Player Matchup

Medusa
Medusa
AbrailRus
Medusa
Level 99
God Stats
1W - 3L
1,196 SR
Queue Stats
518W - 542L
1,443 Elo+
Solo
Hercules
Hercules
KiKasiyas
Hercules
Level 69
God Stats
5W - 7L
1,644 SR
Queue Stats
311W - 332L
1,447 Elo+
Solo
Hel
Hel
PhoenixToss
Hel
Level 63
God Stats
0W - 5L
1,500 SR
Queue Stats
156W - 155L
1,484 Elo+
Solo
Nox
Nox
SantaOnHolidays
Nox
Level 156
God Stats
12W - 11L
1,530 SR
Queue Stats
534W - 525L
1,427 Elo+
Solo
Mercury
Mercury
adrian321
Mercury
Level 68
God Stats
1W - 6L
1,244 SR
Queue Stats
180W - 195L
1,423 Elo+
Solo
Team Averages
Level 91
1,423 SR
1,445 Elo+

VS

Team Averages
Level 103
1,532 SR
1,476 Elo+
Medusa
Medusa
Cobra228
Medusa
Level 84
God Stats
13W - 11L
1,528 SR
Queue Stats
68W - 68L
1,476 Elo+
Party 1
Athena
Athena
Corati
Athena
Level 103
God Stats
5W - 1L
1,490 SR
Queue Stats
123W - 130L
1,485 Elo+
Solo
Vulcan
Vulcan
HealDead
Vulcan
Level 97
God Stats
3W - 1L
1,253 SR
Queue Stats
81W - 68L
1,442 Elo+
Party 1
Loki
Loki
JuankiiLeon00
Loki
Level 127
God Stats
14W - 5L
1,676 SR
Queue Stats
438W - 449L
1,489 Elo+
Solo
Mulan
Mulan
KingBabs
Mulan
Level 104
God Stats
6W - 2L
1,714 SR
Queue Stats
357W - 339L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbrailRus
Medusa
6
0 / 4 / 1
4,100
410
2,323
4,213
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
KiKasiyas
Hercules
10
1 / 1 / 0
5,695
570
4,354
7,431
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 1
6,138
614
4,275
7,268
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
2 / 3 / 1
5,038
504
2,893
8,975
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
adrian321
Mercury
8
2 / 4 / 1
5,159
516
2,472
7,976
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cobra228
Medusa
12
7 / 1 / 2
7,182
718
7,170
4,887
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Corati
Athena
9
0 / 0 / 9
6,135
614
2,402
7,702
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
HealDead
Vulcan
10
3 / 3 / 4
5,817
582
6,987
4,332
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 3 / 1
6,466
647
4,194
6,627
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
KingBabs
Mulan
11
1 / 1 / 0
6,296
630
5,377
6,908
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
16
16
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
AbrailRus
Medusa
0
4
1
0.13
W
Medusa
Cobra228
Medusa
7
1
2
8
W
Athena
Corati
Athena
0
0
9
4.5
W
Vulcan
HealDead
Vulcan
3
3
4
1.67
W
5
3
1
1.83
L
Hercules
KiKasiyas
Hercules
1
1
0
1
W
Mulan
KingBabs
Mulan
1
1
0
1
L
3
4
1
0.88
L
2
3
1
0.83
L
Mercury
adrian321
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,317
Damage
26,130
35,863
Taken
30,456
14,221
Mitigated
14,528
10,157
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AbrailRus
Medusa
2,323
930
0
247
4,213
1,138
0
927
3,286
0
12,323
W
Medusa
Cobra228
Medusa
7,170
2,961
0
2,330
4,887
1,518
3,032
1,176
3,711
0
40,391
W
Athena
Corati
Athena
2,402
580
0
1,594
7,702
5,021
1,008
1,562
6,140
9,851
0
W
Vulcan
HealDead
Vulcan
6,987
1,632
0
658
4,332
1,444
689
2,123
2,209
22,185
0
W
4,194
1,398
0
1,956
6,627
2,477
259
2,307
4,320
0
29,896
L
Hercules
KiKasiyas
Hercules
4,354
1,808
0
2,816
7,431
4,475
0
423
6,570
0
32,836
W
Mulan
KingBabs
Mulan
5,377
1,034
0
1,684
6,908
4,068
183
0
6,465
1,806
32,429
L
4,275
469
482
2,726
7,268
2,355
0
2,981
4,287
31,819
0
L
2,893
318
0
1,768
8,975
4,360
0
3,562
5,413
10,673
0
L
Mercury
adrian321
Mercury
2,472
591
0
2,118
7,976
1,893
0
1,919
6,057
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
31,896
218
Minions Killed
261
0
Camps Cleared
0
909,671
Distance Traveled
1,027,515
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,100
410
28
3
0
113,479
1
W
Medusa
7,182
718
73
7
0
187,634
0
W
Athena
6,135
614
16
2
0
233,412
3
W
Vulcan
5,817
582
31
3
0
196,708
2
W
Loki
6,466
647
63
6
0
207,431
3
L
Hercules
5,695
570
70
7
0
219,792
3
W
Mulan
6,296
630
78
8
0
202,330
1
L
Hel
6,138
614
64
6
0
178,429
2
L
Nox
5,038
504
8
1
0
188,456
0
L
Mercury
5,159
516
48
5
0
209,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role