Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Edi1027
Nu Wa
Level 99
God Stats
2W - 3L
1,289 SR
Queue Stats
177W - 182L
1,424 Elo+
Party 2
Nike
Nike
Lollert92
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Nadein5
Jing Wei
Level 120
God Stats
5W - 1L
1,469 SR
Queue Stats
158W - 131L
1,457 Elo+
Solo
Chiron
Chiron
Pwnihof
Chiron
Level 140
God Stats
12W - 6L
1,645 SR
Queue Stats
645W - 610L
1,556 Elo+
Solo
Team Averages
Level 91
1,481 SR
1,503 Elo+

VS

Team Averages
Level 92
1,561 SR
1,503 Elo+
Discordia
Discordia
Doncedric
Discordia
Level 147
God Stats
13W - 12L
1,551 SR
Queue Stats
407W - 446L
1,393 Elo+
Party 1
Hel
Hel
Fleürdelys
Hel
Level 145
God Stats
14W - 7L
1,650 SR
Queue Stats
385W - 425L
1,398 Elo+
Party 1
Chronos
Chronos
KissenTQ
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,558 Elo+
Solo
Sobek
Sobek
VolcanicLion94
Sobek
Level 89
God Stats
1W - 2L
1,606 SR
Queue Stats
136W - 139L
1,595 Elo+
Solo
Ne Zha
Ne Zha
bibi-bafana
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 1 / 16
9,894
825
4,558
12,896
13,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Edi1027
Nu Wa
15
1 / 2 / 13
8,879
740
8,137
11,838
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
17
3 / 1 / 16
9,662
805
8,978
16,398
15,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Nadein5
Jing Wei
17
4 / 2 / 15
10,227
852
17,730
11,814
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Pwnihof
Chiron
18
11 / 3 / 10
10,921
910
30,584
14,344
7,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doncedric
Discordia
18
7 / 4 / 2
10,755
896
24,776
11,202
3,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 1
7,086
591
3,686
12,275
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
KissenTQ
Chronos
15
1 / 3 / 1
8,622
719
8,819
10,132
3,913
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 3
8,639
720
5,497
25,646
25,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
0 / 4 / 3
8,049
671
11,913
18,045
6,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
21
Kills
9
9
Deaths
21
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
16
10
L
Discordia
Doncedric
Discordia
7
4
2
2
W
Nu Wa
Edi1027
Nu Wa
1
2
13
3.75
L
0
5
1
0.1
L
Chronos
KissenTQ
Chronos
1
3
1
0.5
W
Nike
3
1
16
11
W
Jing Wei
Nadein5
Jing Wei
4
2
15
5.75
W
Chiron
Pwnihof
Chiron
11
3
10
5.33
L
1
5
3
0.5
L
Ne Zha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,987
Damage
54,691
67,290
Taken
77,300
48,120
Mitigated
43,902
39,831
Healing
36,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,558
999
13,492
4,842
12,896
13,492
474
6,845
6,051
7,261
0
L
Discordia
Doncedric
Discordia
24,776
423
1,959
701
11,202
3,714
450
1,570
9,632
42,504
0
W
Nu Wa
Edi1027
Nu Wa
8,137
1,385
1,944
2,478
11,838
5,687
1,126
8,313
3,525
18,749
0
L
3,686
213
9,688
4,559
12,275
3,634
205
2,755
9,444
9,075
0
L
Chronos
KissenTQ
Chronos
8,819
1,372
878
901
10,132
3,913
358
2,161
7,848
20,206
0
W
Nike
8,978
1,499
998
3,533
16,398
15,311
0
11,263
5,135
0
20,465
W
Jing Wei
Nadein5
Jing Wei
17,730
10,361
1,639
3,677
11,814
5,999
2,137
7,960
3,854
0
41,231
W
Chiron
Pwnihof
Chiron
30,584
7,683
4,230
2,998
14,344
7,631
1,638
8,397
5,947
0
46,714
L
5,497
285
3,526
7,883
25,646
25,807
0
4,112
20,872
13,515
0
L
Ne Zha
11,913
239
1,690
4,686
18,045
6,834
667
2,097
15,689
0
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
43,151
134
Minions Killed
112
0
Camps Cleared
0
1,167,390
Distance Traveled
1,098,594
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,894
825
4
0
0
211,830
2
L
Discordia
10,755
896
52
4
0
214,284
2
W
Nu Wa
8,879
740
23
2
0
229,725
1
L
Hel
7,086
591
20
2
0
163,215
0
L
Chronos
8,622
719
22
2
0
231,825
0
W
Nike
9,662
805
29
2
0
244,500
1
W
Jing Wei
10,227
852
47
4
0
224,601
0
W
Chiron
10,921
910
31
3
0
256,734
1
L
Sobek
8,639
720
11
1
0
261,193
4
L
Ne Zha
8,049
671
7
1
0
228,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role