Player Matchup

Gilgamesh
Gilgamesh
Ivanchek
Gilgamesh
Level 140
God Stats
8W - 4L
1,546 SR
Queue Stats
47W - 65L
1,505 Elo+
Solo
Tiamat
Tiamat
Magî
Tiamat
Level 158
God Stats
3W - 1L
1,948 SR
Queue Stats
18W - 8L
1,735 Elo+
Party 2
Mercury
Mercury
Shibα
Mercury
Level 160
God Stats
1W - 0L
1,758 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 2
Zeus
Zeus
Trikes
Zeus
Level 147
God Stats
9W - 6L
1,618 SR
Queue Stats
12W - 16L
1,408 Elo+
Solo
Team Averages
Level 151
1,718 SR
1,544 Elo+

VS

Team Averages
Level 88
1,478 SR
1,495 Elo+
Guan Yu
Guan Yu
Brklacich
Guan Yu
Level 45
God Stats
0W - 1L
1,284 SR
Queue Stats
29W - 33L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
Bîfe
Nu Wa
Level 160
God Stats
0W - 2L
1,406 SR
Queue Stats
5W - 7L
1,557 Elo+
Solo
Freya
Freya
Lyshka
Freya
Level 61
God Stats
0W - 1L
1,460 SR
Queue Stats
9W - 9L
1,523 Elo+
Solo
Pele
Pele
bousha10
Pele
Level 85
God Stats
1W - 1L
1,760 SR
Queue Stats
105W - 104L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ivanchek
Gilgamesh
17
5 / 4 / 7
10,833
833
13,644
23,352
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Magî
Tiamat
17
8 / 3 / 1
11,430
879
11,715
13,327
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Shibα
Mercury
17
5 / 6 / 7
11,019
848
10,131
14,725
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Trikes
Zeus
18
5 / 4 / 9
11,606
893
14,446
9,154
2,913
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brklacich
Guan Yu
14
0 / 4 / 7
9,088
699
5,248
13,472
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nu Wa
Bîfe
Nu Wa
16
1 / 7 / 8
9,850
758
10,279
11,134
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Lyshka
Freya
17
9 / 6 / 3
11,259
866
14,901
17,444
6,868
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
17
5 / 6 / 3
10,176
783
10,424
15,876
9,349
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
23
Kills
15
17
Deaths
23
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brklacich
Guan Yu
0
4
7
0.88
L
Nu Wa
Bîfe
Nu Wa
1
7
8
0.71
W
Gilgamesh
Ivanchek
Gilgamesh
5
4
7
2.13
L
Freya
Lyshka
Freya
9
6
3
1.75
W
Tiamat
Magî
Tiamat
8
3
1
2.83
W
Mercury
Shibα
Mercury
5
6
7
1.42
W
Zeus
Trikes
Zeus
5
4
9
2.38
L
Pele
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
40,852
60,558
Taken
57,926
26,048
Mitigated
33,518
17,437
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brklacich
Guan Yu
5,248
882
267
1,565
13,472
13,631
208
5,812
6,924
1,634
15,420
L
Nu Wa
Bîfe
Nu Wa
10,279
1,524
0
999
11,134
3,670
1,605
4,426
6,378
38,547
0
W
Gilgamesh
Ivanchek
Gilgamesh
13,644
4,330
510
7,782
23,352
10,287
366
8,137
14,990
260
38,808
L
Freya
Lyshka
Freya
14,901
5,529
0
4,295
17,444
6,868
0
9,598
7,304
34,607
0
W
Tiamat
Magî
Tiamat
11,715
1,070
0
4,882
13,327
7,831
1,574
7,204
6,071
45,534
0
W
Mercury
Shibα
Mercury
10,131
6,225
0
1,805
14,725
5,017
1,013
5,918
7,731
0
32,428
W
Zeus
Trikes
Zeus
14,446
1,193
0
2,458
9,154
2,913
992
4,600
4,365
45,711
0
L
Pele
10,424
2,350
0
2,802
15,876
9,349
368
5,725
9,530
0
41,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
40,373
255
Minions Killed
209
12
Camps Cleared
9
1,061,797
Distance Traveled
873,296
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,088
699
27
2
2
233,542
0
L
Nu Wa
9,850
758
67
5
0
180,036
1
W
Gilgamesh
10,833
833
51
4
0
258,743
4
L
Freya
11,259
866
44
3
3
220,256
2
W
Tiamat
11,430
879
87
7
2
244,515
0
W
Mercury
11,019
848
53
4
5
312,444
0
W
Zeus
11,606
893
64
5
5
246,095
3
L
Pele
10,176
783
71
5
4
239,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role