Player Matchup

Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AA10thPlanet
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,592 Elo+
Solo
Amaterasu
Amaterasu
Azertine
Amaterasu
Level 125
God Stats
3W - 2L
1,560 SR
Queue Stats
314W - 338L
1,555 Elo+
Solo
Chang'e
Chang'e
Darebear90
Chang'e
Level 123
God Stats
2W - 0L
1,862 SR
Queue Stats
133W - 135L
1,578 Elo+
Solo
Fafnir
Fafnir
Young_Tripas
Fafnir
Level 156
God Stats
2W - 3L
1,269 SR
Queue Stats
198W - 175L
1,612 Elo+
Solo
Team Averages
Level 134
1,538 SR
1,567 Elo+

VS

Team Averages
Level 101
1,540 SR
1,555 Elo+
Ne Zha
Ne Zha
AngelofDeath02
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,520 Elo+
Solo
Odin
Odin
Drewwskii00
Odin
Level 44
God Stats
1W - 1L
1,731 SR
Queue Stats
147W - 125L
1,607 Elo+
Solo
Sylvanus
Sylvanus
Emperor117
Sylvanus
Level 148
God Stats
1W - 4L
1,349 SR
Queue Stats
115W - 102L
1,576 Elo+
Solo
Bakasura
Bakasura
MrNeptuune
Bakasura
Level 46
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo
Janus
Janus
bolderthrower
Janus
Level 157
God Stats
1W - 4L
1,357 SR
Queue Stats
469W - 450L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
10 / 2 / 10
9,767
977
16,103
12,140
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 15
8,614
861
14,021
8,661
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Azertine
Amaterasu
18
8 / 2 / 15
9,951
995
13,117
18,207
18,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Darebear90
Chang'e
15
4 / 2 / 14
8,904
890
9,226
11,524
9,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
15
2 / 2 / 16
8,910
891
8,287
17,127
23,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,481
848
8,162
16,881
9,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 4
8,517
852
9,837
11,804
12,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Emperor117
Sylvanus
13
0 / 4 / 6
7,147
715
13,639
12,624
14,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
MrNeptuune
Bakasura
14
3 / 8 / 3
8,409
841
5,049
15,956
7,764
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 8
8,802
880
11,667
9,869
4,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
27
Kills
10
10
Deaths
27
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
2
10
7.5
W
3
2
15
5.25
L
2
4
4
1
W
Amaterasu
Azertine
Amaterasu
8
2
15
7.75
W
Chang'e
Darebear90
Chang'e
4
2
14
5.5
L
3
5
4
1
L
Sylvanus
Emperor117
Sylvanus
0
4
6
0.75
L
Bakasura
MrNeptuune
Bakasura
3
8
3
0.56
W
Fafnir
2
2
16
5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,754
Damage
48,354
67,659
Taken
67,134
60,907
Mitigated
48,199
35,279
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,103
6,188
0
866
12,140
5,983
837
2,641
9,499
29,228
0
W
14,021
4,948
1,298
1,381
8,661
3,846
1,549
3,767
4,816
26,728
0
L
8,162
2,721
1,376
4,486
16,881
9,721
0
12,320
4,561
0
14,903
W
Amaterasu
Azertine
Amaterasu
13,117
6,480
1,527
7,708
18,207
18,014
523
5,896
12,056
0
20,732
W
Chang'e
Darebear90
Chang'e
9,226
895
10,272
5,438
11,524
9,632
1,507
5,390
5,895
17,353
0
L
9,837
2,505
1,022
1,121
11,804
12,467
0
8,364
3,440
0
16,134
L
Sylvanus
Emperor117
Sylvanus
13,639
5,451
3,433
3,492
12,624
14,229
0
7,517
5,107
20,374
3,537
L
Bakasura
MrNeptuune
Bakasura
5,049
3,321
672
1,972
15,956
7,764
0
13,006
2,950
0
7,832
W
Fafnir
8,287
2,810
1,276
5,513
17,127
23,432
345
5,980
11,057
17,978
0
L
11,667
1,203
881
1,103
9,869
4,018
0
6,430
3,439
28,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
41,356
123
Minions Killed
92
0
Camps Cleared
0
966,969
Distance Traveled
808,163
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,767
977
33
3
0
176,317
1
W
Hera
8,614
861
27
3
0
190,101
0
L
Ne Zha
8,481
848
9
1
0
176,698
1
W
Amaterasu
9,951
995
25
3
0
214,880
1
W
Chang'e
8,904
890
18
2
0
199,825
0
L
Odin
8,517
852
13
1
0
163,608
0
L
Sylvanus
7,147
715
22
2
0
144,072
0
L
Bakasura
8,409
841
13
1
0
175,284
0
W
Fafnir
8,910
891
20
2
0
185,846
2
L
Janus
8,802
880
35
4
0
148,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role