Player Matchup

Cliodhna
Cliodhna
Ange-Gorkil
Cliodhna
Level 83
God Stats
3W - 2L
1,517 SR
Queue Stats
36W - 40L
1,510 Elo+
Solo
Achilles
Achilles
Musiek99
Achilles
Level 108
God Stats
7W - 7L
1,447 SR
Queue Stats
269W - 257L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dikix14
Morgan Le Fay
Level 116
God Stats
4W - 3L
1,432 SR
Queue Stats
12W - 14L
1,429 Elo+
Solo
Ares
Ares
fabsi9111
Ares
Level 87
God Stats
7W - 7L
1,492 SR
Queue Stats
77W - 85L
1,446 Elo+
Solo
Medusa
Medusa
kamijordan
Medusa
Level 66
God Stats
8W - 8L
1,402 SR
Queue Stats
158W - 191L
1,427 Elo+
Solo
Team Averages
Level 92
1,458 SR
1,453 Elo+

VS

Team Averages
Level 87
1,488 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GHOST-_1-4-1_-
Heimdallr
Level 43
God Stats
6W - 9L
1,348 SR
Queue Stats
52W - 47L
1,486 Elo+
Solo
Ra
Ra
XxJeikkobxX
Ra
Level 62
God Stats
7W - 9L
1,587 SR
Queue Stats
214W - 209L
1,493 Elo+
Solo
Chiron
Chiron
adrianmartinsanz
Chiron
Level 143
God Stats
8W - 13L
1,503 SR
Queue Stats
239W - 210L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ange-Gorkil
Cliodhna
17
8 / 2 / 12
11,252
1,125
10,261
11,615
5,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Musiek99
Achilles
18
4 / 3 / 19
11,241
1,124
15,343
14,067
11,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
dikix14
Morgan Le Fay
17
5 / 3 / 16
11,076
1,108
15,853
10,443
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
2 / 3 / 14
9,973
997
6,096
16,044
20,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
kamijordan
Medusa
17
6 / 3 / 12
11,395
1,140
8,134
11,843
4,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

215

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 2 / 5
9,642
964
11,582
5,471
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
 
Merlin
16
0 / 6 / 4
9,475
948
6,692
9,604
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
GHOST-_1-4-1_-
Heimdallr
17
2 / 8 / 7
10,422
1,042
8,569
14,756
5,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 6
10,404
1,040
5,788
14,716
5,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 5
12,684
1,268
27,385
15,819
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
25
Kills
14
14
Deaths
25
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
5
1.75
L
Merlin
 
Merlin
0
6
4
0.33
W
Cliodhna
Ange-Gorkil
Cliodhna
8
2
12
7
L
Heimdallr
GHOST-_1-4-1_-
Heimdallr
2
8
7
0.69
W
Achilles
Musiek99
Achilles
4
3
19
4.5
L
3
7
6
0.86
L
8
2
5
5.25
W
Morgan Le Fay
dikix14
Morgan Le Fay
5
3
16
4.33
W
Ares
2
3
14
3
W
Medusa
kamijordan
Medusa
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,687
Damage
60,016
64,012
Taken
60,366
46,278
Mitigated
20,966
9,978
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,582
3,917
0
465
5,471
1,757
0
1,444
4,007
33,149
0
L
Merlin
 
Merlin
6,692
491
149
109
9,604
3,064
0
4,041
5,395
24,798
0
W
Cliodhna
Ange-Gorkil
Cliodhna
10,261
705
1,152
2,162
11,615
5,316
0
2,665
8,836
0
26,796
L
Heimdallr
GHOST-_1-4-1_-
Heimdallr
8,569
5,330
289
315
14,756
5,246
0
4,998
9,440
0
17,192
W
Achilles
Musiek99
Achilles
15,343
5,514
963
993
14,067
11,649
0
6,701
7,213
0
37,074
L
5,788
388
247
301
14,716
5,353
0
3,635
10,924
16,131
0
L
27,385
8,207
463
3,374
15,819
5,546
0
6,894
8,651
0
59,029
W
Morgan Le Fay
dikix14
Morgan Le Fay
15,853
1,795
218
2,173
10,443
4,247
0
4,300
6,018
51,986
0
W
Ares
6,096
0
102
370
16,044
20,179
0
6,357
9,392
13,237
0
W
Medusa
kamijordan
Medusa
8,134
2,256
0
1,845
11,843
4,887
0
3,214
8,491
0
36,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,937
Gold Earned
52,627
237
Minions Killed
208
8
Camps Cleared
6
999,470
Distance Traveled
939,120
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,642
964
39
4
1
190,414
0
L
Merlin
9,475
948
42
4
2
164,799
1
W
Cliodhna
11,252
1,125
46
5
1
196,802
0
L
Heimdallr
10,422
1,042
23
2
2
153,569
0
W
Achilles
11,241
1,124
50
5
2
206,500
1
L
Ra
10,404
1,040
28
3
0
213,738
2
L
Chiron
12,684
1,268
76
8
1
216,600
0
W
Morgan Le Fay
11,076
1,108
71
7
1
192,706
0
W
Ares
9,973
997
9
1
0
201,778
0
W
Medusa
11,395
1,140
61
6
4
201,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role