Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Barrn2
Neith
Level 68
God Stats
4W - 3L
1,446 SR
Queue Stats
110W - 113L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
guest248
Cliodhna
Level 108
God Stats
16W - 12L
1,593 SR
Queue Stats
112W - 110L
1,614 Elo+
Solo
Zeus
Zeus
loldone
Zeus
Level 104
God Stats
7W - 2L
1,670 SR
Queue Stats
372W - 351L
1,528 Elo+
Solo
Vamana
Vamana
wjq597
Vamana
Level 155
God Stats
3W - 1L
1,655 SR
Queue Stats
204W - 198L
1,550 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,531 Elo+

VS

Team Averages
Level 114
1,496 SR
1,533 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Albedo164
Zhong Kui
Level 121
God Stats
2W - 4L
1,636 SR
Queue Stats
240W - 241L
1,533 Elo+
Party 1
Ares
Ares
Rundogo
Ares
Level 66
God Stats
0W - 1L
1,229 SR
Queue Stats
127W - 125L
1,554 Elo+
Solo
Loki
Loki
Tamirsh1
Loki
Level 122
God Stats
17W - 21L
1,614 SR
Queue Stats
294W - 281L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
yogevTherekt
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 233L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 1 / 9
8,498
607
6,427
8,867
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Barrn2
Neith
15
7 / 1 / 8
8,922
637
9,210
5,338
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
guest248
Cliodhna
15
4 / 2 / 10
8,442
603
8,365
9,613
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
loldone
Zeus
15
7 / 1 / 6
8,628
616
10,983
7,352
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
wjq597
Vamana
14
3 / 2 / 4
8,248
589
5,573
12,505
8,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 6 / 0
7,230
516
5,486
10,644
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Albedo164
Zhong Kui
13
3 / 3 / 0
7,720
551
7,463
10,653
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Rundogo
Ares
9
0 / 5 / 1
6,168
441
5,098
14,215
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
10
2 / 6 / 1
6,578
470
8,559
9,070
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
yogevTherekt
Cliodhna
11
0 / 6 / 2
6,630
474
4,261
11,105
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
26
Kills
7
7
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
9
9.5
L
Medusa
 
Medusa
2
6
0
0.33
L
Zhong Kui
Albedo164
Zhong Kui
3
3
0
1
W
Neith
Barrn2
Neith
7
1
8
11
L
Ares
Rundogo
Ares
0
5
1
0.1
L
Loki
2
6
1
0.42
W
Cliodhna
guest248
Cliodhna
4
2
10
4.5
W
Zeus
loldone
Zeus
7
1
6
10
W
Vamana
wjq597
Vamana
3
2
4
2.5
L
Cliodhna
yogevTherekt
Cliodhna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,558
Damage
30,867
43,675
Taken
55,687
24,436
Mitigated
27,918
20,830
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,427
896
1,161
4,178
8,867
8,304
0
3,193
5,674
27,837
0
L
Medusa
 
Medusa
5,486
2,155
0
1,786
10,644
3,559
0
3,310
7,334
0
55,592
L
Zhong Kui
Albedo164
Zhong Kui
7,463
1,255
0
3,304
10,653
7,313
0
5,267
5,176
43,555
4,946
W
Neith
Barrn2
Neith
9,210
2,547
0
1,715
5,338
1,942
504
1,400
3,938
0
56,222
L
Ares
Rundogo
Ares
5,098
178
445
2,447
14,215
9,999
0
4,143
10,016
17,041
0
L
Loki
8,559
3,080
0
1,898
9,070
3,708
0
2,174
6,828
0
33,531
W
Cliodhna
guest248
Cliodhna
8,365
904
0
4,824
9,613
3,535
0
2,988
6,625
0
58,084
W
Zeus
loldone
Zeus
10,983
1,926
0
2,414
7,352
2,494
0
3,282
4,070
60,486
0
W
Vamana
wjq597
Vamana
5,573
2,616
0
6,538
12,505
8,161
1,344
1,201
11,304
6,731
39,054
L
Cliodhna
yogevTherekt
Cliodhna
4,261
498
0
3,804
11,105
3,339
0
3,207
7,744
0
39,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
34,326
488
Minions Killed
352
0
Camps Cleared
0
1,437,407
Distance Traveled
1,348,712
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,498
607
49
4
0
282,183
7
L
Medusa
7,230
516
94
7
0
265,442
2
L
Zhong Kui
7,720
551
109
8
0
259,412
4
W
Neith
8,922
637
112
8
0
273,678
2
L
Ares
6,168
441
22
2
0
261,983
8
L
Loki
6,578
470
55
4
0
270,596
2
W
Cliodhna
8,442
603
104
7
0
338,642
7
W
Zeus
8,628
616
119
9
0
269,434
2
W
Vamana
8,248
589
104
7
0
273,470
3
L
Cliodhna
6,630
474
72
5
0
291,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role