Player Matchup

Cabrakan
Cabrakan
Dino-Dills
Cabrakan
Level 124
God Stats
7W - 8L
1,587 SR
Queue Stats
534W - 696L
1,407 Elo+
Party 2
Bacchus
Bacchus
FrijolitoSD
Bacchus
Level 126
God Stats
3W - 1L
1,617 SR
Queue Stats
56W - 42L
1,524 Elo+
Party 1
Fenrir
Fenrir
HELLFHER
Fenrir
Level 100
God Stats
29W - 32L
1,463 SR
Queue Stats
500W - 551L
1,387 Elo+
Solo
Hachiman
Hachiman
Majormoe402
Hachiman
Level 105
God Stats
10W - 15L
1,411 SR
Queue Stats
473W - 635L
1,367 Elo+
Party 2
Agni
Agni
Y0 NAND0
Agni
Level 160
God Stats
4W - 2L
1,619 SR
Queue Stats
98W - 106L
1,506 Elo+
Party 1
Team Averages
Level 123
1,540 SR
1,439 Elo+

VS

Team Averages
Level 111
1,444 SR
1,452 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bundiff
Heimdallr
Level 79
God Stats
2W - 2L
1,418 SR
Queue Stats
74W - 61L
1,501 Elo+
Solo
Mulan
Mulan
Gambit4643
Mulan
Level 127
God Stats
16W - 24L
1,394 SR
Queue Stats
182W - 213L
1,348 Elo+
Solo
Bacchus
Bacchus
I_am_Groot_ftw
Bacchus
Level 128
God Stats
5W - 8L
1,438 SR
Queue Stats
332W - 346L
1,390 Elo+
Solo
Fenrir
Fenrir
barthman221
Fenrir
Level 74
God Stats
6W - 11L
1,473 SR
Queue Stats
146W - 135L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dino-Dills
Cabrakan
8
0 / 8 / 1
5,386
414
1,748
12,973
7,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
FrijolitoSD
Bacchus
11
1 / 5 / 0
6,431
495
4,697
9,623
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HELLFHER
Fenrir
12
4 / 2 / 2
7,519
578
4,435
9,467
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Majormoe402
Hachiman
10
0 / 5 / 3
5,687
437
4,048
10,015
2,729
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
2 / 2 / 2
7,113
547
5,804
6,354
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 0 / 2
7,495
577
4,614
4,578
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Bundiff
Heimdallr
12
5 / 1 / 6
7,110
547
9,470
5,553
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
13
3 / 1 / 3
7,725
594
6,254
8,116
4,239
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 9
7,025
540
6,079
9,806
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
7 / 3 / 5
7,449
573
7,891
7,734
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
22
22
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
2
5
W
Heimdallr
Bundiff
Heimdallr
5
1
6
8
L
Cabrakan
Dino-Dills
Cabrakan
0
8
1
0.06
L
Bacchus
FrijolitoSD
Bacchus
1
5
0
0.2
W
Mulan
3
1
3
4.5
L
Fenrir
HELLFHER
Fenrir
4
2
2
2.5
W
3
2
9
3.75
L
Hachiman
Majormoe402
Hachiman
0
5
3
0.3
L
Agni
2
2
2
1.5
W
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
34,308
48,432
Taken
35,787
22,880
Mitigated
21,063
5,679
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,614
278
0
783
4,578
1,555
66
1,911
2,427
41,557
0
W
Heimdallr
Bundiff
Heimdallr
9,470
4,330
374
1,889
5,553
1,707
1,128
639
4,890
0
46,684
L
Cabrakan
Dino-Dills
Cabrakan
1,748
340
879
755
12,973
7,043
0
4,713
8,260
10,879
0
L
Bacchus
FrijolitoSD
Bacchus
4,697
409
0
610
9,623
4,810
0
706
8,917
33,855
0
W
Mulan
6,254
1,220
0
3,478
8,116
4,239
594
3,137
4,951
0
43,416
L
Fenrir
HELLFHER
Fenrir
4,435
856
0
940
9,467
6,402
0
1,737
7,730
0
41,648
W
6,079
927
376
1,994
9,806
10,660
224
3,571
6,113
18,259
0
L
Hachiman
Majormoe402
Hachiman
4,048
2,248
0
796
10,015
2,729
0
1,813
8,202
0
31,350
L
Agni
5,804
383
102
1,597
6,354
1,896
0
1,724
4,630
35,438
0
W
Fenrir
7,891
914
0
2,431
7,734
2,902
0
2,479
5,157
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
36,804
294
Minions Killed
334
0
Camps Cleared
0
1,285,939
Distance Traveled
1,319,568
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,495
577
92
7
0
259,805
4
W
Heimdallr
7,110
547
78
6
0
248,051
1
L
Cabrakan
5,386
414
12
1
0
253,761
0
L
Bacchus
6,431
495
75
6
0
228,603
4
W
Mulan
7,725
594
89
7
0
244,488
3
L
Fenrir
7,519
578
75
6
0
283,252
0
W
Bacchus
7,025
540
17
1
0
271,140
2
L
Hachiman
5,687
437
52
4
0
263,434
0
L
Agni
7,113
547
80
6
0
256,889
4
W
Fenrir
7,449
573
58
4
0
296,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role