Player Matchup

Izanami
Izanami
Adibgamer5332
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,433 Elo+
Party 2
Thanatos
Thanatos
Ariya8901
Thanatos
Level 62
God Stats
11W - 7L
1,552 SR
Queue Stats
218W - 293L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
Dredd990
Zhong Kui
Level 33
God Stats
6W - 3L
1,513 SR
Queue Stats
55W - 62L
1,420 Elo+
Solo
Ymir
Ymir
FearRealm
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,322 Elo+
Party 2
Hades
Hades
WickedHarpie
Hades
Level 146
God Stats
35W - 39L
1,534 SR
Queue Stats
275W - 344L
1,439 Elo+
Solo
Team Averages
Level 51
1,520 SR
1,414 Elo+

VS

Team Averages
Level 61
1,552 SR
1,364 Elo+
Artemis
Artemis
DARKZANE86
Artemis
Level 147
God Stats
6W - 10L
1,565 SR
Queue Stats
69W - 101L
1,340 Elo+
Party 1
Loki
Loki
FeralSkunk
Loki
Level 61
God Stats
1W - 4L
1,276 SR
Queue Stats
79W - 83L
1,506 Elo+
Solo
Horus
Horus
SC0RP0
Horus
Level 53
God Stats
6W - 2L
1,861 SR
Queue Stats
102W - 142L
1,380 Elo+
Solo
Bacchus
Bacchus
Wolfinomami
Bacchus
Level 13
God Stats
1W - 3L
1,559 SR
Queue Stats
7W - 21L
1,221 Elo+
Party 1
Scylla
Scylla
thediamondhands
Scylla
Level 33
God Stats
5W - 6L
1,499 SR
Queue Stats
96W - 101L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 3 / 2
9,355
492
7,863
8,937
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ariya8901
Thanatos
16
10 / 4 / 1
10,623
559
7,893
10,589
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Dredd990
Zhong Kui
17
3 / 1 / 2
10,883
573
11,018
13,301
11,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
14
1 / 3 / 4
9,142
481
3,185
13,565
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 6
10,851
571
10,784
12,276
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARKZANE86
Artemis
14
2 / 4 / 2
8,606
453
10,961
11,610
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 2
8,801
463
9,104
13,105
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
SC0RP0
Horus
15
2 / 2 / 0
9,055
477
7,728
15,183
12,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Wolfinomami
Bacchus
13
2 / 5 / 3
7,134
375
4,112
13,591
14,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 1
9,230
486
3,857
10,816
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
12
12
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
3
2
0.67
W
Thanatos
Ariya8901
Thanatos
10
4
1
2.63
L
Artemis
DARKZANE86
Artemis
2
4
2
0.75
W
Zhong Kui
Dredd990
Zhong Kui
3
1
2
4
W
Ymir
1
3
4
1
L
5
5
2
1.2
L
Horus
SC0RP0
Horus
2
2
0
1
W
4
1
6
7
L
Bacchus
Wolfinomami
Bacchus
2
5
3
0.7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,743
Damage
35,762
58,668
Taken
64,305
38,041
Mitigated
37,218
26,194
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,863
4,274
0
1,881
8,937
2,919
2,778
1,684
7,205
0
71,827
W
Thanatos
Ariya8901
Thanatos
7,893
1,115
0
6,592
10,589
3,878
341
1,778
8,608
0
43,166
L
Artemis
DARKZANE86
Artemis
10,961
5,229
9
2,789
11,610
3,386
1,016
2,066
9,492
0
67,989
W
Zhong Kui
Dredd990
Zhong Kui
11,018
3,308
652
8,217
13,301
11,761
2,832
530
11,489
64,462
0
W
Ymir
3,185
326
0
1,907
13,565
12,737
60
2,403
11,122
28,599
0
L
9,104
3,533
0
1,910
13,105
3,886
0
5,158
7,804
0
41,943
L
Horus
SC0RP0
Horus
7,728
3,654
340
5,508
15,183
12,181
42
8,635
6,548
0
54,454
W
10,784
610
512
6,433
12,276
6,746
684
1,304
10,789
73,874
0
L
Bacchus
Wolfinomami
Bacchus
4,112
892
0
0
13,591
14,332
0
4,754
8,693
14,995
0
L
3,857
0
0
2,469
10,816
3,433
0
3,841
6,781
62,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
42,826
511
Minions Killed
422
0
Camps Cleared
0
1,704,501
Distance Traveled
1,644,971
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,355
492
130
7
0
326,386
2
W
Thanatos
10,623
559
74
4
0
397,906
1
L
Artemis
8,606
453
115
6
0
310,360
0
W
Zhong Kui
10,883
573
128
7
0
283,288
3
W
Ymir
9,142
481
34
2
0
326,430
5
L
Loki
8,801
463
69
4
0
321,675
3
L
Horus
9,055
477
95
5
0
347,168
2
W
Hades
10,851
571
145
8
0
370,491
7
L
Bacchus
7,134
375
24
1
0
333,259
0
L
Scylla
9,230
486
119
6
0
332,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role