Player Matchup

Cu Chulainn
Cu Chulainn
Dilldapp
Cu Chulainn
Level 126
God Stats
3W - 5L
1,495 SR
Queue Stats
196W - 203L
1,512 Elo+
Solo
Tiamat
Tiamat
ExecutiveHealer
Tiamat
Level 141
God Stats
6W - 10L
1,536 SR
Queue Stats
386W - 366L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
Expks
Zhong Kui
Level 143
God Stats
4W - 2L
1,744 SR
Queue Stats
219W - 202L
1,521 Elo+
Party 2
Tyr
Tyr
Remauri1
Tyr
Level 153
God Stats
2W - 4L
1,390 SR
Queue Stats
261W - 271L
1,400 Elo+
Solo
Raijin
Raijin
scorpion152s
Raijin
Level 129
God Stats
1W - 1L
1,739 SR
Queue Stats
192W - 187L
1,581 Elo+
Solo
Team Averages
Level 138
1,581 SR
1,507 Elo+

VS

Team Averages
Level 135
1,557 SR
1,499 Elo+
Mulan
Mulan
EnigmaticSphinx
Mulan
Level 156
God Stats
2W - 0L
1,478 SR
Queue Stats
53W - 50L
1,513 Elo+
Party 1
Scylla
Scylla
Jekkusormi
Scylla
Level 159
God Stats
2W - 1L
1,486 SR
Queue Stats
45W - 46L
1,559 Elo+
Party 1
Cerberus
Cerberus
PotatoSai
Cerberus
Level 127
God Stats
10W - 3L
1,723 SR
Queue Stats
422W - 444L
1,440 Elo+
Solo
Danzaburou
Danzaburou
gafapasta
Danzaburou
Level 109
God Stats
3W - 1L
1,743 SR
Queue Stats
278W - 247L
1,533 Elo+
Solo
Ne Zha
Ne Zha
madBeefSmiles
Ne Zha
Level 122
God Stats
16W - 22L
1,357 SR
Queue Stats
605W - 610L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dilldapp
Cu Chulainn
13
1 / 5 / 5
8,039
670
6,301
12,173
9,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 5
8,515
710
10,460
9,383
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Expks
Zhong Kui
17
3 / 3 / 8
10,070
839
12,644
19,354
13,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 5
7,898
658
4,513
13,686
12,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
16
5 / 5 / 4
9,424
785
8,448
12,052
4,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 12
9,095
758
7,591
12,810
16,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Jekkusormi
Scylla
17
7 / 2 / 10
9,876
823
16,149
8,040
4,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
PotatoSai
Cerberus
16
2 / 2 / 16
10,088
841
7,707
14,193
16,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
gafapasta
Danzaburou
15
5 / 2 / 10
9,700
808
17,190
10,941
5,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 9
9,708
809
9,934
6,238
3,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
12
Kills
22
22
Deaths
12
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dilldapp
Cu Chulainn
1
5
5
0.7
W
2
4
12
2
L
2
5
5
0.9
L
Zhong Kui
Expks
Zhong Kui
3
3
8
2.33
W
Scylla
Jekkusormi
Scylla
7
2
10
6
W
Cerberus
PotatoSai
Cerberus
2
2
16
5
L
1
4
5
0.88
W
Danzaburou
gafapasta
Danzaburou
5
2
10
5
W
6
2
9
5.25
L
Raijin
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,366
Damage
58,571
66,648
Taken
52,222
45,126
Mitigated
46,480
24,794
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dilldapp
Cu Chulainn
6,301
673
0
1,278
12,173
9,933
102
5,126
6,882
3,716
8,060
W
7,591
1,078
1,439
2,921
12,810
16,369
555
7,003
5,475
483
11,441
L
10,460
478
146
2,068
9,383
4,365
230
4,409
4,974
15,502
0
L
Zhong Kui
Expks
Zhong Kui
12,644
1,238
1,548
9,196
19,354
13,648
183
5,731
13,279
28,627
0
W
Scylla
Jekkusormi
Scylla
16,149
1,795
2,214
1,833
8,040
4,600
1,625
6,011
1,951
33,618
0
W
Cerberus
PotatoSai
Cerberus
7,707
444
2,158
5,329
14,193
16,431
871
8,439
5,380
22,184
0
L
4,513
193
1,709
3,636
13,686
12,826
0
5,375
8,184
5,064
6,836
W
Danzaburou
gafapasta
Danzaburou
17,190
5,172
994
3,759
10,941
5,712
2,353
8,369
2,510
0
32,585
W
9,934
229
1,181
1,189
6,238
3,368
0
4,171
1,955
0
21,084
L
Raijin
8,448
1,066
1,235
3,978
12,052
4,354
1,212
3,544
8,362
21,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
48,467
120
Minions Killed
150
0
Camps Cleared
0
996,625
Distance Traveled
1,129,530
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,039
670
23
2
0
197,549
1
W
Mulan
9,095
758
17
1
0
221,604
0
L
Tiamat
8,515
710
20
2
0
204,916
1
L
Zhong Kui
10,070
839
37
3
0
205,038
2
W
Scylla
9,876
823
55
5
0
224,958
1
W
Cerberus
10,088
841
33
3
0
205,405
0
L
Tyr
7,898
658
10
1
0
212,016
2
W
Danzaburou
9,700
808
27
2
0
218,328
1
W
Ne Zha
9,708
809
18
2
0
259,235
5
L
Raijin
9,424
785
30
3
0
177,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role