Player Matchup

Kukulkan
Kukulkan
Mero8419San
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,637 Elo+
Solo
Chronos
Chronos
SmaugTheDread666
Chronos
Level 157
God Stats
10W - 11L
1,621 SR
Queue Stats
535W - 518L
1,542 Elo+
Solo
Chaac
Chaac
TTVOhhKillEm
Chaac
Level 141
God Stats
59W - 59L
1,669 SR
Queue Stats
392W - 327L
1,666 Elo+
Solo
Apollo
Apollo
brandon390724
Apollo
Level 147
God Stats
7W - 5L
1,638 SR
Queue Stats
91W - 73L
1,569 Elo+
Solo
Atlas
Atlas
iTZ_DeeJaY_K-oS
Atlas
Level 160
God Stats
24W - 24L
1,555 SR
Queue Stats
1,660W - 1,578L
1,525 Elo+
Solo
Team Averages
Level 135
1,597 SR
1,588 Elo+

VS

Team Averages
Level 131
1,599 SR
1,561 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AnBu_ZAVAGE
Zeus
Level 128
God Stats
12W - 2L
1,639 SR
Queue Stats
493W - 463L
1,536 Elo+
Solo
Apollo
Apollo
Asvial_ex
Apollo
Level 128
God Stats
12W - 3L
1,842 SR
Queue Stats
843W - 757L
1,674 Elo+
Solo
Serqet
Serqet
Toribinoo
Serqet
Level 80
God Stats
2W - 1L
1,516 SR
Queue Stats
148W - 127L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mero8419San
Kukulkan
14
1 / 6 / 0
8,447
469
3,956
9,705
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 2
8,793
489
6,764
10,334
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 1 / 1
9,914
551
11,255
10,751
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 4 / 1
10,194
566
7,252
11,928
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
7,216
401
3,199
13,329
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 4
9,797
544
6,978
14,904
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
 
Ganesha
16
0 / 3 / 1
9,420
523
5,365
11,747
10,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 5
9,158
509
10,744
8,908
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Asvial_ex
Apollo
17
4 / 0 / 8
10,552
586
7,364
7,801
2,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Toribinoo
Serqet
14
3 / 1 / 7
9,281
516
5,094
14,185
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
15
15
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
4
8
W
Ganesha
 
Ganesha
0
3
1
0.17
W
2
3
5
1.5
W
Apollo
Asvial_ex
Apollo
4
0
8
8
L
Kukulkan
Mero8419San
Kukulkan
1
6
0
0.17
L
1
1
2
2
L
2
1
1
2.5
W
Serqet
Toribinoo
Serqet
3
1
7
6.5
L
4
4
1
1.13
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
35,545
56,047
Taken
57,545
32,307
Mitigated
34,476
16,463
Healing
22,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,978
769
0
7,994
14,904
7,569
91
3,567
11,252
0
56,603
W
Ganesha
 
Ganesha
5,365
0
0
3,770
11,747
10,325
0
758
10,046
59,395
0
W
10,744
1,470
0
2,047
8,908
2,811
0
3,101
5,759
69,162
0
W
Apollo
Asvial_ex
Apollo
7,364
3,982
0
3,567
7,801
2,445
1,663
1,967
5,738
0
78,068
L
Kukulkan
Mero8419San
Kukulkan
3,956
64
0
473
9,705
3,478
156
2,316
6,918
66,737
0
L
6,764
1,869
0
4,277
10,334
4,359
0
1,771
8,296
63,016
10,436
L
11,255
1,037
465
5,963
10,751
8,643
0
3,079
7,210
366
69,507
W
Serqet
Toribinoo
Serqet
5,094
976
277
5,061
14,185
11,326
153
4,070
9,923
0
27,808
L
7,252
4,301
0
4,319
11,928
3,735
0
2,737
9,112
0
83,756
L
3,199
1,062
0
966
13,329
12,092
108
5,511
7,309
10,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
48,208
568
Minions Killed
542
0
Camps Cleared
0
1,708,273
Distance Traveled
1,832,731
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,797
544
96
5
0
394,803
9
W
Ganesha
9,420
523
120
7
0
334,667
7
W
Zeus
9,158
509
129
7
0
329,650
8
W
Apollo
10,552
586
148
8
0
391,121
2
L
Kukulkan
8,447
469
125
7
0
313,815
4
L
Chronos
8,793
489
126
7
0
355,022
4
L
Chaac
9,914
551
153
9
0
351,458
4
W
Serqet
9,281
516
49
3
0
382,490
7
L
Apollo
10,194
566
150
8
0
339,990
2
L
Atlas
7,216
401
14
1
0
347,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role