Player Matchup

Sun Wukong
Sun Wukong
Akizae
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,613 Elo+
Party 2
The Morrigan
The Morrigan
Psykodiac
The Morrigan
Level 56
God Stats
2W - 2L
1,554 SR
Queue Stats
15W - 8L
1,609 Elo+
Party 2
Serqet
Serqet
necrouge
Serqet
Level 84
God Stats
1W - 2L
1,755 SR
Queue Stats
43W - 31L
1,611 Elo+
Party 2
Team Averages
Level 61
1,603 SR
1,611 Elo+

VS

Team Averages
Level 55
1,528 SR
1,618 Elo+
Atlas
Atlas
BigLig
Atlas
Level 78
God Stats
1W - 2L
1,282 SR
Queue Stats
56W - 17L
1,678 Elo+
Party 1
Bastet
Bastet
LoveY0urMom
Bastet
Level 21
God Stats
11W - 9L
1,565 SR
Queue Stats
88W - 37L
1,590 Elo+
Party 1
Merlin
Merlin
Reced1ve
Merlin
Level 67
God Stats
12W - 3L
1,737 SR
Queue Stats
83W - 35L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akizae
Sun Wukong
12
3 / 9 / 5
9,801
613
13,079
22,646
16,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Psykodiac
The Morrigan
13
5 / 10 / 2
10,639
665
11,342
12,511
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
necrouge
Serqet
12
1 / 7 / 6
9,397
587
7,357
27,773
18,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigLig
Atlas
16
6 / 2 / 16
12,818
801
12,595
20,651
28,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
15
5 / 6 / 16
11,783
736
19,980
13,156
5,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Reced1ve
Merlin
17
15 / 1 / 9
13,146
822
23,236
11,209
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
26
26
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Akizae
Sun Wukong
3
9
5
0.61
W
Atlas
BigLig
Atlas
6
2
16
7
W
Bastet
5
6
16
2.17
L
The Morrigan
Psykodiac
The Morrigan
5
10
2
0.6
W
Merlin
Reced1ve
Merlin
15
1
9
19.5
L
Serqet
necrouge
Serqet
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
55,811
62,930
Taken
45,016
38,959
Mitigated
39,168
5,298
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Akizae
Sun Wukong
13,079
2,345
0
1,663
22,646
16,314
0
14,815
7,831
2,705
19,456
W
Atlas
BigLig
Atlas
12,595
4,518
0
4,194
20,651
28,726
529
5,496
13,740
40,958
0
W
Bastet
19,980
4,514
0
3,599
13,156
5,994
1,413
3,282
9,062
0
48,846
L
The Morrigan
Psykodiac
The Morrigan
11,342
1,296
0
269
12,511
3,668
0
7,081
5,339
43,708
2,457
W
Merlin
Reced1ve
Merlin
23,236
1,474
0
2,566
11,209
4,448
648
4,007
5,970
68,136
0
L
Serqet
necrouge
Serqet
7,357
1,411
881
2,485
27,773
18,977
0
14,242
13,531
0
14,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
37,747
136
Minions Killed
193
2
Camps Cleared
10
819,072
Distance Traveled
934,239
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,801
613
32
2
0
280,431
0
W
Atlas
12,818
801
43
3
2
301,727
3
W
Bastet
11,783
736
55
3
3
336,507
5
L
The Morrigan
10,639
665
89
6
1
243,572
5
W
Merlin
13,146
822
95
6
5
296,005
3
L
Serqet
9,397
587
15
1
1
295,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role