Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SwatTeamIsClean
Apollo
Level 67
God Stats
12W - 8L
1,592 SR
Queue Stats
211W - 209L
1,494 Elo+
Party 1
Achilles
Achilles
Th3worst1
Achilles
Level 56
God Stats
7W - 7L
1,526 SR
Queue Stats
126W - 113L
1,533 Elo+
Party 1
Fenrir
Fenrir
YogurtsIinger
Fenrir
Level 17
God Stats
1W - 5L
1,558 SR
Queue Stats
2W - 9L
1,338 Elo+
Party 1
Baba Yaga
Baba Yaga
iWITCHY
Baba Yaga
Level 46
God Stats
20W - 23L
1,421 SR
Queue Stats
129W - 153L
1,537 Elo+
Solo
Team Averages
Level 58
1,520 SR
1,480 Elo+

VS

Team Averages
Level 104
1,563 SR
1,500 Elo+
Horus
Horus
Audiomental
Horus
Level 93
God Stats
15W - 10L
1,604 SR
Queue Stats
351W - 386L
1,428 Elo+
Solo
Discordia
Discordia
GTXTopHat
Discordia
Level 147
God Stats
15W - 16L
1,528 SR
Queue Stats
1,244W - 1,284L
1,604 Elo+
Party 2
Sol
Sol
Nayiri
Sol
Level 88
God Stats
21W - 16L
1,469 SR
Queue Stats
33W - 33L
1,369 Elo+
Solo
Nemesis
Nemesis
itstooicy
Nemesis
Level 131
God Stats
17W - 7L
1,715 SR
Queue Stats
1,238W - 1,271L
1,641 Elo+
Party 2
Artio
Artio
namernames735
Artio
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 7 / 0
5,735
574
2,853
7,205
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 1
6,060
606
4,392
6,191
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Th3worst1
Achilles
8
2 / 4 / 0
5,204
520
5,413
8,845
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 0
4,307
431
476
7,053
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
iWITCHY
Baba Yaga
8
1 / 2 / 2
5,249
525
2,930
5,091
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,269
527
1,442
4,556
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GTXTopHat
Discordia
11
2 / 0 / 6
6,707
671
4,130
3,610
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Nayiri
Sol
8
0 / 3 / 4
4,868
487
2,879
4,483
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
itstooicy
Nemesis
13
19 / 1 / 2
8,277
828
13,443
6,874
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 2 / 4
5,083
508
3,058
7,488
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
23
23
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
7
0
0.14
W
2
1
3
3.5
W
Discordia
GTXTopHat
Discordia
2
0
6
5
W
Sol
Nayiri
Sol
0
3
4
0.67
L
3
4
1
0.88
L
Achilles
Th3worst1
Achilles
2
4
0
0.5
L
0
6
0
0
L
Baba Yaga
iWITCHY
Baba Yaga
1
2
2
1
W
Nemesis
itstooicy
Nemesis
19
1
2
20
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
24,952
34,385
Taken
27,011
11,882
Mitigated
11,509
8,093
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,853
334
0
865
7,205
2,090
0
2,943
3,963
23,726
0
W
1,442
647
527
1,988
4,556
2,535
19
1,425
3,131
0
10,600
W
Discordia
GTXTopHat
Discordia
4,130
287
0
845
3,610
933
0
1,385
2,093
38,831
0
W
Sol
Nayiri
Sol
2,879
1,258
0
915
4,483
1,290
750
876
3,607
17,804
2,421
L
4,392
2,861
0
1,160
6,191
1,603
74
2,034
4,133
0
37,682
L
Achilles
Th3worst1
Achilles
5,413
1,539
0
2,979
8,845
4,085
205
2,144
6,256
0
22,367
L
476
58
0
1,484
7,053
1,442
0
752
6,230
0
14,464
L
Baba Yaga
iWITCHY
Baba Yaga
2,930
311
176
1,429
5,091
2,662
0
1,062
3,947
18,063
0
W
Nemesis
itstooicy
Nemesis
13,443
7,051
0
1,552
6,874
2,849
963
1,966
4,783
0
42,660
W
3,058
592
30
3,894
7,488
3,902
237
0
6,942
18,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
30,204
250
Minions Killed
253
0
Camps Cleared
0
875,474
Distance Traveled
957,523
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,735
574
49
5
0
174,156
2
W
Horus
5,269
527
21
2
0
190,934
3
W
Discordia
6,707
671
94
9
0
193,223
1
W
Sol
4,868
487
38
4
0
169,078
0
L
Apollo
6,060
606
92
9
0
177,278
2
L
Achilles
5,204
520
45
5
0
180,851
3
L
Fenrir
4,307
431
34
3
0
168,092
0
L
Baba Yaga
5,249
525
30
3
0
175,097
2
W
Nemesis
8,277
828
65
7
0
230,120
4
W
Artio
5,083
508
35
4
0
174,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role