Player Matchup

Morgan Le Fay
Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
Level 102
God Stats
17W - 34L
1,353 SR
Queue Stats
258W - 264L
1,538 Elo+
Solo
Nu Wa
Nu Wa
EsaulFurtado
Nu Wa
Level 157
God Stats
105W - 110L
1,513 SR
Queue Stats
241W - 260L
1,410 Elo+
Solo
Loki
Loki
SchrödingerPus
Loki
Level 84
God Stats
8W - 9L
1,399 SR
Queue Stats
152W - 151L
1,441 Elo+
Solo
Bacchus
Bacchus
Siimpatiic
Bacchus
Level 116
God Stats
20W - 21L
1,531 SR
Queue Stats
213W - 281L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iareback
Ah Muzen Cab
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
447W - 432L
1,479 Elo+
Solo
Team Averages
Level 109
1,459 SR
1,454 Elo+

VS

Team Averages
Level 84
1,571 SR
1,423 Elo+
Nu Wa
Nu Wa
Byras
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
FLY L1k3 a P1g
Ao Kuang
Level 37
God Stats
0W - 1L
1,792 SR
Queue Stats
68W - 105L
1,410 Elo+
Solo
Hou Yi
Hou Yi
IzzY 8965
Hou Yi
Level 120
God Stats
2W - 3L
1,481 SR
Queue Stats
177W - 185L
1,480 Elo+
Solo
Sol
Sol
KaMiKaZeeTuRtL3
Sol
Level 115
God Stats
6W - 2L
1,776 SR
Queue Stats
56W - 56L
1,488 Elo+
Solo
Bellona
Bellona
domi00
Bellona
Level 36
God Stats
6W - 12L
1,308 SR
Queue Stats
94W - 110L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
17
5 / 0 / 16
10,525
1,053
19,776
9,511
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 0 / 14
10,551
1,055
8,383
3,842
1,368
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 3 / 13
9,817
982
8,241
8,347
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Siimpatiic
Bacchus
17
7 / 1 / 12
11,773
1,177
11,747
8,860
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
iareback
Ah Muzen Cab
17
5 / 2 / 12
10,458
1,046
19,269
8,305
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

265

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Byras
Nu Wa
15
2 / 2 / 3
9,326
933
8,174
9,830
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
15
1 / 7 / 3
8,580
858
3,996
17,197
3,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
IzzY 8965
Hou Yi
15
2 / 3 / 3
9,032
903
8,801
11,319
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 4
9,349
935
9,083
15,714
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
domi00
Bellona
15
0 / 7 / 2
8,425
843
4,984
17,499
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
24
Kills
6
6
Deaths
24
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
5
0
16
13
L
Nu Wa
Byras
Nu Wa
2
2
3
1.75
W
4
0
14
11
L
Ao Kuang
1
7
3
0.36
L
Hou Yi
IzzY 8965
Hou Yi
2
3
3
1.17
L
1
5
4
0.6
W
3
3
13
3.17
W
Bacchus
Siimpatiic
Bacchus
7
1
12
13
L
Bellona
domi00
Bellona
0
7
2
0.14
W
Ah Muzen Cab
iareback
Ah Muzen Cab
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,416
Damage
35,038
38,865
Taken
71,559
26,005
Mitigated
28,290
5,407
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
19,776
1,871
353
2,316
9,511
3,292
0
5,250
4,048
48,402
0
L
Nu Wa
Byras
Nu Wa
8,174
2,513
0
898
9,830
2,612
0
4,171
5,659
41,678
0
W
8,383
3,411
0
179
3,842
1,368
0
1,590
2,128
33,407
0
L
Ao Kuang
3,996
642
92
2,321
17,197
3,988
0
9,080
8,117
10,156
0
L
Hou Yi
IzzY 8965
Hou Yi
8,801
4,403
0
192
11,319
3,227
0
6,546
4,773
0
26,093
L
9,083
1,333
294
2,649
15,714
4,568
0
8,901
6,813
50,683
0
W
8,241
1,206
0
203
8,347
3,661
0
4,767
3,541
0
28,367
W
Bacchus
Siimpatiic
Bacchus
11,747
688
0
1,245
8,860
14,357
0
5,333
3,370
22,400
0
L
Bellona
domi00
Bellona
4,984
293
0
922
17,499
13,895
0
11,208
6,291
0
19,216
W
Ah Muzen Cab
iareback
Ah Muzen Cab
19,269
5,085
0
1,111
8,305
3,327
0
4,313
3,946
0
41,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,124
Gold Earned
44,712
237
Minions Killed
253
12
Camps Cleared
3
967,048
Distance Traveled
792,876
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,525
1,053
66
7
0
202,029
2
L
Nu Wa
9,326
933
67
7
1
177,830
0
W
Nu Wa
10,551
1,055
51
5
4
196,501
2
L
Ao Kuang
8,580
858
14
1
0
136,139
2
L
Hou Yi
9,032
903
47
5
0
124,435
0
L
Sol
9,349
935
98
10
2
175,035
0
W
Loki
9,817
982
41
4
3
191,829
0
W
Bacchus
11,773
1,177
26
3
1
195,826
2
L
Bellona
8,425
843
27
3
0
179,437
0
W
Ah Muzen Cab
10,458
1,046
53
5
4
180,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role