Player Matchup

Medusa
Medusa
Flaskers
Medusa
Level 115
God Stats
72W - 59L
1,598 SR
Queue Stats
608W - 632L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
Inciver
Zhong Kui
Level 66
God Stats
36W - 35L
1,503 SR
Queue Stats
273W - 316L
1,486 Elo+
Solo
Merlin
Merlin
Rainbow_Legend14
Merlin
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,293 Elo+
Solo
Mulan
Mulan
Remorsefvl
Mulan
Level 26
God Stats
8W - 10L
1,448 SR
Queue Stats
55W - 65L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
alphavalkyrie-
Nu Wa
Level 34
God Stats
3W - 2L
1,658 SR
Queue Stats
13W - 19L
1,280 Elo+
Solo
Team Averages
Level 56
1,542 SR
1,426 Elo+

VS

Team Averages
Level 82
1,309 SR
1,431 Elo+
Izanami
Izanami
ElChenko
Izanami
Level 109
God Stats
183W - 148L
1,477 SR
Queue Stats
327W - 333L
1,495 Elo+
Solo
Zeus
Zeus
ImTrash4201940
Zeus
Level 105
God Stats
6W - 3L
1,252 SR
Queue Stats
81W - 79L
1,454 Elo+
Solo
King Arthur
King Arthur
SwaftEze
King Arthur
Level 44
God Stats
0W - 3L
1,137 SR
Queue Stats
6W - 10L
1,250 Elo+
Solo
Mulan
Mulan
Vogs_WM74
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 139L
1,488 Elo+
Solo
Chang'e
Chang'e
x_Red-Scientist_
Chang'e
Level 103
God Stats
0W - 3L
1,179 SR
Queue Stats
162W - 165L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flaskers
Medusa
19
14 / 0 / 16
12,255
1,226
22,303
8,750
3,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Inciver
Zhong Kui
17
2 / 0 / 19
9,678
968
8,973
12,255
7,947
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 1 / 19
11,762
1,176
11,209
6,911
2,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
17
1 / 4 / 21
9,721
972
7,079
13,782
12,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
12 / 1 / 23
12,473
1,247
18,574
8,803
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElChenko
Izanami
16
2 / 8 / 3
9,938
994
11,994
15,106
4,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 3
9,746
975
17,568
8,669
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SwaftEze
King Arthur
15
0 / 9 / 5
8,523
852
4,152
14,327
4,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Vogs_WM74
Mulan
15
0 / 10 / 5
8,763
876
8,040
19,776
11,946
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 7 / 5
9,266
927
6,187
14,959
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
27
38
Kills
6
6
Deaths
38
98
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
ElChenko
Izanami
2
8
3
0.44
W
Medusa
Flaskers
Medusa
14
0
16
22
L
3
4
3
1.13
W
Zhong Kui
Inciver
Zhong Kui
2
0
19
11.5
W
9
1
19
18.5
W
Mulan
1
4
21
2.88
L
King Arthur
SwaftEze
King Arthur
0
9
5
0.28
L
Mulan
Vogs_WM74
Mulan
0
10
5
0.25
W
12
1
23
23.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,138
Damage
47,941
50,501
Taken
72,837
29,078
Mitigated
26,653
7,408
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ElChenko
Izanami
11,994
9,073
0
0
15,106
4,350
0
6,969
7,983
0
52,485
W
Medusa
Flaskers
Medusa
22,303
9,436
0
0
8,750
3,138
0
3,493
5,257
0
50,329
L
17,568
698
0
489
8,669
2,244
0
5,095
3,406
54,355
0
W
Zhong Kui
Inciver
Zhong Kui
8,973
634
24
2,780
12,255
7,947
0
7,799
4,456
29,068
0
W
11,209
1,971
244
1,271
6,911
2,507
0
3,555
3,356
26,716
0
W
Mulan
7,079
1,338
0
182
13,782
12,601
0
4,998
8,784
0
10,517
L
King Arthur
SwaftEze
King Arthur
4,152
807
0
87
14,327
4,764
0
7,211
6,970
0
7,903
L
Mulan
Vogs_WM74
Mulan
8,040
1,303
0
370
19,776
11,946
0
9,012
10,637
0
28,355
W
18,574
6,637
217
2,690
8,803
2,885
0
3,910
4,893
36,201
0
L
6,187
137
1,613
1,995
14,959
3,349
0
9,645
5,085
21,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,889
Gold Earned
46,236
203
Minions Killed
239
8
Camps Cleared
10
862,960
Distance Traveled
839,948
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,938
994
94
9
6
160,470
1
W
Medusa
12,255
1,226
50
5
4
205,863
2
L
Zeus
9,746
975
67
7
0
182,187
0
W
Zhong Kui
9,678
968
69
7
1
180,845
0
W
Merlin
11,762
1,176
28
3
2
167,385
0
W
Mulan
9,721
972
11
1
0
150,067
0
L
King Arthur
8,523
852
9
1
0
164,143
0
L
Mulan
8,763
876
41
4
4
159,014
0
W
Nu Wa
12,473
1,247
45
5
1
158,800
0
L
Chang'e
9,266
927
28
3
0
174,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role