Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kallebo9571
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 31L
1,139 Elo+
Solo
Anubis
Anubis
MollyZuza
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,374 Elo+
Solo
Bastet
Bastet
OldPlains356373
Bastet
Level 71
God Stats
2W - 1L
1,702 SR
Queue Stats
65W - 92L
1,370 Elo+
Solo
Loki
Loki
OutragedBaker1
Loki
Level 122
God Stats
2W - 1L
1,371 SR
Queue Stats
84W - 56L
1,442 Elo+
Solo
Team Averages
Level 94
1,514 SR
1,365 Elo+

VS

Team Averages
Level 90
1,561 SR
1,370 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Faiblard
Gilgamesh
Level 89
God Stats
0W - 4L
1,094 SR
Queue Stats
216W - 307L
1,342 Elo+
Solo
Ymir
Ymir
Morolwën
Ymir
Level 89
God Stats
2W - 1L
1,807 SR
Queue Stats
67W - 87L
1,386 Elo+
Solo
Artemis
Artemis
crespuncio
Artemis
Level 85
God Stats
1W - 1L
1,725 SR
Queue Stats
175W - 225L
1,361 Elo+
Solo
Anubis
Anubis
darknight-14
Anubis
Level 46
God Stats
1W - 1L
1,680 SR
Queue Stats
24W - 46L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 3 / 10
10,307
644
8,458
10,993
7,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Kallebo9571
Discordia
20
6 / 1 / 13
11,359
710
15,682
9,763
3,731
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
MollyZuza
Anubis
20
6 / 3 / 16
12,086
755
22,036
16,459
9,055
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 16
11,150
697
22,866
16,114
6,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 6 / 14
11,790
737
15,997
18,264
7,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 6 / 9
11,046
690
12,738
14,750
11,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Faiblard
Gilgamesh
15
1 / 7 / 10
9,229
577
9,255
18,980
15,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
18
0 / 4 / 14
10,755
672
5,243
24,508
29,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
crespuncio
Artemis
20
10 / 3 / 7
13,093
818
24,945
14,104
6,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
1 / 9 / 7
9,518
595
11,598
18,432
9,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
29
Kills
17
17
Deaths
29
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
10
2
L
Ra
 
Ra
5
6
9
1.58
L
Gilgamesh
Faiblard
Gilgamesh
1
7
10
0.86
W
Discordia
Kallebo9571
Discordia
6
1
13
12.5
W
Anubis
MollyZuza
Anubis
6
3
16
4.67
L
Ymir
0
4
14
1.75
W
6
4
16
3.5
W
10
6
14
2.83
L
Artemis
crespuncio
Artemis
10
3
7
4.5
L
Anubis
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,039
Damage
63,779
71,593
Taken
90,774
34,192
Mitigated
72,259
36,195
Healing
35,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,458
484
6,002
2,065
10,993
7,120
411
4,915
6,078
28,402
0
L
Ra
 
Ra
12,738
766
11,635
4,407
14,750
11,005
0
7,499
7,251
32,732
0
L
Gilgamesh
Faiblard
Gilgamesh
9,255
1,290
942
3,380
18,980
15,151
0
10,003
8,977
0
17,471
W
Discordia
Kallebo9571
Discordia
15,682
1,359
1,127
2,804
9,763
3,731
379
3,742
6,021
35,080
0
W
Anubis
MollyZuza
Anubis
22,036
473
1,186
7,229
16,459
9,055
385
5,174
11,285
35,114
0
L
Ymir
5,243
196
1,986
4,461
24,508
29,573
0
13,625
10,883
10,996
0
W
22,866
5,106
3,076
4,992
16,114
6,910
261
7,629
8,485
19
30,204
W
15,997
2,450
2,163
5,551
18,264
7,376
70
8,119
10,145
0
32,143
L
Artemis
crespuncio
Artemis
24,945
9,111
1,795
4,476
14,104
6,631
1,611
6,766
7,338
0
54,333
L
Anubis
11,598
611
141
2,333
18,432
9,899
0
8,302
10,130
22,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,692
Gold Earned
53,641
163
Minions Killed
180
0
Camps Cleared
0
1,456,774
Distance Traveled
1,270,397
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,307
644
55
3
0
279,762
0
L
Ra
11,046
690
56
4
0
249,572
0
L
Gilgamesh
9,229
577
13
1
0
263,943
0
W
Discordia
11,359
710
35
2
0
288,721
1
W
Anubis
12,086
755
34
2
0
265,362
0
L
Ymir
10,755
672
21
1
0
279,333
2
W
Bastet
11,150
697
17
1
0
347,876
0
W
Loki
11,790
737
22
1
0
275,053
3
L
Artemis
13,093
818
62
4
0
249,958
5
L
Anubis
9,518
595
28
2
0
227,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role