Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MyamKL
Artio
Level 48
God Stats
4W - 2L
1,268 SR
Queue Stats
51W - 48L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
Toshiro_R6
Kukulkan
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
37W - 37L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
dpoxolo006
Zhong Kui
Level 129
God Stats
11W - 4L
1,625 SR
Queue Stats
133W - 121L
1,518 Elo+
Party 2
Team Averages
Level 77
1,435 SR
1,493 Elo+

VS

Team Averages
Level 70
1,491 SR
1,413 Elo+
Tiamat
Tiamat
CHRISTOS_M3
Tiamat
Level 156
God Stats
14W - 12L
1,556 SR
Queue Stats
593W - 544L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Garga9953
Cliodhna
Level 34
God Stats
3W - 3L
1,634 SR
Queue Stats
15W - 24L
1,384 Elo+
Solo
Ymir
Ymir
JonSille
Ymir
Level 29
God Stats
13W - 24L
1,404 SR
Queue Stats
13W - 24L
1,346 Elo+
Party 3
Heimdallr
Heimdallr
andonisillero
Heimdallr
Level 84
God Stats
4W - 6L
1,363 SR
Queue Stats
77W - 100L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
dippertje1000
Cthulhu
Level 48
God Stats
11W - 11L
1,497 SR
Queue Stats
68W - 69L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 0 / 1
9,932
584
9,521
7,305
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
 
Rama
14
1 / 1 / 3
8,333
490
11,028
10,586
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
MyamKL
Artio
11
0 / 3 / 2
6,492
382
1,100
13,167
7,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Toshiro_R6
Kukulkan
18
3 / 0 / 6
10,155
597
7,229
8,916
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
dpoxolo006
Zhong Kui
17
3 / 0 / 0
10,160
598
8,359
8,316
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 5 / 0
8,496
500
4,807
12,030
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Garga9953
Cliodhna
13
0 / 2 / 0
7,705
453
4,065
10,758
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
13
1 / 0 / 2
7,944
467
4,814
10,676
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
andonisillero
Heimdallr
13
3 / 6 / 1
8,002
471
14,935
13,469
4,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
13
0 / 2 / 0
7,385
434
2,437
11,802
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
1
8.5
W
Rama
 
Rama
1
1
3
2.5
L
Tiamat
0
5
0
0
L
Cliodhna
Garga9953
Cliodhna
0
2
0
0
L
Ymir
1
0
2
2
W
Artio
MyamKL
Artio
0
3
2
0.33
W
Kukulkan
Toshiro_R6
Kukulkan
3
0
6
6
L
Heimdallr
andonisillero
Heimdallr
3
6
1
0.58
L
Cthulhu
0
2
0
0
W
Zhong Kui
dpoxolo006
Zhong Kui
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,237
Damage
31,058
48,290
Taken
58,735
22,823
Mitigated
29,446
19,097
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,521
1,283
408
3,977
7,305
2,583
0
1,782
5,523
63,473
0
W
Rama
 
Rama
11,028
6,267
0
5,048
10,586
2,305
0
1,431
9,155
0
68,088
L
Tiamat
4,807
300
0
3,652
12,030
6,297
532
7,074
4,956
67,621
0
L
Cliodhna
Garga9953
Cliodhna
4,065
412
0
4,872
10,758
3,305
0
4,260
6,325
0
65,584
L
Ymir
4,814
931
0
1,156
10,676
9,564
0
1,893
8,783
32,212
0
W
Artio
MyamKL
Artio
1,100
32
485
1,942
13,167
7,210
0
2,505
10,662
10,108
0
W
Kukulkan
Toshiro_R6
Kukulkan
7,229
731
0
1,562
8,916
3,114
340
4,402
4,514
80,961
0
L
Heimdallr
andonisillero
Heimdallr
14,935
6,000
0
3,112
13,469
4,913
542
5,337
8,132
0
58,179
L
Cthulhu
2,437
240
0
3,450
11,802
5,367
0
6,885
4,280
38,413
0
W
Zhong Kui
dpoxolo006
Zhong Kui
8,359
1,084
0
5,675
8,316
7,611
321
1,938
6,378
74,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,072
Gold Earned
39,532
580
Minions Killed
506
0
Camps Cleared
0
1,745,660
Distance Traveled
1,625,391
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,932
584
124
7
0
421,556
1
W
Rama
8,333
490
113
7
0
308,150
4
L
Tiamat
8,496
500
140
8
0
276,138
6
L
Cliodhna
7,705
453
112
7
0
372,232
5
L
Ymir
7,944
467
50
3
0
365,988
3
W
Artio
6,492
382
28
2
0
404,648
3
W
Kukulkan
10,155
597
165
10
0
320,316
3
L
Heimdallr
8,002
471
104
6
0
303,064
5
L
Cthulhu
7,385
434
100
6
0
307,969
5
W
Zhong Kui
10,160
598
150
9
0
290,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role