Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
Feudalìsm
Olorun
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
2,240 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
FireBenderFred
Kuzenbo
Diamond II
Level 159
God Stats
13W - 11L
1,548 SR
Queue Stats
415W - 399L
2,211 MMR
Solo
Zeus
Zeus
Masters
shershaw
Zeus
Masters
Level 147
God Stats
8W - 3L
1,646 SR
Queue Stats
341W - 321L
2,160 MMR
Solo
Camazotz
Camazotz
Masters
xXVitiCODXx
Camazotz
Masters
Level 160
God Stats
5W - 4L
1,643 SR
Queue Stats
701W - 685L
2,368 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,567 SR
2,096 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,647 SR
2,241 MMR
Sol
Sol
Diamond V
Darkasasing89
Sol
Diamond V
Level 85
God Stats
13W - 12L
1,616 SR
Queue Stats
246W - 233L
2,134 MMR
Solo
Kali
Kali
Masters
Kairopractor
Kali
Masters
Level 155
God Stats
2W - 4L
1,376 SR
Queue Stats
340W - 328L
2,114 MMR
Solo
Bacchus
Bacchus
Diamond III
Pattedevelours
Bacchus
Diamond III
Level 160
God Stats
52W - 33L
1,722 SR
Queue Stats
450W - 430L
2,309 MMR
Party 1
Hachiman
Hachiman
Diamond III
QuietWords
Hachiman
Diamond III
Level 155
God Stats
2W - 1L
1,703 SR
Queue Stats
160W - 145L
2,350 MMR
Party 1
Odin
Odin
Masters
T0tal90
Odin
Masters
Level 160
God Stats
3W - 4L
1,821 SR
Queue Stats
672W - 666L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 1
3,357
671
982
3,042
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Feudalìsm
Olorun
7
2 / 0 / 0
4,549
910
3,091
3,107
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 0
3,847
769
1,029
2,487
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
6
0 / 1 / 1
3,612
722
1,122
1,343
284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
xXVitiCODXx
Camazotz
6
0 / 0 / 1
3,729
746
551
2,688
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
Ah Muzen CabMulanGeb

VS

Bans
GilgameshTiamatAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,840
768
445
2,482
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 1
3,544
709
1,293
2,519
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,218
644
866
3,184
1,237
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
QuietWords
Hachiman
6
1 / 0 / 0
3,527
705
3,409
3,056
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
T0tal90
Odin
4
0 / 2 / 0
2,835
567
1,086
2,765
1,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
1
0.5
L
1
1
0
1
W
Olorun
Feudalìsm
Olorun
2
0
0
2
W
2
0
0
2
L
0
0
1
0.5
L
0
1
0
0
L
Hachiman
QuietWords
Hachiman
1
0
0
1
L
Odin
T0tal90
Odin
0
2
0
0
W
Zeus
0
1
1
0.5
W
Camazotz
xXVitiCODXx
Camazotz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,775
Damage
7,099
12,667
Taken
14,006
3,644
Mitigated
4,345
7,986
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
982
898
0
1,392
3,042
417
0
285
2,757
0
13,411
L
445
176
0
1,186
2,482
548
0
633
1,849
18,096
0
W
Olorun
Feudalìsm
Olorun
3,091
2,249
0
2,344
3,107
814
926
405
2,589
21,945
0
W
1,029
389
154
1,597
2,487
1,556
0
176
2,311
4,706
0
L
1,293
546
0
1,244
2,519
904
0
994
1,525
0
14,912
L
866
112
617
849
3,184
1,237
0
1,184
2,000
5,801
0
L
Hachiman
QuietWords
Hachiman
3,409
1,971
0
1,673
3,056
546
0
620
2,436
0
17,626
L
Odin
T0tal90
Odin
1,086
252
0
958
2,765
1,110
0
1,811
954
0
5,872
W
Zeus
1,122
136
0
123
1,343
284
0
269
1,074
20,304
0
W
Camazotz
xXVitiCODXx
Camazotz
551
123
0
2,376
2,688
573
0
176
2,512
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,094
Gold Earned
16,964
172
Minions Killed
148
0
Camps Cleared
0
488,818
Distance Traveled
455,362
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,357
671
33
7
0
85,143
2
L
Sol
3,840
768
47
9
0
93,629
2
W
Olorun
4,549
910
47
9
0
88,227
3
W
Kuzenbo
3,847
769
6
1
0
102,694
1
L
Kali
3,544
709
36
7
0
112,051
2
L
Bacchus
3,218
644
13
3
0
104,320
4
L
Hachiman
3,527
705
37
7
0
84,523
2
L
Odin
2,835
567
15
3
0
60,839
0
W
Zeus
3,612
722
40
8
0
97,204
2
W
Camazotz
3,729
746
46
9
0
115,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role