Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AK-RaSanX
Neith
Level 16
God Stats
2W - 1L
1,273 SR
Queue Stats
24W - 24L
1,306 Elo+
Party 4
Merlin
Merlin
BHUGY-_-
Merlin
Level 42
God Stats
1W - 1L
1,281 SR
Queue Stats
36W - 53L
1,352 Elo+
Party 3
Mulan
Mulan
Joxyboxy
Mulan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 74L
1,350 Elo+
Party 4
Geb
Geb
MaarkiiNL
Geb
Level 63
God Stats
25W - 13L
1,474 SR
Queue Stats
198W - 217L
1,339 Elo+
Party 4
Team Averages
Level 50
1,406 SR
1,369 Elo+

VS

Team Averages
Level 78
1,377 SR
1,373 Elo+
Neith
Neith
Djafchyma974
Neith
Level 126
God Stats
38W - 31L
1,528 SR
Queue Stats
356W - 474L
1,390 Elo+
Party 1
Zeus
Zeus
N7 Ledge M8
Zeus
Level 107
God Stats
12W - 24L
1,356 SR
Queue Stats
703W - 822L
1,376 Elo+
Party 2
Guan Yu
Guan Yu
iLafon x
Guan Yu
Level 29
God Stats
1W - 4L
1,258 SR
Queue Stats
53W - 62L
1,362 Elo+
Party 2
Set
Set
ivancib
Set
Level 38
God Stats
2W - 4L
1,318 SR
Queue Stats
57W - 77L
1,363 Elo+
Solo
Cthulhu
Cthulhu
rocks97410
Cthulhu
Level 89
God Stats
23W - 27L
1,425 SR
Queue Stats
244W - 342L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
12 / 1 / 3
9,887
618
13,224
11,617
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
AK-RaSanX
Neith
14
3 / 6 / 5
8,372
523
4,567
10,203
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
BHUGY-_-
Merlin
14
7 / 3 / 7
8,856
554
13,121
10,871
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Joxyboxy
Mulan
16
2 / 0 / 0
8,901
556
6,712
8,814
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 4 / 12
8,158
510
8,112
16,142
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 3
8,498
531
13,510
10,370
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 9 / 2
7,262
454
6,635
11,726
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
iLafon x
Guan Yu
13
2 / 3 / 1
7,760
485
5,817
11,204
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
14
2 / 5 / 4
8,333
521
7,968
14,528
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
rocks97410
Cthulhu
12
3 / 4 / 5
8,531
533
3,905
17,582
13,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
26
Kills
14
14
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
1
3
13.5
W
Neith
AK-RaSanX
Neith
3
6
5
0.92
W
Merlin
BHUGY-_-
Merlin
7
3
7
3.5
L
7
5
3
1.7
W
Mulan
Joxyboxy
Mulan
2
0
0
2
W
2
4
12
2
L
0
9
2
0.11
L
Guan Yu
iLafon x
Guan Yu
2
3
1
0.83
L
Set
2
5
4
0.8
L
Cthulhu
rocks97410
Cthulhu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
37,835
57,647
Taken
65,410
33,628
Mitigated
33,906
18,311
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,224
1,853
0
5,843
11,617
3,859
0
2,190
9,143
0
55,188
W
Neith
AK-RaSanX
Neith
4,567
1,618
0
2,481
10,203
2,372
3,014
1,150
8,965
0
49,541
W
Merlin
BHUGY-_-
Merlin
13,121
1,210
160
3,761
10,871
3,963
625
3,632
6,955
44,156
0
L
13,510
5,835
91
2,847
10,370
4,139
206
3,378
6,882
0
47,843
W
Mulan
Joxyboxy
Mulan
6,712
1,220
0
2,476
8,814
6,612
1,336
110
8,270
9,060
46,510
W
8,112
1,711
414
3,176
16,142
16,822
30
2,962
12,972
25,166
0
L
6,635
1,213
0
1,548
11,726
3,752
0
5,975
5,373
36,785
0
L
Guan Yu
iLafon x
Guan Yu
5,817
896
129
2,699
11,204
6,453
85
1,657
8,970
0
29,598
L
Set
7,968
3,782
0
5,314
14,528
5,564
0
4,640
9,796
0
56,011
L
Cthulhu
rocks97410
Cthulhu
3,905
381
1,685
2,853
17,582
13,998
0
5,440
11,812
22,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
40,384
421
Minions Killed
353
0
Camps Cleared
0
1,542,559
Distance Traveled
1,437,069
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,887
618
90
6
0
343,925
0
W
Neith
8,372
523
95
6
0
282,068
0
W
Merlin
8,856
554
85
5
0
280,986
0
L
Neith
8,498
531
77
5
0
267,907
4
W
Mulan
8,901
556
126
8
0
334,147
3
W
Geb
8,158
510
25
2
0
301,433
0
L
Zeus
7,262
454
82
5
0
260,346
0
L
Guan Yu
7,760
485
69
4
0
290,871
5
L
Set
8,333
521
97
6
0
318,031
4
L
Cthulhu
8,531
533
28
2
0
299,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role