Player Matchup

Yemoja
Yemoja
Bluntorino
Yemoja
Level 67
God Stats
3W - 1L
1,623 SR
Queue Stats
423W - 440L
1,382 Elo+
Solo
Fenrir
Fenrir
ELSUPERIOR1999
Fenrir
Level 64
God Stats
1W - 0L
1,423 SR
Queue Stats
11W - 9L
1,460 Elo+
Solo
Hera
Hera
HimuraTeng
Hera
Level 116
God Stats
6W - 6L
1,353 SR
Queue Stats
497W - 477L
1,411 Elo+
Solo
Khepri
Khepri
SaiGar7777
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
nov3l
Baba Yaga
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,413 Elo+
Solo
Team Averages
Level 83
1,480 SR
1,434 Elo+

VS

Team Averages
Level 74
1,481 SR
1,402 Elo+
Nox
Nox
BTM_BRAMSO_RT
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,318 Elo+
Party 1
Janus
Janus
BTMnonoxx
Janus
Level 42
God Stats
2W - 4L
1,416 SR
Queue Stats
169W - 177L
1,386 Elo+
Party 1
Merlin
Merlin
ahmadraed
Merlin
Level 100
God Stats
6W - 7L
1,492 SR
Queue Stats
261W - 270L
1,378 Elo+
Solo
Aphrodite
Aphrodite
borlllevik
Aphrodite
Level 128
God Stats
2W - 3L
1,550 SR
Queue Stats
190W - 174L
1,469 Elo+
Party 2
Skadi
Skadi
мракобеc
Skadi
Level 79
God Stats
4W - 6L
1,444 SR
Queue Stats
620W - 616L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bluntorino
Yemoja
19
7 / 2 / 19
11,926
702
13,807
14,130
17,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 4 / 15
13,467
792
16,533
23,842
20,751
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 3 / 18
13,261
780
29,081
18,689
10,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
SaiGar7777
Khepri
18
2 / 3 / 23
11,165
657
10,999
24,014
36,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
nov3l
Baba Yaga
20
8 / 4 / 17
12,670
745
24,305
19,216
11,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 2
9,111
536
6,342
15,843
6,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
BTMnonoxx
Janus
20
1 / 4 / 8
12,214
718
21,027
17,642
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ahmadraed
Merlin
20
8 / 6 / 2
13,462
792
22,989
18,416
7,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
borlllevik
Aphrodite
16
1 / 7 / 9
10,716
630
6,153
22,768
13,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 10 / 7
11,548
679
25,265
25,985
10,920
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
38
Kills
14
16
Deaths
38
92
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Janus
BTMnonoxx
Janus
1
4
8
1.25
W
Yemoja
Bluntorino
Yemoja
7
2
19
8.25
W
10
4
15
4.38
W
11
3
18
6.67
W
Khepri
SaiGar7777
Khepri
2
3
23
4.5
L
Merlin
ahmadraed
Merlin
8
6
2
1.5
L
Aphrodite
borlllevik
Aphrodite
1
7
9
0.79
W
Baba Yaga
nov3l
Baba Yaga
8
4
17
4.13
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,725
Damage
81,776
99,891
Taken
100,654
96,899
Mitigated
46,367
39,964
Healing
45,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,342
1,263
976
269
15,843
6,499
728
11,831
4,012
10,558
0
L
Janus
BTMnonoxx
Janus
21,027
1,378
1,911
4,239
17,642
7,641
800
12,094
5,548
53,084
0
W
Yemoja
Bluntorino
Yemoja
13,807
1,166
5,679
1,584
14,130
17,886
1,382
4,720
9,410
27,768
0
W
16,533
2,371
2,154
8,959
23,842
20,751
427
15,208
8,634
1,046
30,964
W
29,081
5,827
2,553
6,159
18,689
10,505
1,796
11,046
7,643
58,568
0
W
Khepri
SaiGar7777
Khepri
10,999
273
2,175
2,480
24,014
36,754
211
13,943
10,071
18,232
0
L
Merlin
ahmadraed
Merlin
22,989
1,375
2,159
5,044
18,416
7,980
317
15,731
2,685
50,667
0
L
Aphrodite
borlllevik
Aphrodite
6,153
441
14,724
11,791
22,768
13,327
243
19,923
2,845
10,697
0
W
Baba Yaga
nov3l
Baba Yaga
24,305
1,253
2,456
5,765
19,216
11,003
318
11,594
7,622
44,661
0
L
25,265
9,691
608
3,608
25,985
10,920
1,197
19,414
6,571
0
42,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,489
Gold Earned
57,051
180
Minions Killed
169
0
Camps Cleared
0
1,606,639
Distance Traveled
1,366,013
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,111
536
10
1
0
246,220
0
L
Janus
12,214
718
73
4
0
292,446
4
W
Yemoja
11,926
702
25
1
0
284,831
0
W
Fenrir
13,467
792
32
2
0
365,533
0
W
Hera
13,261
780
49
3
0
311,726
0
W
Khepri
11,165
657
16
1
0
343,586
1
L
Merlin
13,462
792
54
3
0
279,542
6
L
Aphrodite
10,716
630
12
1
0
303,718
0
W
Baba Yaga
12,670
745
58
3
0
300,963
0
L
Skadi
11,548
679
20
1
0
244,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role