Player Matchup

Bastet
Bastet
Alpha Nawan
Bastet
Level 42
God Stats
7W - 3L
1,690 SR
Queue Stats
57W - 95L
1,323 Elo+
Solo
Chang'e
Chang'e
MehmetDeniz4898
Chang'e
Level 107
God Stats
28W - 21L
1,515 SR
Queue Stats
737W - 754L
1,503 Elo+
Solo
Jormungandr
Jormungandr
Meleodas17
Jormungandr
Level 101
God Stats
6W - 3L
1,668 SR
Queue Stats
46W - 51L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
chuyko23
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,433 Elo+
Solo
Neith
Neith
skyfall20ve
Neith
Level 107
God Stats
14W - 24L
1,435 SR
Queue Stats
512W - 681L
1,338 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,404 Elo+

VS

Team Averages
Level 96
1,489 SR
1,441 Elo+
Merlin
Merlin
Blaze_it_haze420
Merlin
Level 136
God Stats
4W - 4L
1,542 SR
Queue Stats
14W - 14L
1,473 Elo+
Solo
Ymir
Ymir
DarkSavage_05
Ymir
Level 77
God Stats
6W - 3L
1,592 SR
Queue Stats
10W - 12L
1,472 Elo+
Party 1
Nike
Nike
DarkTobi05_
Nike
Level 89
God Stats
1W - 1L
1,508 SR
Queue Stats
25W - 23L
1,487 Elo+
Party 1
Thanatos
Thanatos
SunDeeX_
Thanatos
Level 47
God Stats
5W - 4L
1,346 SR
Queue Stats
40W - 47L
1,343 Elo+
Solo
Jing Wei
Jing Wei
xX-GonGame-Xx
Jing Wei
Level 129
God Stats
4W - 3L
1,457 SR
Queue Stats
194W - 202L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 2 / 3
6,897
493
5,536
10,477
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 1 / 0
7,115
508
3,540
8,618
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Meleodas17
Jormungandr
5
0 / 2 / 0
4,571
327
2,717
5,570
2,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
chuyko23
Tsukuyomi
11
0 / 5 / 1
6,126
438
1,779
8,051
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 0
7,155
511
4,360
5,740
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,002
572
5,337
4,710
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 1 / 5
7,651
547
3,021
7,037
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 1
8,200
586
4,443
6,439
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SunDeeX_
Thanatos
12
2 / 2 / 1
7,252
518
1,495
6,498
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
xX-GonGame-Xx
Jing Wei
13
5 / 1 / 5
8,370
598
8,712
7,756
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
2
3
1.25
W
0
0
1
0.5
W
4
1
5
6.5
W
1
1
1
1.5
L
2
1
0
2
L
Jormungandr
Meleodas17
Jormungandr
0
2
0
0
W
Thanatos
SunDeeX_
Thanatos
2
2
1
1.25
L
Tsukuyomi
chuyko23
Tsukuyomi
0
5
1
0.1
L
2
2
0
1
W
Jing Wei
xX-GonGame-Xx
Jing Wei
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
23,008
38,456
Taken
32,440
11,150
Mitigated
18,180
12,813
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,536
1,765
0
3,856
10,477
2,971
41
2,651
7,624
0
39,686
W
5,337
177
0
1,432
4,710
1,536
0
1,216
3,410
70,430
0
W
3,021
207
441
1,592
7,037
6,624
308
2,646
4,365
21,301
0
W
4,443
464
0
1,100
6,439
5,040
567
0
6,439
8,526
40,822
L
3,540
155
122
4,562
8,618
2,396
0
3,375
5,243
38,960
0
L
Jormungandr
Meleodas17
Jormungandr
2,717
982
101
1,278
5,570
2,146
0
1,536
4,034
12,374
0
W
Thanatos
SunDeeX_
Thanatos
1,495
278
0
5,077
6,498
2,664
630
459
6,009
0
40,353
L
Tsukuyomi
chuyko23
Tsukuyomi
1,779
265
0
1,502
8,051
1,633
0
996
7,055
0
26,515
L
4,360
1,922
0
1,392
5,740
2,004
943
673
4,635
0
40,272
W
Jing Wei
xX-GonGame-Xx
Jing Wei
8,712
7,008
0
3,021
7,756
2,316
1,217
1,750
5,960
0
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
39,475
344
Minions Killed
453
0
Camps Cleared
0
1,186,334
Distance Traveled
1,330,529
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,897
493
80
6
0
309,384
5
W
Merlin
8,002
572
133
10
0
277,008
4
W
Ymir
7,651
547
45
3
0
270,824
1
W
Nike
8,200
586
98
7
0
267,234
0
L
Chang'e
7,115
508
98
7
0
267,854
7
L
Jormungandr
4,571
327
17
1
0
118,676
1
W
Thanatos
7,252
518
72
5
0
279,077
1
L
Tsukuyomi
6,126
438
54
4
0
268,985
0
L
Neith
7,155
511
95
7
0
221,435
6
W
Jing Wei
8,370
598
105
8
0
236,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role