Player Matchup

Fenrir
Fenrir
Berguscon
Fenrir
Level 68
God Stats
6W - 4L
1,770 SR
Queue Stats
22W - 33L
1,459 Elo+
Solo
Vulcan
Vulcan
ElAmanteDeIsaura
Vulcan
Level 136
God Stats
15W - 11L
1,618 SR
Queue Stats
125W - 146L
1,565 Elo+
Solo
Ganesha
Ganesha
SterIsCold
Ganesha
Level 160
God Stats
2W - 0L
1,700 SR
Queue Stats
115W - 73L
1,706 Elo+
Solo
Team Averages
Level 121
1,696 SR
1,577 Elo+

VS

Team Averages
Level 76
1,757 SR
1,554 Elo+
Xing Tian
Xing Tian
Aeon Fayth
Xing Tian
Level 109
God Stats
0W - 3L
1,653 SR
Queue Stats
18W - 22L
1,390 Elo+
Party 1
Neith
Neith
LordFartMouth
Neith
Level 16
God Stats
2W - 3L
1,652 SR
Queue Stats
3W - 3L
1,627 Elo+
Party 1
Set
Set
zTEDDYBEARz
Set
Level 103
God Stats
5W - 3L
1,967 SR
Queue Stats
204W - 202L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Berguscon
Fenrir
12
8 / 6 / 9
9,632
803
7,816
11,647
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
11 / 0 / 8
10,327
861
16,094
8,206
2,981
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SterIsCold
Ganesha
13
1 / 1 / 19
9,616
801
6,419
12,470
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aeon Fayth
Xing Tian
11
3 / 7 / 2
7,957
663
4,622
13,106
6,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 6
7,334
611
2,757
9,763
2,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 7 / 4
7,859
655
7,020
12,454
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
20
Kills
6
7
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aeon Fayth
Xing Tian
3
7
2
0.57
W
Fenrir
Berguscon
Fenrir
8
6
9
2.08
W
11
0
8
15
L
0
6
6
0.5
W
Ganesha
SterIsCold
Ganesha
1
1
19
10.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
14,399
32,323
Taken
35,323
18,534
Mitigated
14,000
9,080
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aeon Fayth
Xing Tian
4,622
313
136
687
13,106
6,048
0
8,474
4,632
13,235
0
W
Fenrir
Berguscon
Fenrir
7,816
1,764
0
2,831
11,647
4,053
345
2,327
9,056
0
24,960
W
16,094
2,380
77
2,630
8,206
2,981
1,217
1,831
6,082
50,454
0
L
2,757
1,676
0
1,042
9,763
2,683
0
6,670
3,093
0
17,911
W
Ganesha
SterIsCold
Ganesha
6,419
197
0
3,542
12,470
11,500
355
1,232
9,602
19,476
0
L
7,020
2,515
0
1,917
12,454
5,269
0
7,615
4,839
0
25,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
23,150
126
Minions Killed
85
8
Camps Cleared
4
751,775
Distance Traveled
568,854
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,957
663
20
2
1
194,846
1
W
Fenrir
9,632
803
34
3
6
208,704
1
W
Vulcan
10,327
861
87
7
2
283,174
4
L
Neith
7,334
611
22
2
1
175,059
2
W
Ganesha
9,616
801
5
0
0
259,897
1
L
Set
7,859
655
43
4
2
198,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role