Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jordan97
Sol
Level 49
God Stats
39W - 39L
1,512 SR
Queue Stats
141W - 163L
1,402 Elo+
Solo
Neith
Neith
MartinusBR
Neith
Level 3
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
camzero
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fallingwiitch
Kumbhakarna
Level 62
God Stats
2W - 4L
1,452 SR
Queue Stats
176W - 219L
1,381 Elo+
Solo
Team Averages
Level 58
1,434 SR
1,445 Elo+

VS

Team Averages
Level 73
1,511 SR
1,517 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ace_xNastyz
Chronos
Level 48
God Stats
21W - 17L
1,454 SR
Queue Stats
158W - 176L
1,383 Elo+
Solo
Cupid
Cupid
RsDiabeto
Cupid
Level 126
God Stats
1W - 1L
1,293 SR
Queue Stats
19W - 15L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
VitaSnake
Gilgamesh
Level 67
God Stats
78W - 39L
1,642 SR
Queue Stats
324W - 211L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
slothlord16
Kuzenbo
Level 41
God Stats
33W - 19L
1,669 SR
Queue Stats
183W - 78L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 1
6,139
439
3,098
10,557
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 3 / 1
7,432
531
7,857
8,745
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
7
0 / 7 / 0
4,898
350
3,219
7,012
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
camzero
Ao Kuang
9
2 / 5 / 0
5,882
420
3,304
11,220
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
fallingwiitch
Kumbhakarna
8
1 / 2 / 2
5,503
393
3,224
8,610
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 8
6,837
488
2,243
12,329
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Ace_xNastyz
Chronos
9
0 / 3 / 3
6,018
430
4,424
5,983
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
RsDiabeto
Cupid
11
8 / 0 / 1
7,561
540
9,417
6,508
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
VitaSnake
Gilgamesh
16
11 / 0 / 0
9,625
688
12,647
8,986
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
slothlord16
Kuzenbo
13
2 / 1 / 3
7,426
530
5,407
9,911
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
21
21
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
W
Kumbhakarna
 
Kumbhakarna
0
2
8
2
W
Chronos
Ace_xNastyz
Chronos
0
3
3
0.5
L
3
3
1
1.17
L
Neith
0
7
0
0
W
Cupid
RsDiabeto
Cupid
8
0
1
8.5
W
Gilgamesh
VitaSnake
Gilgamesh
11
0
0
11
L
Ao Kuang
camzero
Ao Kuang
2
5
0
0.4
L
Kumbhakarna
fallingwiitch
Kumbhakarna
1
2
2
1
W
Kuzenbo
slothlord16
Kuzenbo
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
34,138
46,144
Taken
43,717
16,324
Mitigated
23,706
10,826
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,098
1,089
239
2,416
10,557
5,377
0
1,457
8,686
0
30,293
W
Kumbhakarna
 
Kumbhakarna
2,243
0
342
2,537
12,329
9,512
0
4,145
7,769
16,291
0
W
Chronos
Ace_xNastyz
Chronos
4,424
1,497
0
825
5,983
1,417
0
4,049
1,863
20,766
0
L
7,857
2,523
0
2,823
8,745
2,647
0
4,228
4,384
42,648
0
L
Neith
3,219
1,644
0
563
7,012
1,608
0
836
6,176
0
13,844
W
Cupid
RsDiabeto
Cupid
9,417
6,039
24
3,258
6,508
1,948
1,608
1,913
4,567
0
42,112
W
Gilgamesh
VitaSnake
Gilgamesh
12,647
3,656
0
2,698
8,986
5,024
2,446
610
8,062
0
67,811
L
Ao Kuang
camzero
Ao Kuang
3,304
1,099
0
3,146
11,220
2,457
0
2,660
8,511
23,600
0
L
Kumbhakarna
fallingwiitch
Kumbhakarna
3,224
240
278
1,361
8,610
4,235
0
2,893
5,629
11,914
0
W
Kuzenbo
slothlord16
Kuzenbo
5,407
2,449
0
4,617
9,911
5,805
83
3,358
6,442
42,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
37,467
250
Minions Killed
353
0
Camps Cleared
0
1,183,990
Distance Traveled
1,276,338
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,139
439
57
4
0
262,473
2
W
Kumbhakarna
6,837
488
11
1
0
281,009
4
W
Chronos
6,018
430
37
3
0
205,840
1
L
Sol
7,432
531
88
6
0
230,111
5
L
Neith
4,898
350
33
2
0
227,513
0
W
Cupid
7,561
540
74
5
0
234,634
0
W
Gilgamesh
9,625
688
142
10
0
286,821
4
L
Ao Kuang
5,882
420
52
4
0
245,248
0
L
Kumbhakarna
5,503
393
20
1
0
218,645
1
W
Kuzenbo
7,426
530
89
6
0
268,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role