Player Matchup

Morgan Le Fay
Morgan Le Fay
KamiBento
Morgan Le Fay
Level 67
God Stats
5W - 3L
1,630 SR
Queue Stats
166W - 143L
1,504 Elo+
Party 2
Tiamat
Tiamat
PocketHeelz
Tiamat
Level 27
God Stats
1W - 0L
1,861 SR
Queue Stats
14W - 2L
1,918 Elo+
Party 3
Skadi
Skadi
SanjiNojiji
Skadi
Level 45
God Stats
6W - 5L
1,476 SR
Queue Stats
160W - 140L
1,501 Elo+
Party 2
Fenrir
Fenrir
ShaneZell
Fenrir
Level 160
God Stats
12W - 9L
1,598 SR
Queue Stats
919W - 734L
1,587 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TipsyTortoise
Kumbhakarna
Level 143
God Stats
6W - 2L
1,593 SR
Queue Stats
728W - 576L
1,527 Elo+
Party 3
Team Averages
Level 88
1,632 SR
1,607 Elo+

VS

Team Averages
Level 88
1,627 SR
1,534 Elo+
Chiron
Chiron
ChronicDucky
Chiron
Level 122
God Stats
3W - 1L
1,848 SR
Queue Stats
45W - 36L
1,540 Elo+
Party 1
Medusa
Medusa
LvL99Stoned
Medusa
Level 8
God Stats
5W - 2L
1,688 SR
Queue Stats
9W - 8L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Mukonisuru
Cthulhu
Level 149
God Stats
12W - 13L
1,510 SR
Queue Stats
596W - 612L
1,629 Elo+
Party 1
Nike
Nike
jaimis11
Nike
Level 68
God Stats
92W - 107L
1,440 SR
Queue Stats
189W - 223L
1,430 Elo+
Solo
Hera
Hera
menticidal
Hera
Level 95
God Stats
0W - 1L
1,650 SR
Queue Stats
221W - 204L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KamiBento
Morgan Le Fay
19
7 / 0 / 21
11,880
1,080
21,646
5,115
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
19
9 / 2 / 20
12,095
1,100
20,858
10,438
9,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 23
11,644
1,059
20,191
8,676
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
ShaneZell
Fenrir
18
9 / 3 / 11
11,132
1,012
15,752
14,595
17,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
TipsyTortoise
Kumbhakarna
18
4 / 1 / 23
11,698
1,063
10,070
18,135
27,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

233

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 5 / 5
11,017
1,002
12,689
19,858
7,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
0 / 8 / 1
8,818
802
7,673
16,917
6,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mukonisuru
Cthulhu
17
1 / 3 / 5
10,962
997
11,912
22,481
23,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
16
2 / 8 / 3
10,018
911
7,836
23,251
14,659
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 11 / 4
10,476
952
10,693
14,633
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
26
35
Kills
8
8
Deaths
35
98
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
5
5
0.9
W
Morgan Le Fay
KamiBento
Morgan Le Fay
7
0
21
17.5
L
Medusa
0
8
1
0.06
L
Cthulhu
Mukonisuru
Cthulhu
1
3
5
1.17
W
Tiamat
9
2
20
9.5
W
6
2
23
8.75
W
Fenrir
ShaneZell
Fenrir
9
3
11
4.83
W
Kumbhakarna
TipsyTortoise
Kumbhakarna
4
1
23
15.5
L
Nike
2
8
3
0.44
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,517
Damage
50,803
56,959
Taken
97,140
60,739
Mitigated
57,777
12,624
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
12,689
4,929
1,035
2,472
19,858
7,631
0
10,415
9,199
0
52,700
W
Morgan Le Fay
KamiBento
Morgan Le Fay
21,646
4,483
0
617
5,115
2,329
0
2,374
2,741
50,510
0
L
Medusa
7,673
4,188
0
455
16,917
6,584
0
9,014
7,709
0
15,805
L
Cthulhu
Mukonisuru
Cthulhu
11,912
579
655
2,249
22,481
23,410
0
13,568
8,530
30,113
0
W
Tiamat
20,858
1,791
0
4,296
10,438
9,491
0
3,906
6,532
46,356
0
W
20,191
10,400
0
847
8,676
3,748
0
3,336
5,340
0
39,080
W
Fenrir
ShaneZell
Fenrir
15,752
3,531
0
1,817
14,595
17,975
0
5,413
9,182
6,525
19,251
W
Kumbhakarna
TipsyTortoise
Kumbhakarna
10,070
1,893
1,123
3,924
18,135
27,196
0
7,576
10,559
15,143
0
L
Nike
7,836
1,643
45
669
23,251
14,659
0
12,457
10,558
0
21,409
L
10,693
3,755
285
443
14,633
5,493
0
8,690
5,755
26,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,449
Gold Earned
51,291
216
Minions Killed
225
9
Camps Cleared
3
1,095,661
Distance Traveled
949,500
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,017
1,002
85
8
1
206,782
0
W
Morgan Le Fay
11,880
1,080
66
6
0
223,244
0
L
Medusa
8,818
802
14
1
0
176,181
0
L
Cthulhu
10,962
997
46
4
2
216,835
0
W
Tiamat
12,095
1,100
78
7
5
227,624
3
W
Skadi
11,644
1,059
49
4
3
211,003
0
W
Fenrir
11,132
1,012
16
1
1
205,499
3
W
Kumbhakarna
11,698
1,063
7
1
0
228,291
1
L
Nike
10,018
911
35
3
0
182,830
0
L
Hera
10,476
952
45
4
0
166,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role