Player Matchup

Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Brocoli1453
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,585 Elo+
Solo
Mercury
Mercury
Cornwithsauce
Mercury
Level 68
God Stats
4W - 6L
1,550 SR
Queue Stats
96W - 101L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Dredd990
Zhong Kui
Level 33
God Stats
6W - 3L
1,544 SR
Queue Stats
55W - 62L
1,428 Elo+
Solo
Merlin
Merlin
Merlinus
Merlin
Level 41
God Stats
1W - 5L
1,305 SR
Queue Stats
1W - 6L
1,234 Elo+
Solo
Team Averages
Level 64
1,480 SR
1,449 Elo+

VS

Team Averages
Level 85
1,526 SR
1,540 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Carry0rTroll
He Bo
Level 34
God Stats
3W - 6L
1,279 SR
Queue Stats
112W - 121L
1,387 Elo+
Solo
Danzaburou
Danzaburou
DeadBreezy
Danzaburou
Level 110
God Stats
22W - 17L
1,643 SR
Queue Stats
182W - 164L
1,621 Elo+
Party 1
Ganesha
Ganesha
TortureBabies
Ganesha
Level 29
God Stats
7W - 4L
1,576 SR
Queue Stats
32W - 27L
1,538 Elo+
Party 1
Mulan
Mulan
fanoftheworld
Mulan
Level 106
God Stats
17W - 13L
1,632 SR
Queue Stats
181W - 167L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 4 / 4
6,842
526
6,007
8,164
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 3 / 2
6,688
514
4,385
14,338
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
12
3 / 4 / 2
7,274
560
3,599
11,373
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Dredd990
Zhong Kui
11
1 / 5 / 1
6,439
495
6,534
12,957
11,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Merlinus
Merlin
10
1 / 5 / 1
6,376
490
4,165
7,362
1,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 2 / 1
7,760
597
8,970
12,404
9,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 3
7,129
548
5,177
5,941
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DeadBreezy
Danzaburou
13
8 / 2 / 4
8,411
647
12,340
9,020
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
12
1 / 2 / 10
7,409
570
5,037
9,951
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 4
7,729
595
10,062
11,532
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
21
21
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
4
1.25
W
Erlang Shen
 
Erlang Shen
5
2
1
2.75
L
2
3
2
1
W
2
3
3
1.17
L
Mercury
3
4
2
1
W
Danzaburou
DeadBreezy
Danzaburou
8
2
4
5
L
Zhong Kui
Dredd990
Zhong Kui
1
5
1
0.3
L
Merlin
Merlinus
Merlin
1
5
1
0.3
W
Ganesha
1
2
10
3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
41,586
54,194
Taken
48,848
29,844
Mitigated
29,167
14,598
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,007
2,465
180
946
8,164
2,618
0
1,520
6,590
0
33,426
W
Erlang Shen
 
Erlang Shen
8,970
4,539
0
5,383
12,404
9,384
40
5,031
7,373
0
39,454
L
4,385
806
135
4,679
14,338
10,403
0
4,750
9,476
16,616
0
W
5,177
499
0
865
5,941
2,003
153
1,608
4,319
36,333
0
L
Mercury
3,599
820
0
3,848
11,373
3,562
0
959
10,344
0
44,980
W
Danzaburou
DeadBreezy
Danzaburou
12,340
5,878
0
3,683
9,020
3,154
1,576
1,762
7,258
0
59,442
L
Zhong Kui
Dredd990
Zhong Kui
6,534
1,194
438
3,572
12,957
11,773
0
772
12,135
31,021
0
L
Merlin
Merlinus
Merlin
4,165
639
0
800
7,362
1,488
0
1,875
5,435
26,183
0
W
Ganesha
5,037
616
719
2,465
9,951
9,175
521
3,428
6,357
22,032
0
W
10,062
442
0
5,120
11,532
5,451
0
3,127
8,305
0
46,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
38,438
302
Minions Killed
371
0
Camps Cleared
0
1,262,380
Distance Traveled
1,317,377
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,842
526
70
5
0
282,595
0
W
Erlang Shen
7,760
597
67
5
0
254,453
8
L
Ares
6,688
514
26
2
0
261,573
3
W
He Bo
7,129
548
84
6
0
246,380
5
L
Mercury
7,274
560
72
6
0
300,562
4
W
Danzaburou
8,411
647
119
9
0
256,512
2
L
Zhong Kui
6,439
495
68
5
0
193,864
3
L
Merlin
6,376
490
66
5
0
223,786
1
W
Ganesha
7,409
570
12
1
0
270,566
4
W
Mulan
7,729
595
89
7
0
289,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role