
21,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Tsej__
Merlin
20
12 / 6 / 9
24,307
715
48,913
37,124
18,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
ll Tempeh ll
Cthulhu
20
5 / 12 / 11
21,650
637
39,086
63,584
130,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HQsx NukeZz
Baron Samedi
20
9 / 8 / 18
22,093
650
47,430
59,619
22,770
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
KemzieeA
Jing Wei
20
6 / 13 / 16
20,757
611
27,723
46,746
15,050
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Tryn_L3kTy
Medusa
20
17 / 5 / 13
23,958
705
52,441
37,569
13,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
26
Kills
32
32
Deaths
26
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HQsx NukeZz
Baron Samedi
9
8
18
2.25
L
Jing Wei
KemzieeA
Jing Wei
6
13
16
1.08
W
Ah Muzen Cab
RaAz_Diego
Ah Muzen Cab
9
14
6
0.86
L
Medusa
Tryn_L3kTy
Medusa
17
5
13
4.7
W
Merlin
Tsej__
Merlin
12
6
9
2.75
W
Cthulhu
ll Tempeh ll
Cthulhu
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,410
Damage
127,594
140,746
Taken
143,934
169,889
Mitigated
50,981
25,568
Healing
58,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HQsx NukeZz
Baron Samedi
47,430
2,628
8,181
31,042
59,619
22,770
444
35,431
24,188
135,898
0
L
Jing Wei
KemzieeA
Jing Wei
27,723
21,846
1,286
12,110
46,746
15,050
985
29,726
17,020
3
88,736
W
Ah Muzen Cab
RaAz_Diego
Ah Muzen Cab
39,411
13,357
0
5,774
40,038
21,275
2,175
16,144
23,387
0
99,876
L
Medusa
Tryn_L3kTy
Medusa
52,441
33,702
0
5,592
37,569
13,161
3,118
24,389
13,180
0
120,404
W
Merlin
Tsej__
Merlin
48,913
1,316
1,715
10,190
37,124
18,026
1,713
11,280
25,458
139,455
0
W
Cthulhu
ll Tempeh ll
Cthulhu
39,086
1,566
0
7,889
63,584
130,588
246
18,529
44,002
88,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,457
Gold Earned
66,808
355
Minions Killed
402
13
Camps Cleared
13
1,643,911
Distance Traveled
1,719,606
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
22,093
650
159
5
7
563,236
3
L
Jing Wei
20,757
611
96
3
4
549,480
9
W
Ah Muzen Cab
21,500
632
113
3
5
523,731
1
L
Medusa
23,958
705
147
4
2
606,890
2
W
Merlin
24,307
715
165
5
6
564,978
1
W
Cthulhu
21,650
637
77
2
2
555,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role