Player Matchup

Artemis
Artemis
Itz_Fuyu
Artemis
Level 24
God Stats
1W - 0L
1,735 SR
Queue Stats
16W - 17L
1,428 Elo+
Party 3
Tyr
Tyr
Six_inch_Pounder
Tyr
Level 22
God Stats
2W - 1L
1,656 SR
Queue Stats
36W - 36L
1,452 Elo+
Party 1
Ravana
Ravana
doubletrouble224
Ravana
Level 125
God Stats
27W - 23L
1,560 SR
Queue Stats
1,201W - 1,208L
1,515 Elo+
Party 1
Cerberus
Cerberus
leh1604
Cerberus
Level 107
God Stats
8W - 5L
1,652 SR
Queue Stats
358W - 360L
1,509 Elo+
Party 1
Chronos
Chronos
yael-3004
Chronos
Level 112
God Stats
5W - 1L
1,733 SR
Queue Stats
121W - 110L
1,456 Elo+
Party 3
Team Averages
Level 78
1,667 SR
1,472 Elo+

VS

Team Averages
Level 84
1,508 SR
1,503 Elo+
Gilgamesh
Gilgamesh
DeSireKyuubi
Gilgamesh
Level 31
God Stats
7W - 5L
1,546 SR
Queue Stats
37W - 29L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Luffy-Time-Out
Danzaburou
Level 156
God Stats
1W - 2L
1,730 SR
Queue Stats
21W - 16L
1,597 Elo+
Party 2
Poseidon
Poseidon
Stellary_Fusion
Poseidon
Level 7
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Tete-de-velcro
Cabrakan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
cool29
Fenrir
Level 142
God Stats
2W - 3L
1,538 SR
Queue Stats
27W - 51L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Itz_Fuyu
Artemis
15
3 / 9 / 5
9,948
452
6,926
13,226
3,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 6
11,601
527
12,700
17,912
18,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 8
11,825
538
8,276
6,480
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
leh1604
Cerberus
18
4 / 1 / 12
11,922
542
13,223
20,949
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
yael-3004
Chronos
20
16 / 1 / 5
14,556
662
27,276
17,811
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeSireKyuubi
Gilgamesh
16
1 / 4 / 1
9,646
438
4,434
15,859
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Luffy-Time-Out
Danzaburou
16
7 / 4 / 3
10,504
477
15,451
13,305
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
14
1 / 12 / 3
8,988
409
8,248
14,733
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
12
1 / 10 / 4
8,387
381
4,182
19,780
19,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
cool29
Fenrir
17
4 / 6 / 1
11,049
502
16,616
23,372
24,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
36
Kills
14
14
Deaths
36
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeSireKyuubi
Gilgamesh
1
4
1
0.38
W
Artemis
Itz_Fuyu
Artemis
3
9
5
0.61
L
Danzaburou
Luffy-Time-Out
Danzaburou
7
4
3
2.13
W
6
2
6
4.5
L
Poseidon
1
12
3
0.21
L
Cabrakan
1
10
4
0.3
L
Fenrir
cool29
Fenrir
4
6
1
0.75
W
7
1
8
11
W
Cerberus
leh1604
Cerberus
4
1
12
10
W
Chronos
yael-3004
Chronos
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,401
Damage
48,931
76,378
Taken
87,049
60,408
Mitigated
60,194
31,299
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeSireKyuubi
Gilgamesh
4,434
786
0
5,627
15,859
6,354
0
6,841
9,018
0
54,083
W
Artemis
Itz_Fuyu
Artemis
6,926
3,724
0
1,210
13,226
3,980
1,119
1,193
11,982
0
34,264
L
Danzaburou
Luffy-Time-Out
Danzaburou
15,451
5,129
0
3,459
13,305
4,810
0
4,681
8,624
0
65,450
W
12,700
1,881
0
9,668
17,912
18,969
784
4,485
12,462
0
59,557
L
Poseidon
8,248
749
77
451
14,733
4,528
114
8,985
5,748
45,113
0
L
Cabrakan
4,182
369
0
708
19,780
19,744
0
11,255
8,525
18,004
0
L
Fenrir
cool29
Fenrir
16,616
1,927
0
4,186
23,372
24,758
1,130
7,308
16,064
15,896
52,579
W
8,276
2,692
0
3,110
6,480
3,074
76
1,308
5,007
0
90,497
W
Cerberus
leh1604
Cerberus
13,223
716
254
6,872
20,949
24,721
102
3,692
16,935
68,878
0
W
Chronos
yael-3004
Chronos
27,276
11,925
108
10,077
17,811
9,664
2,747
6,412
11,195
131,990
10,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,852
Gold Earned
48,574
644
Minions Killed
450
0
Camps Cleared
0
2,081,239
Distance Traveled
1,902,077
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,646
438
102
5
0
456,458
0
W
Artemis
9,948
452
72
3
0
323,189
0
L
Danzaburou
10,504
477
118
5
0
373,919
7
W
Tyr
11,601
527
115
5
0
454,273
5
L
Poseidon
8,988
409
76
3
0
352,905
0
L
Cabrakan
8,387
381
22
1
0
352,015
1
L
Fenrir
11,049
502
132
6
0
366,780
2
W
Ravana
11,825
538
130
6
0
429,133
5
W
Cerberus
11,922
542
114
5
0
429,016
7
W
Chronos
14,556
662
213
10
0
445,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role