Player Matchup

Ares
Ares
Boulaivalacodai
Ares
Level 37
God Stats
1W - 2L
1,327 SR
Queue Stats
2W - 10L
1,114 Elo+
Party 1
Bastet
Bastet
Delta_Viison
Bastet
Level 46
God Stats
1W - 0L
1,398 SR
Queue Stats
2W - 10L
1,114 Elo+
Party 1
The Morrigan
The Morrigan
JK-Unknow
The Morrigan
Level 89
God Stats
15W - 25L
1,356 SR
Queue Stats
607W - 618L
1,396 Elo+
Solo
Neith
Neith
MorpionJuice
Neith
Level 10
God Stats
1W - 3L
1,227 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 1
Geb
Geb
Tonermon
Geb
Level 43
God Stats
1W - 1L
1,398 SR
Queue Stats
2W - 9L
1,114 Elo+
Party 1
Team Averages
Level 45
1,341 SR
1,181 Elo+

VS

Team Averages
Level 62
1,479 SR
1,392 Elo+
Nemesis
Nemesis
 
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Cesaralex558
Baba Yaga
Level 67
God Stats
4W - 3L
1,516 SR
Queue Stats
215W - 249L
1,355 Elo+
Solo
Hercules
Hercules
d87fresh
Hercules
Level 88
God Stats
15W - 33L
1,361 SR
Queue Stats
500W - 597L
1,371 Elo+
Solo
Ares
Ares
genial-ghost0
Ares
Level 67
God Stats
19W - 15L
1,550 SR
Queue Stats
152W - 174L
1,367 Elo+
Solo
Cernunnos
Cernunnos
madara_uchihazxm
Cernunnos
Level 41
God Stats
15W - 16L
1,467 SR
Queue Stats
134W - 156L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,721
477
2,025
5,809
3,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
11
2 / 2 / 2
6,526
544
4,083
7,578
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Morrigan
JK-Unknow
The Morrigan
14
1 / 1 / 1
7,733
644
3,228
4,687
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 0
5,896
491
1,848
3,145
784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,229
436
1,517
4,276
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 0 / 1
4,860
405
1,048
2,059
393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Cesaralex558
Baba Yaga
11
2 / 1 / 0
6,529
544
3,634
5,726
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
d87fresh
Hercules
9
3 / 1 / 0
6,117
510
1,728
6,983
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 1
6,196
516
3,597
7,333
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
5
0 / 1 / 1
4,501
375
988
2,720
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
6
8
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
1
1.5
W
0
1
1
0.5
L
Baba Yaga
Cesaralex558
Baba Yaga
2
1
0
2
W
Bastet
2
2
2
1.5
W
The Morrigan
JK-Unknow
The Morrigan
1
1
1
1.5
W
2
2
0
1
W
0
2
2
0.5
L
Hercules
d87fresh
Hercules
3
1
0
3
L
0
2
1
0.25
L
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,701
Damage
10,995
25,495
Taken
24,821
9,831
Mitigated
12,319
6,428
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,048
323
0
328
2,059
393
0
0
2,059
0
12,733
W
2,025
171
0
0
5,809
3,087
478
1,879
3,930
18,817
0
L
Baba Yaga
Cesaralex558
Baba Yaga
3,634
0
0
2,465
5,726
2,109
0
1,532
4,013
38,868
0
W
Bastet
4,083
1,592
0
3,041
7,578
2,324
512
2,235
5,313
0
33,818
W
The Morrigan
JK-Unknow
The Morrigan
3,228
649
0
1,633
4,687
1,531
0
1,424
3,089
48,537
0
W
1,848
940
0
658
3,145
784
2,396
1,091
1,954
0
24,960
W
1,517
23
326
770
4,276
2,105
567
0
4,276
14,744
0
L
Hercules
d87fresh
Hercules
1,728
190
0
1,788
6,983
5,235
0
2,150
4,574
0
14,214
L
3,597
608
0
1,246
7,333
3,918
116
2,025
5,308
25,003
2,512
L
Cernunnos
988
515
0
1,292
2,720
664
0
510
2,097
0
10,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
28,203
295
Minions Killed
212
0
Camps Cleared
0
1,195,928
Distance Traveled
817,342
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,860
405
25
2
0
96,498
0
W
Ares
5,721
477
38
3
0
225,724
0
L
Baba Yaga
6,529
544
79
7
0
215,032
1
W
Bastet
6,526
544
74
6
0
277,043
3
W
The Morrigan
7,733
644
110
9
0
243,083
2
W
Neith
5,896
491
54
5
0
210,068
0
W
Geb
5,229
436
19
2
0
240,010
0
L
Hercules
6,117
510
24
2
0
236,646
1
L
Ares
6,196
516
60
5
0
188,660
2
L
Cernunnos
4,501
375
24
2
0
80,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role