Player Matchup

Mulan
Mulan
 
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IronDracarys
Neith
Level 142
God Stats
8W - 4L
1,641 SR
Queue Stats
46W - 49L
1,518 Elo+
Solo
Ares
Ares
Koikkalaine-n
Ares
Level 74
God Stats
16W - 13L
1,479 SR
Queue Stats
259W - 257L
1,426 Elo+
Solo
Medusa
Medusa
WeakGdo
Medusa
Level 123
God Stats
103W - 86L
1,607 SR
Queue Stats
321W - 327L
1,556 Elo+
Solo
Ra
Ra
l-uc47-
Ra
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,369 Elo+
Solo
Team Averages
Level 101
1,545 SR
1,474 Elo+

VS

Team Averages
Level 123
1,567 SR
1,487 Elo+
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Deprasai
Susano
Level 128
God Stats
38W - 46L
1,519 SR
Queue Stats
514W - 498L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
NightmareSteveo
Zhong Kui
Level 141
God Stats
10W - 7L
1,646 SR
Queue Stats
267W - 310L
1,497 Elo+
Solo
Hachiman
Hachiman
PrimalRogueKTG
Hachiman
Level 134
God Stats
29W - 20L
1,618 SR
Queue Stats
340W - 287L
1,496 Elo+
Solo
Persephone
Persephone
almaz016
Persephone
Level 66
God Stats
3W - 3L
1,551 SR
Queue Stats
308W - 323L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 3 / 4
7,309
522
8,409
12,283
10,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

14
4 / 2 / 3
8,157
583
6,084
6,934
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
7 / 0 / 4
8,324
595
5,997
10,396
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WeakGdo
Medusa
15
6 / 1 / 5
8,668
619
8,536
8,238
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 6
7,078
506
7,221
7,634
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 2 / 2
5,495
393
1,418
6,540
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Deprasai
Susano
13
3 / 6 / 1
7,454
532
5,752
10,922
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
NightmareSteveo
Zhong Kui
13
3 / 4 / 1
7,690
549
8,797
13,659
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
12
2 / 3 / 0
7,142
510
6,940
10,447
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
almaz016
Persephone
11
1 / 5 / 0
6,435
460
4,641
9,072
2,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
9
9
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
4
1.33
L
Serqet
 
Serqet
0
2
2
0.5
L
Susano
Deprasai
Susano
3
6
1
0.58
W
4
2
3
2.75
W
7
0
4
9
L
Zhong Kui
NightmareSteveo
Zhong Kui
3
4
1
0.88
L
Hachiman
2
3
0
0.67
W
Medusa
WeakGdo
Medusa
6
1
5
8.5
L
Persephone
almaz016
Persephone
1
5
0
0.2
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
27,548
45,485
Taken
50,640
27,498
Mitigated
22,869
15,513
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,409
1,737
0
1,675
12,283
10,323
463
7,149
5,134
0
38,907
L
Serqet
 
Serqet
1,418
174
121
1,988
6,540
2,775
0
2,082
4,402
0
7,920
L
Susano
Deprasai
Susano
5,752
1,051
0
2,589
10,922
3,671
0
1,889
8,737
0
38,193
W
6,084
1,811
0
3,355
6,934
2,052
724
786
6,148
0
53,664
W
5,997
355
134
3,912
10,396
9,639
0
1,399
8,997
20,079
0
L
Zhong Kui
NightmareSteveo
Zhong Kui
8,797
1,241
0
6,246
13,659
10,934
998
27
13,632
42,510
4,584
L
Hachiman
6,940
3,507
94
4,834
10,447
3,012
0
4,497
5,794
0
44,895
W
Medusa
WeakGdo
Medusa
8,536
3,300
0
2,737
8,238
2,825
542
1,243
6,893
0
61,563
L
Persephone
almaz016
Persephone
4,641
691
0
2,312
9,072
2,477
0
4,056
4,855
32,177
0
W
7,221
1,403
814
2,886
7,634
2,659
300
2,165
5,418
43,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
34,216
383
Minions Killed
320
0
Camps Cleared
0
1,288,176
Distance Traveled
1,081,695
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,309
522
64
5
0
254,373
5
L
Serqet
5,495
393
14
1
0
149,005
1
L
Susano
7,454
532
67
5
0
271,944
6
W
Neith
8,157
583
106
8
0
242,211
3
W
Ares
8,324
595
32
2
0
272,497
6
L
Zhong Kui
7,690
549
89
6
0
209,414
0
L
Hachiman
7,142
510
98
7
0
219,775
1
W
Medusa
8,668
619
95
7
0
256,071
1
L
Persephone
6,435
460
52
4
0
231,557
6
W
Ra
7,078
506
86
6
0
263,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role