Player Matchup

Jormungandr
Jormungandr
ChrisundKira
Jormungandr
Level 156
God Stats
3W - 9L
1,210 SR
Queue Stats
655W - 714L
1,475 Elo+
Solo
Tiamat
Tiamat
Darkplayerbest
Tiamat
Level 123
God Stats
6W - 4L
1,565 SR
Queue Stats
256W - 246L
1,504 Elo+
Solo
Ah Puch
Ah Puch
OneaLT
Ah Puch
Level 149
God Stats
3W - 4L
1,543 SR
Queue Stats
655W - 646L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Schabals
Hou Yi
Level 158
God Stats
4W - 7L
1,384 SR
Queue Stats
519W - 526L
1,483 Elo+
Solo
Mulan
Mulan
maxrg011
Mulan
Level 139
God Stats
3W - 1L
1,690 SR
Queue Stats
144W - 134L
1,575 Elo+
Solo
Team Averages
Level 145
1,478 SR
1,512 Elo+

VS

Team Averages
Level 115
1,537 SR
1,474 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Aenimagod
Ao Kuang
Level 109
God Stats
1W - 1L
1,689 SR
Queue Stats
48W - 57L
1,434 Elo+
Solo
Ares
Ares
Sindiсat
Ares
Level 103
God Stats
0W - 1L
1,238 SR
Queue Stats
8W - 16L
1,381 Elo+
Solo
Ullr
Ullr
aDay1
Ullr
Level 64
God Stats
7W - 5L
1,576 SR
Queue Stats
419W - 430L
1,491 Elo+
Solo
Skadi
Skadi
sion77
Skadi
Level 157
God Stats
8W - 4L
1,681 SR
Queue Stats
558W - 566L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChrisundKira
Jormungandr
18
9 / 2 / 24
12,277
877
14,969
26,861
26,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 1 / 22
12,120
866
13,033
10,002
8,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
OneaLT
Ah Puch
17
10 / 6 / 17
11,351
811
18,033
14,228
7,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Schabals
Hou Yi
17
2 / 5 / 20
10,732
767
13,711
12,460
5,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
maxrg011
Mulan
18
6 / 2 / 22
11,638
831
13,857
16,336
22,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 3 / 6
11,707
836
13,827
12,513
6,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Aenimagod
Ao Kuang
12
0 / 10 / 8
8,384
599
7,780
15,367
6,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
15
0 / 8 / 10
9,260
661
9,876
18,673
24,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
aDay1
Ullr
17
3 / 9 / 10
10,441
746
10,466
20,664
11,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
sion77
Skadi
19
7 / 4 / 6
10,870
776
20,879
12,405
5,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
56
34
Kills
16
16
Deaths
34
105
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
3
6
3
L
Ao Kuang
Aenimagod
Ao Kuang
0
10
8
0.4
W
Jormungandr
ChrisundKira
Jormungandr
9
2
24
10.5
W
7
1
22
18
W
Ah Puch
OneaLT
Ah Puch
10
6
17
3.08
W
Hou Yi
Schabals
Hou Yi
2
5
20
2.4
L
Ares
0
8
10
0.63
L
Ullr
aDay1
Ullr
3
9
10
0.89
W
Mulan
maxrg011
Mulan
6
2
22
8.5
L
Skadi
sion77
Skadi
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,603
Damage
62,828
79,887
Taken
79,622
71,014
Mitigated
55,801
41,278
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,827
1,406
1,525
3,981
12,513
6,741
743
8,535
3,930
44,455
0
L
Ao Kuang
Aenimagod
Ao Kuang
7,780
2,470
0
3,274
15,367
6,783
0
9,961
5,103
9,524
0
W
Jormungandr
ChrisundKira
Jormungandr
14,969
3,793
3,020
12,627
26,861
26,459
799
9,814
17,047
35,847
0
W
13,033
1,244
2,946
4,747
10,002
8,473
1,593
3,632
6,370
32,913
0
W
Ah Puch
OneaLT
Ah Puch
18,033
1,124
1,638
4,179
14,228
7,750
1,161
4,821
9,407
30,712
0
W
Hou Yi
Schabals
Hou Yi
13,711
5,264
492
2,047
12,460
5,521
2,481
8,173
4,287
0
26,461
L
Ares
9,876
437
0
717
18,673
24,836
0
9,025
9,309
12,088
0
L
Ullr
aDay1
Ullr
10,466
3,167
744
2,452
20,664
11,597
0
12,143
8,186
0
18,772
W
Mulan
maxrg011
Mulan
13,857
1,630
3,438
6,144
16,336
22,811
251
5,043
11,293
259
21,721
L
Skadi
sion77
Skadi
20,879
6,473
1,198
2,916
12,405
5,844
944
6,630
5,554
0
41,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
50,662
163
Minions Killed
166
0
Camps Cleared
0
1,307,330
Distance Traveled
1,164,353
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,707
836
96
7
0
248,278
2
L
Ao Kuang
8,384
599
8
1
0
230,398
0
W
Jormungandr
12,277
877
32
2
0
265,976
2
W
Tiamat
12,120
866
45
3
0
304,649
6
W
Ah Puch
11,351
811
37
3
0
235,983
0
W
Hou Yi
10,732
767
35
3
0
212,111
0
L
Ares
9,260
661
1
0
0
259,155
2
L
Ullr
10,441
746
15
1
0
217,084
0
W
Mulan
11,638
831
14
1
0
288,611
0
L
Skadi
10,870
776
46
3
0
209,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role