Player Matchup

Charybdis
Charybdis
AlexStormborn
Charybdis
Level 85
God Stats
0W - 2L
1,316 SR
Queue Stats
23W - 23L
1,412 Elo+
Solo
Thanatos
Thanatos
SunDeeX_
Thanatos
Level 47
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Persephone
Persephone
Xantos686
Persephone
Level 72
God Stats
6W - 6L
1,430 SR
Queue Stats
28W - 30L
1,439 Elo+
Solo
Ra
Ra
boorch
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,386 Elo+
Solo
Pele
Pele
deadstormm
Pele
Level 109
God Stats
1W - 2L
1,673 SR
Queue Stats
22W - 26L
1,472 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,403 Elo+

VS

Team Averages
Level 115
1,454 SR
1,451 Elo+
Ullr
Ullr
AndrewGamingHD
Ullr
Level 49
God Stats
13W - 19L
1,360 SR
Queue Stats
35W - 62L
1,311 Elo+
Solo
Hera
Hera
DосtоrFаtе
Hera
Level 158
God Stats
1W - 0L
1,482 SR
Queue Stats
75W - 85L
1,522 Elo+
Party 1
Osiris
Osiris
Tumbarikitu
Osiris
Level 124
God Stats
1W - 0L
1,286 SR
Queue Stats
55W - 59L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
schwertfisch439
Kukulkan
Level 100
God Stats
22W - 16L
1,564 SR
Queue Stats
95W - 103L
1,382 Elo+
Solo
Ares
Ares
Дерьмодемон
Ares
Level 146
God Stats
5W - 5L
1,577 SR
Queue Stats
171W - 175L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexStormborn
Charybdis
16
1 / 4 / 1
8,506
608
7,678
10,496
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SunDeeX_
Thanatos
14
1 / 4 / 0
8,211
587
2,686
9,870
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Xantos686
Persephone
15
0 / 3 / 5
9,167
655
12,040
10,592
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
15
2 / 6 / 1
9,023
645
4,008
9,568
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 3 / 2
10,218
730
10,315
12,580
5,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
9,731
695
5,655
8,207
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 0 / 10
11,008
786
12,182
5,227
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
18
6 / 0 / 11
11,339
810
5,761
9,465
8,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
19
6 / 3 / 10
12,260
876
13,391
12,970
6,473
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 1 / 15
11,807
843
10,044
15,508
19,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
21
20
Deaths
6
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlexStormborn
Charybdis
1
4
1
0.38
W
1
2
9
2.75
W
4
0
10
9
L
Thanatos
SunDeeX_
Thanatos
1
4
0
0.25
W
Osiris
6
0
11
11.5
L
Persephone
Xantos686
Persephone
0
3
5
0.83
L
Ra
2
6
1
0.42
L
2
3
2
1
W
Kukulkan
6
3
10
3.67
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
47,033
53,106
Taken
51,377
23,146
Mitigated
40,501
11,603
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlexStormborn
Charybdis
7,678
3,110
0
1,938
10,496
4,452
1
8,142
2,354
0
36,875
W
5,655
2,031
0
1,794
8,207
3,470
0
5,355
2,852
0
38,702
W
12,182
2,511
0
470
5,227
2,414
1,699
1,533
3,694
51,521
0
L
Thanatos
SunDeeX_
Thanatos
2,686
225
0
3,122
9,870
4,149
0
8,290
1,580
0
11,019
W
Osiris
5,761
1,386
0
2,000
9,465
8,291
1,381
1,753
7,712
0
21,075
L
Persephone
Xantos686
Persephone
12,040
468
0
956
10,592
4,638
0
6,625
3,964
32,408
0
L
Ra
4,008
86
1,183
1,658
9,568
4,537
0
5,460
4,108
39,326
0
L
10,315
1,186
0
2,746
12,580
5,370
0
7,329
5,251
0
35,564
W
Kukulkan
13,391
1,192
835
2,016
12,970
6,473
3,266
4,358
8,612
53,165
0
W
10,044
135
0
4,149
15,508
19,853
512
3,628
11,880
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
56,145
289
Minions Killed
322
5
Camps Cleared
9
1,325,588
Distance Traveled
1,411,783
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,506
608
67
5
0
261,692
2
W
Ullr
9,731
695
66
5
1
252,305
1
W
Hera
11,008
786
86
6
2
314,589
3
L
Thanatos
8,211
587
25
2
1
281,846
1
W
Osiris
11,339
810
51
4
0
311,660
4
L
Persephone
9,167
655
45
3
1
268,560
2
L
Ra
9,023
645
93
7
1
225,991
0
L
Pele
10,218
730
59
4
2
287,499
1
W
Kukulkan
12,260
876
105
8
6
270,479
8
W
Ares
11,807
843
14
1
0
262,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role