Player Matchup

Baron Samedi
Baron Samedi
MADAME__C
Baron Samedi
Level 101
God Stats
1W - 3L
1,176 SR
Queue Stats
151W - 151L
1,339 Elo+
Solo
Skadi
Skadi
Shadow_Black9000
Skadi
Level 122
God Stats
2W - 0L
1,657 SR
Queue Stats
101W - 123L
1,379 Elo+
Solo
Bacchus
Bacchus
Smokey-_-outlawl
Bacchus
Level 126
God Stats
7W - 1L
1,640 SR
Queue Stats
186W - 193L
1,325 Elo+
Solo
Da Ji
Da Ji
dRaMa 215 sWp
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,274 Elo+
Solo
Nox
Nox
stlseeds
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,402 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,344 Elo+

VS

Team Averages
Level 95
1,446 SR
1,363 Elo+
Anhur
Anhur
DavorWavor11
Anhur
Level 108
God Stats
5W - 9L
1,453 SR
Queue Stats
402W - 416L
1,377 Elo+
Solo
Chiron
Chiron
ESCORPION24
Chiron
Level 160
God Stats
7W - 14L
1,360 SR
Queue Stats
811W - 883L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Snafujammer
Baron Samedi
Level 130
God Stats
0W - 1L
1,380 SR
Queue Stats
94W - 110L
1,386 Elo+
Solo
Mercury
Mercury
qwdas1989
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,346 Elo+
Solo
Medusa
Medusa
soldado5829
Medusa
Level 47
God Stats
1W - 1L
1,538 SR
Queue Stats
17W - 27L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MADAME__C
Baron Samedi
19
7 / 6 / 16
12,592
787
17,311
18,728
10,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 4 / 16
14,618
914
24,344
17,992
7,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 24
12,659
791
11,218
39,320
45,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 17
12,831
802
12,526
16,246
6,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 5 / 17
13,222
826
12,285
14,400
6,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 12
12,147
759
19,350
15,934
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
19
9 / 8 / 10
11,988
749
19,059
17,513
7,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baron Samedi
Snafujammer
Baron Samedi
17
7 / 8 / 11
11,251
703
14,118
15,515
21,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
qwdas1989
Mercury
16
0 / 11 / 12
9,528
596
6,681
17,515
6,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
19
5 / 8 / 12
11,600
725
19,744
18,654
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
85
39
Kills
28
29
Deaths
39
90
Assists
57
Player
Kills
Deaths
Assists
KDA
L
7
4
12
3.25
L
Chiron
9
8
10
1.75
W
Baron Samedi
MADAME__C
Baron Samedi
7
6
16
2.5
W
14
4
16
5.5
W
3
6
24
2.5
L
Baron Samedi
Snafujammer
Baron Samedi
7
8
11
1.56
W
5
8
17
1.69
L
Mercury
qwdas1989
Mercury
0
11
12
0.55
L
Medusa
5
8
12
1.38
W
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,684
Damage
78,952
106,686
Taken
85,131
76,040
Mitigated
51,275
46,325
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,350
8,556
58
3,294
15,934
6,456
500
7,917
8,017
0
44,456
L
Chiron
19,059
4,499
2,069
4,120
17,513
7,324
45
4,912
12,584
0
34,314
W
Baron Samedi
MADAME__C
Baron Samedi
17,311
859
5,825
8,264
18,728
10,055
438
2,396
16,098
29,465
0
W
24,344
15,580
2,292
7,739
17,992
7,206
2,142
2,698
14,190
0
48,905
W
11,218
2,073
821
13,101
39,320
45,061
230
3,455
35,592
26,885
0
L
Baron Samedi
Snafujammer
Baron Samedi
14,118
1,768
2,306
2,982
15,515
21,849
75
9,289
6,226
21,707
0
W
12,526
2,128
1,611
3,262
16,246
6,955
1,015
3,076
12,975
0
23,223
L
Mercury
qwdas1989
Mercury
6,681
2,742
1,675
2,106
17,515
6,789
0
10,034
7,481
0
14,184
L
Medusa
19,744
6,522
204
3,581
18,654
8,857
0
8,652
10,002
0
37,005
W
12,285
816
1,049
2,361
14,400
6,763
1,424
1,499
12,809
32,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
56,514
165
Minions Killed
155
0
Camps Cleared
0
1,406,629
Distance Traveled
1,147,741
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,147
759
61
4
0
257,826
5
L
Chiron
11,988
749
29
2
0
189,923
2
W
Baron Samedi
12,592
787
16
1
0
272,070
0
W
Skadi
14,618
914
51
3
0
303,017
1
W
Bacchus
12,659
791
15
1
0
276,058
0
L
Baron Samedi
11,251
703
22
1
0
179,570
1
W
Da Ji
12,831
802
27
2
0
280,494
0
L
Mercury
9,528
596
15
1
0
290,205
2
L
Medusa
11,600
725
28
2
0
230,217
0
W
Nox
13,222
826
56
4
0
274,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role