Player Matchup

Nox
Nox
MsKerrie
Nox
Level 55
God Stats
90W - 74L
1,551 SR
Queue Stats
202W - 183L
1,544 Elo+
Solo
Geb
Geb
Smite-champ980
Geb
Level 138
God Stats
4W - 6L
1,506 SR
Queue Stats
293W - 251L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
TottiePiper
Heimdallr
Level 142
God Stats
8W - 6L
1,563 SR
Queue Stats
352W - 306L
1,524 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,530 Elo+

VS

Team Averages
Level 104
1,408 SR
1,472 Elo+
Eset
Eset
Evade_Spiderman
Eset
Level 140
God Stats
0W - 2L
1,231 SR
Queue Stats
260W - 314L
1,578 Elo+
Solo
Ymir
Ymir
darthmitch89
Ymir
Level 67
God Stats
15W - 18L
1,514 SR
Queue Stats
146W - 164L
1,418 Elo+
Solo
Arachne
Arachne
iSamehada-
Arachne
Level 104
God Stats
1W - 2L
1,480 SR
Queue Stats
116W - 128L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
7,222
722
8,396
2,591
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 5
7,118
712
2,807
6,826
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
TottiePiper
Heimdallr
11
2 / 0 / 3
6,721
672
7,174
3,269
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,951
595
4,545
7,058
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
6,503
650
1,571
9,328
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
iSamehada-
Arachne
9
0 / 4 / 0
5,799
580
2,114
7,880
2,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
0
2
5
W
0
0
5
2.5
W
Heimdallr
TottiePiper
Heimdallr
2
0
3
3.5
L
0
1
0
0
L
Arachne
iSamehada-
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
8,230
12,686
Taken
24,266
7,495
Mitigated
10,807
4,240
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,545
557
0
1,812
7,058
2,130
0
3,148
3,730
23,827
0
W
8,396
256
218
1,040
2,591
857
264
1,651
792
27,202
0
W
2,807
378
283
2,254
6,826
5,267
133
2,730
3,770
11,445
0
W
Heimdallr
TottiePiper
Heimdallr
7,174
2,206
0
445
3,269
1,371
629
1,389
1,790
0
30,082
L
1,571
68
0
3,401
9,328
6,242
0
3,725
5,393
10,724
0
L
Arachne
iSamehada-
Arachne
2,114
1,743
0
795
7,880
2,435
0
4,390
3,245
0
11,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,061
Gold Earned
18,253
136
Minions Killed
97
5
Camps Cleared
3
572,114
Distance Traveled
629,874
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,951
595
46
5
2
182,978
1
W
Nox
7,222
722
54
5
3
184,307
0
W
Geb
7,118
712
18
2
0
207,577
5
W
Heimdallr
6,721
672
64
6
2
180,230
1
L
Ymir
6,503
650
24
2
0
211,844
1
L
Arachne
5,799
580
27
3
1
235,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role