Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GODAMONGKINGZ
Nike
Level 110
God Stats
2W - 0L
1,618 SR
Queue Stats
170W - 154L
1,467 Elo+
Solo
Zeus
Zeus
Paging Dr Thrax
Zeus
Level 109
God Stats
3W - 0L
1,531 SR
Queue Stats
60W - 44L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RBigD
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,560 Elo+
Solo
Chaac
Chaac
WeAreNegan2024
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,511 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,506 Elo+

VS

Team Averages
Level 104
1,546 SR
1,475 Elo+
Sun Wukong
Sun Wukong
DopeAssPope89
Sun Wukong
Level 159
God Stats
11W - 11L
1,638 SR
Queue Stats
1,187W - 1,169L
1,499 Elo+
Solo
Vulcan
Vulcan
PulseGordo
Vulcan
Level 135
God Stats
9W - 7L
1,546 SR
Queue Stats
533W - 582L
1,355 Elo+
Solo
Hera
Hera
crazycujo2
Hera
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 267L
1,505 Elo+
Solo
Susano
Susano
golDeNxxP90
Susano
Level 29
God Stats
1W - 2L
1,680 SR
Queue Stats
62W - 41L
1,600 Elo+
Solo
Janus
Janus
monc28
Janus
Level 64
God Stats
2W - 4L
1,366 SR
Queue Stats
178W - 166L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 8 / 15
11,066
738
9,861
14,195
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 4 / 18
14,842
989
18,728
28,950
25,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 6 / 8
12,293
820
17,553
12,833
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
RBigD
Ah Muzen Cab
20
10 / 3 / 12
12,675
845
16,084
12,245
5,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 6 / 14
11,419
761
17,525
25,372
23,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DopeAssPope89
Sun Wukong
18
8 / 6 / 11
11,399
760
15,133
22,088
34,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
PulseGordo
Vulcan
18
3 / 9 / 13
11,184
746
13,710
15,009
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 6 / 15
10,748
717
16,221
14,260
5,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
18
11 / 8 / 10
11,937
796
21,344
20,462
8,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
monc28
Janus
17
2 / 8 / 11
10,624
708
7,515
15,242
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
86
37
Kills
26
27
Deaths
37
67
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
8
15
1.44
L
Sun Wukong
DopeAssPope89
Sun Wukong
8
6
11
2.25
W
13
4
18
5.5
W
5
6
8
1.5
L
Vulcan
PulseGordo
Vulcan
3
9
13
1.06
W
Ah Muzen Cab
RBigD
Ah Muzen Cab
10
3
12
5.33
W
5
6
14
2
L
2
6
15
1.58
L
Susano
11
8
10
2
L
Janus
monc28
Janus
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,751
Damage
73,923
93,595
Taken
87,061
64,927
Mitigated
60,388
36,867
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,861
3,771
1,456
1,065
14,195
5,268
1,467
5,570
8,625
0
18,318
L
Sun Wukong
DopeAssPope89
Sun Wukong
15,133
2,112
2,236
5,246
22,088
34,153
322
5,501
16,018
0
23,638
W
18,728
2,349
1,581
12,554
28,950
25,611
855
13,631
15,319
12,204
29,452
W
17,553
564
2,410
3,064
12,833
4,747
1,022
3,701
9,132
55,590
0
L
Vulcan
PulseGordo
Vulcan
13,710
8,005
1,087
2,148
15,009
6,643
353
2,764
12,065
33,569
0
W
Ah Muzen Cab
RBigD
Ah Muzen Cab
16,084
5,339
2,250
4,471
12,245
5,635
2,068
4,112
8,133
0
30,553
W
17,525
1,885
246
7,770
25,372
23,666
256
10,432
14,940
1,504
31,861
L
16,221
4,570
445
1,992
14,260
5,595
250
2,592
11,312
34,740
0
L
Susano
21,344
3,844
435
4,036
20,462
8,553
0
7,509
12,611
0
25,949
L
Janus
monc28
Janus
7,515
794
1,231
2,052
15,242
5,444
490
4,053
10,992
28,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
55,892
175
Minions Killed
174
0
Camps Cleared
0
1,323,258
Distance Traveled
1,224,922
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,066
738
20
1
0
247,794
0
L
Sun Wukong
11,399
760
15
1
0
284,844
1
W
Nike
14,842
989
38
3
0
274,225
0
W
Zeus
12,293
820
72
5
0
263,802
0
L
Vulcan
11,184
746
51
3
0
226,415
0
W
Ah Muzen Cab
12,675
845
26
2
0
265,597
0
W
Chaac
11,419
761
19
1
0
271,840
2
L
Hera
10,748
717
49
3
0
254,228
0
L
Susano
11,937
796
14
1
0
234,032
1
L
Janus
10,624
708
45
3
0
225,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role