Player Matchup

Sobek
Sobek
CRY_Ivan
Sobek
Level 58
God Stats
3W - 3L
1,421 SR
Queue Stats
32W - 51L
1,345 Elo+
Solo
Danzaburou
Danzaburou
Explasian
Danzaburou
Level 98
God Stats
20W - 11L
1,632 SR
Queue Stats
345W - 326L
1,521 Elo+
Solo
Hera
Hera
Meezyuknowme
Hera
Level 155
God Stats
5W - 1L
1,601 SR
Queue Stats
92W - 83L
1,582 Elo+
Solo
Tyr
Tyr
Nox Goreveontus
Tyr
Level 107
God Stats
12W - 13L
1,403 SR
Queue Stats
29W - 36L
1,403 Elo+
Solo
Chaac
Chaac
ll1 ghost 1ll
Chaac
Level 127
God Stats
8W - 4L
1,590 SR
Queue Stats
79W - 94L
1,445 Elo+
Solo
Team Averages
Level 109
1,529 SR
1,459 Elo+

VS

Team Averages
Level 102
1,502 SR
1,457 Elo+
Rama
Rama
GRIMMZZZZZ
Rama
Level 85
God Stats
24W - 20L
1,574 SR
Queue Stats
159W - 116L
1,516 Elo+
Party 1
Mulan
Mulan
JIANGCHAINZ
Mulan
Level 139
God Stats
0W - 5L
1,438 SR
Queue Stats
111W - 103L
1,473 Elo+
Party 1
Athena
Athena
Youve_Been_Had_
Athena
Level 86
God Stats
2W - 1L
1,405 SR
Queue Stats
203W - 276L
1,391 Elo+
Solo
Ra
Ra
n0thic
Ra
Level 99
God Stats
7W - 4L
1,560 SR
Queue Stats
222W - 238L
1,359 Elo+
Solo
Camazotz
Camazotz
polat-2007
Camazotz
Level 103
God Stats
3W - 4L
1,533 SR
Queue Stats
171W - 149L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CRY_Ivan
Sobek
18
7 / 0 / 11
12,770
555
9,803
16,238
20,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Explasian
Danzaburou
20
10 / 0 / 8
14,298
622
17,685
11,888
4,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 3
13,546
589
16,576
12,940
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 5
11,150
485
13,777
18,842
17,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 0 / 5
12,325
536
15,681
23,945
14,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 0
9,633
419
5,141
21,028
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 2 / 3
9,148
398
12,653
17,143
8,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 7 / 1
7,367
320
5,839
18,119
12,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
17
2 / 7 / 0
10,674
464
9,216
13,883
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
polat-2007
Camazotz
17
0 / 4 / 2
10,387
452
14,067
23,091
17,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
29
Kills
4
4
Deaths
29
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
CRY_Ivan
Sobek
7
0
11
12.5
W
Danzaburou
Explasian
Danzaburou
10
0
8
14
L
1
9
0
0.11
L
1
2
3
1.25
W
7
2
3
4.25
W
1
2
5
1.75
L
0
7
1
0.07
W
4
0
5
6.5
L
Ra
2
7
0
0.29
L
Camazotz
polat-2007
Camazotz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,522
Damage
46,916
83,853
Taken
93,264
63,117
Mitigated
49,713
42,375
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CRY_Ivan
Sobek
9,803
579
76
5,436
16,238
20,597
162
5,449
10,463
44,627
0
W
Danzaburou
Explasian
Danzaburou
17,685
6,923
0
7,312
11,888
4,854
6,216
2,602
9,268
0
109,259
L
5,141
4,045
0
5,480
21,028
6,329
450
6,047
14,981
0
78,881
L
12,653
1,600
0
1,545
17,143
8,045
0
4,075
13,068
0
59,576
W
16,576
3,173
0
4,599
12,940
5,866
2,995
3,373
9,347
113,327
0
W
13,777
3,256
0
4,643
18,842
17,465
331
3,195
14,685
8,569
54,088
L
5,839
1,137
75
2,024
18,119
12,461
0
7,915
10,204
16,846
0
W
15,681
3,420
796
19,513
23,945
14,335
1,227
3,258
19,907
0
97,443
L
Ra
9,216
505
850
2,454
13,883
5,709
0
6,785
7,098
71,228
0
L
Camazotz
polat-2007
Camazotz
14,067
3,468
0
11,686
23,091
17,169
0
4,497
18,594
3,744
64,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,089
Gold Earned
47,209
683
Minions Killed
525
0
Camps Cleared
0
2,312,347
Distance Traveled
2,133,716
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,770
555
62
3
0
489,963
4
W
Danzaburou
14,298
622
157
7
0
438,117
3
L
Rama
9,633
419
133
6
0
390,218
11
L
Mulan
9,148
398
86
4
0
532,374
6
W
Hera
13,546
589
192
8
0
441,518
2
W
Tyr
11,150
485
113
5
0
466,710
0
L
Athena
7,367
320
29
1
0
324,766
2
W
Chaac
12,325
536
159
7
0
476,039
0
L
Ra
10,674
464
143
6
0
448,535
5
L
Camazotz
10,387
452
134
6
0
437,823
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role