Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TirThenHow
Agni
Level 57
God Stats
3W - 6L
1,261 SR
Queue Stats
101W - 63L
1,620 Elo+
Solo
Nu Wa
Nu Wa
granpappi83
Nu Wa
Level 106
God Stats
5W - 7L
1,418 SR
Queue Stats
70W - 50L
1,526 Elo+
Solo
Set
Set
quito0023
Set
Level 48
God Stats
18W - 25L
1,481 SR
Queue Stats
18W - 33L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sadrack_samoel
Ah Muzen Cab
Level 115
God Stats
9W - 10L
1,482 SR
Queue Stats
447W - 423L
1,497 Elo+
Solo
Team Averages
Level 75
1,428 SR
1,513 Elo+

VS

Team Averages
Level 71
1,479 SR
1,395 Elo+
Ne Zha
Ne Zha
PanflikliipoxUwU
Ne Zha
Level 155
God Stats
3W - 4L
1,471 SR
Queue Stats
245W - 244L
1,476 Elo+
Party 1
Anhur
Anhur
YoungChinchulin
Anhur
Level 87
God Stats
4W - 2L
1,665 SR
Queue Stats
129W - 115L
1,478 Elo+
Party 1
Merlin
Merlin
rednarok123
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,471 Elo+
Solo
Guan Yu
Guan Yu
shinigamidevil
Guan Yu
Level 46
God Stats
9W - 8L
1,463 SR
Queue Stats
195W - 273L
1,281 Elo+
Party 2
Hachiman
Hachiman
sogeusopp
Hachiman
Level 27
God Stats
1W - 2L
1,298 SR
Queue Stats
70W - 132L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 2 / 2
7,685
961
5,470
8,103
5,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 1
7,011
876
1,026
536
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 2
7,105
888
6,608
946
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 1
7,615
952
3,449
5,197
1,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
sadrack_samoel
Ah Muzen Cab
13
0 / 3 / 2
7,315
914
4,409
4,271
997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

290

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,508
939
5,452
6,190
3,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
6 / 1 / 1
8,678
1,085
5,341
4,630
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
0 / 0 / 5
7,551
944
4,603
3,019
1,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 6
7,292
912
1,243
5,846
2,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
sogeusopp
Hachiman
13
1 / 0 / 1
7,140
893
1,218
4,360
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
2
Kills
7
7
Deaths
2
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
W
0
0
7
3.5
L
1
0
1
1.5
W
6
1
1
6.5
L
0
0
2
1
L
1
2
1
0.75
W
Merlin
0
0
5
2.5
L
Ah Muzen Cab
sadrack_samoel
Ah Muzen Cab
0
3
2
0.33
W
0
1
6
3
W
Hachiman
sogeusopp
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,962
Damage
17,857
19,053
Taken
24,045
8,590
Mitigated
9,639
1,941
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,470
1,150
887
529
8,103
5,766
0
2,609
5,494
0
13,866
W
5,452
1,358
0
2,377
6,190
3,060
0
1,739
4,263
0
23,969
L
1,026
334
0
0
536
160
0
273
263
6,942
0
W
5,341
2,399
0
1,275
4,630
1,419
0
1,187
3,227
0
17,087
L
6,608
1,220
0
86
946
243
0
0
946
18,683
0
L
3,449
745
0
42
5,197
1,424
0
1,638
3,559
0
25,409
W
Merlin
4,603
125
0
0
3,019
1,002
0
861
2,076
33,117
0
L
Ah Muzen Cab
sadrack_samoel
Ah Muzen Cab
4,409
562
0
397
4,271
997
0
83
4,188
0
16,274
W
1,243
127
1,984
1,716
5,846
2,737
0
1,080
4,608
0
6,694
W
Hachiman
sogeusopp
Hachiman
1,218
245
0
1,376
4,360
1,421
0
1,903
2,237
0
13,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
38,169
150
Minions Killed
196
6
Camps Cleared
6
657,817
Distance Traveled
734,724
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,685
961
23
3
2
156,790
3
W
Ne Zha
7,508
939
26
3
2
159,769
0
L
Agni
7,011
876
10
1
1
52,771
0
W
Anhur
8,678
1,085
42
5
2
150,415
0
L
Nu Wa
7,105
888
37
5
1
131,962
0
L
Set
7,615
952
43
5
0
164,327
1
W
Merlin
7,551
944
54
7
1
135,020
1
L
Ah Muzen Cab
7,315
914
37
5
2
151,967
0
W
Guan Yu
7,292
912
30
4
1
170,325
0
W
Hachiman
7,140
893
44
6
0
119,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role