Player Matchup

Jormungandr
Jormungandr
Chaotic Autismo
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 197L
1,453 Elo+
Solo
The Morrigan
The Morrigan
athena1369
The Morrigan
Level 56
God Stats
0W - 1L
1,143 SR
Queue Stats
31W - 53L
1,285 Elo+
Solo
Heimdallr
Heimdallr
gatosteve
Heimdallr
Level 122
God Stats
7W - 8L
1,577 SR
Queue Stats
1,256W - 1,249L
1,484 Elo+
Solo
Hun Batz
Hun Batz
howhow326
Hun Batz
Level 118
God Stats
0W - 1L
1,343 SR
Queue Stats
218W - 214L
1,394 Elo+
Solo
Poseidon
Poseidon
jose_15xD356
Poseidon
Level 56
God Stats
3W - 3L
1,537 SR
Queue Stats
60W - 97L
1,412 Elo+
Solo
Team Averages
Level 83
1,420 SR
1,406 Elo+

VS

Team Averages
Level 101
1,437 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HareTheMedic
Eset
Level 112
God Stats
2W - 0L
1,610 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 1
Zeus
Zeus
IR1SH EL1T3
Zeus
Level 91
God Stats
39W - 27L
1,507 SR
Queue Stats
58W - 55L
1,449 Elo+
Solo
Achilles
Achilles
KvngSully
Achilles
Level 106
God Stats
2W - 0L
1,127 SR
Queue Stats
39W - 50L
1,406 Elo+
Party 1
Terra
Terra
x_Red-Scientist_
Terra
Level 103
God Stats
2W - 0L
1,443 SR
Queue Stats
162W - 165L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaotic Autismo
Jormungandr
15
0 / 6 / 6
9,184
918
6,544
19,533
19,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
athena1369
The Morrigan
16
1 / 6 / 5
9,670
967
11,399
11,070
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
gatosteve
Heimdallr
16
1 / 4 / 5
9,626
963
9,761
9,490
3,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
howhow326
Hun Batz
16
3 / 6 / 5
9,924
992
10,163
14,489
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
jose_15xD356
Poseidon
15
3 / 2 / 3
9,986
999
8,637
7,705
2,253
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

154

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 0 / 14
10,905
1,091
10,694
5,109
1,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 1 / 8
11,250
1,125
11,825
7,233
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 10
10,414
1,041
15,147
8,805
2,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KvngSully
Achilles
17
8 / 0 / 11
11,824
1,182
13,138
12,297
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 5 / 16
10,236
1,024
7,342
18,413
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
8
Kills
24
24
Deaths
8
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
14
9
L
Jormungandr
Chaotic Autismo
Jormungandr
0
6
6
0.5
W
9
1
8
13
W
4
2
10
4.5
W
Achilles
KvngSully
Achilles
8
0
11
13.5
L
The Morrigan
athena1369
The Morrigan
1
6
5
0.58
L
Heimdallr
gatosteve
Heimdallr
1
4
5
0.88
L
Hun Batz
howhow326
Hun Batz
3
6
5
0.92
L
Poseidon
jose_15xD356
Poseidon
3
2
3
2.25
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,504
Damage
58,146
62,287
Taken
51,857
33,360
Mitigated
34,697
4,254
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,694
3,067
284
1,489
5,109
1,850
0
2,842
2,239
0
48,720
L
Jormungandr
Chaotic Autismo
Jormungandr
6,544
2,348
146
1,176
19,533
19,442
0
8,956
10,169
19,548
0
W
11,825
252
929
892
7,233
2,235
0
2,705
4,528
18,562
0
W
15,147
1,395
67
962
8,805
2,678
0
6,324
2,385
33,677
0
W
Achilles
KvngSully
Achilles
13,138
2,663
0
1,588
12,297
14,020
0
4,616
7,555
0
36,924
L
The Morrigan
athena1369
The Morrigan
11,399
1,211
64
1,432
11,070
3,620
0
6,564
4,202
30,767
0
L
Heimdallr
gatosteve
Heimdallr
9,761
3,722
0
0
9,490
3,114
0
4,174
5,279
0
38,043
L
Hun Batz
howhow326
Hun Batz
10,163
2,441
0
0
14,489
4,931
0
9,347
4,969
0
23,080
L
Poseidon
jose_15xD356
Poseidon
8,637
1,504
0
1,436
7,705
2,253
0
4,507
3,099
25,984
0
W
7,342
2,882
2,027
2,962
18,413
13,914
0
9,619
8,570
17,879
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
54,629
202
Minions Killed
222
3
Camps Cleared
12
994,488
Distance Traveled
1,060,470
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,905
1,091
87
9
5
176,844
0
L
Jormungandr
9,184
918
23
2
0
191,728
0
W
Eset
11,250
1,125
16
2
1
220,938
0
W
Zeus
10,414
1,041
42
4
2
184,650
0
W
Achilles
11,824
1,182
47
5
4
263,337
1
L
The Morrigan
9,670
967
65
7
0
189,455
1
L
Heimdallr
9,626
963
48
5
1
199,635
0
L
Hun Batz
9,924
992
24
2
1
200,699
0
L
Poseidon
9,986
999
42
4
1
212,971
1
W
Terra
10,236
1,024
30
3
0
214,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role