Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SodaGawD
Merlin
Level 85
God Stats
2W - 3L
1,438 SR
Queue Stats
34W - 33L
1,374 Elo+
Party 1
Achilles
Achilles
TheStonedEmu420
Achilles
Level 21
God Stats
35W - 30L
1,505 SR
Queue Stats
51W - 69L
1,352 Elo+
Party 1
Team Averages
Level 78
1,481 SR
1,409 Elo+

VS

Team Averages
Level 94
1,411 SR
1,430 Elo+
Fenrir
Fenrir
JaggedShar7s
Fenrir
Level 146
God Stats
7W - 2L
1,502 SR
Queue Stats
145W - 146L
1,456 Elo+
Solo
Ullr
Ullr
RomieBrooks529
Ullr
Level 69
God Stats
0W - 3L
1,169 SR
Queue Stats
85W - 114L
1,301 Elo+
Solo
Discordia
Discordia
triaxelthree3
Discordia
Level 67
God Stats
1W - 1L
1,563 SR
Queue Stats
67W - 50L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 7
9,371
669
9,230
8,091
2,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
SodaGawD
Merlin
14
4 / 5 / 3
9,470
676
10,921
9,925
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
13
3 / 1 / 5
9,051
647
5,586
8,830
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 6 / 3
8,435
603
6,930
16,804
9,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 2 / 5
8,682
620
7,461
9,888
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
triaxelthree3
Discordia
10
3 / 1 / 2
8,334
595
4,693
4,990
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
8
8
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
7
2.75
L
Fenrir
3
6
3
0.75
L
2
2
5
2.25
W
Merlin
SodaGawD
Merlin
4
5
3
1.1
W
Achilles
3
1
5
5.5
L
Discordia
triaxelthree3
Discordia
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
19,084
26,846
Taken
31,682
12,282
Mitigated
14,370
7,304
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,230
1,754
0
2,444
8,091
2,837
1,182
664
7,275
0
40,299
L
Fenrir
6,930
459
0
1,212
16,804
9,570
0
4,675
11,320
0
14,008
L
7,461
1,274
0
413
9,888
3,451
0
3,673
5,717
0
34,649
W
Merlin
SodaGawD
Merlin
10,921
672
0
1,371
9,925
3,125
659
2,231
7,528
40,749
0
W
Achilles
5,586
577
0
3,489
8,830
6,320
560
2,302
6,242
0
16,341
L
Discordia
triaxelthree3
Discordia
4,693
390
0
777
4,990
1,349
0
2,133
2,563
19,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
25,451
160
Minions Killed
119
7
Camps Cleared
5
730,852
Distance Traveled
617,414
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,371
669
68
5
3
234,953
2
L
Fenrir
8,435
603
15
1
2
235,999
6
L
Ullr
8,682
620
60
4
3
240,589
3
W
Merlin
9,470
676
68
5
3
212,182
3
W
Achilles
9,051
647
24
2
1
283,717
2
L
Discordia
8,334
595
44
3
0
140,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role