Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
OneYeetyBoyo
Cliodhna
Level 81
God Stats
29W - 16L
1,582 SR
Queue Stats
239W - 235L
1,460 Elo+
Party 2
Chaac
Chaac
SlinkDistress3
Chaac
Level 107
God Stats
28W - 17L
1,605 SR
Queue Stats
266W - 256L
1,445 Elo+
Party 2
Sol
Sol
WastedTP-
Sol
Level 65
God Stats
4W - 5L
1,826 SR
Queue Stats
57W - 50L
1,501 Elo+
Solo
Odin
Odin
butch7990
Odin
Level 128
God Stats
5W - 3L
1,590 SR
Queue Stats
327W - 352L
1,478 Elo+
Solo
Team Averages
Level 107
1,621 SR
1,477 Elo+

VS

Team Averages
Level 108
1,446 SR
1,476 Elo+
Zhong Kui
Zhong Kui
DBertolli
Zhong Kui
Level 128
God Stats
1W - 3L
1,289 SR
Queue Stats
12W - 11L
1,389 Elo+
Solo
Merlin
Merlin
SahDezii
Merlin
Level 133
God Stats
4W - 5L
1,575 SR
Queue Stats
262W - 258L
1,567 Elo+
Party 1
Awilix
Awilix
Turvelx
Awilix
Level 65
God Stats
7W - 7L
1,551 SR
Queue Stats
129W - 127L
1,459 Elo+
Solo
Ymir
Ymir
friedpossum
Ymir
Level 86
God Stats
0W - 2L
1,316 SR
Queue Stats
149W - 120L
1,447 Elo+
Solo
Izanami
Izanami
xBismackBiyombo
Izanami
Level 126
God Stats
8W - 10L
1,498 SR
Queue Stats
281W - 272L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 2 / 2
10,606
589
5,849
13,154
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
OneYeetyBoyo
Cliodhna
17
13 / 0 / 6
11,791
655
15,016
11,515
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 0 / 2
10,147
564
9,372
16,857
14,180
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 1 / 7
11,955
664
15,590
16,365
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
15
0 / 0 / 8
10,261
570
1,788
10,368
8,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DBertolli
Zhong Kui
15
1 / 3 / 0
8,819
490
12,661
21,067
16,792
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
SahDezii
Merlin
8
1 / 3 / 0
6,498
361
2,144
3,163
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Turvelx
Awilix
11
0 / 13 / 2
6,717
373
9,292
19,356
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 1
5,941
330
1,238
8,391
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
6,476
360
3,806
4,801
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
26
Kills
2
3
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
2
2.5
L
Zhong Kui
DBertolli
Zhong Kui
1
3
0
0.33
W
Cliodhna
OneYeetyBoyo
Cliodhna
13
0
6
16
L
Merlin
SahDezii
Merlin
1
3
0
0.33
W
2
0
2
3
L
Awilix
Turvelx
Awilix
0
13
2
0.08
W
7
1
7
10.5
W
Odin
0
0
8
4
L
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
29,141
68,259
Taken
56,778
39,089
Mitigated
28,572
35,159
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,849
1,414
828
6,588
13,154
4,768
5,920
988
12,162
0
72,516
L
Zhong Kui
DBertolli
Zhong Kui
12,661
600
0
6,948
21,067
16,792
235
6,180
14,887
66,160
0
W
Cliodhna
OneYeetyBoyo
Cliodhna
15,016
2,100
0
6,347
11,515
4,647
354
2,384
9,097
0
79,020
L
Merlin
SahDezii
Merlin
2,144
79
0
316
3,163
819
0
548
2,615
22,043
0
W
9,372
1,079
0
6,770
16,857
14,180
189
6,823
10,034
213
63,212
L
Awilix
Turvelx
Awilix
9,292
3,170
0
2,145
19,356
5,302
0
4,893
14,463
0
34,023
W
15,590
6,348
0
8,936
16,365
6,629
5,019
3,860
12,381
94,689
7,351
W
Odin
1,788
197
2,211
3,479
10,368
8,865
1,260
1,881
8,391
0
27,952
L
1,238
351
0
205
8,391
4,543
0
2,001
6,390
5,689
0
L
3,806
1,945
0
1,406
4,801
1,116
0
855
3,946
0
26,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
34,451
612
Minions Killed
325
0
Camps Cleared
0
1,785,984
Distance Traveled
1,067,468
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,606
589
131
7
0
324,223
0
L
Zhong Kui
8,819
490
136
8
0
305,763
3
W
Cliodhna
11,791
655
127
7
0
433,123
1
L
Merlin
6,498
361
51
3
0
139,108
1
W
Chaac
10,147
564
122
7
0
318,487
0
L
Awilix
6,717
373
57
3
0
347,022
0
W
Sol
11,955
664
170
9
0
326,977
1
W
Odin
10,261
570
62
3
0
383,174
4
L
Ymir
5,941
330
13
1
0
146,697
0
L
Izanami
6,476
360
68
4
0
128,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role