Player Matchup

Mulan
Mulan
BsmiterB
Mulan
Level 133
God Stats
10W - 10L
1,531 SR
Queue Stats
563W - 600L
1,556 Elo+
Solo
Cupid
Cupid
HazedNs
Cupid
Level 115
God Stats
7W - 7L
1,550 SR
Queue Stats
260W - 236L
1,488 Elo+
Solo
Loki
Loki
Inglarion
Loki
Level 90
God Stats
4W - 5L
1,447 SR
Queue Stats
386W - 363L
1,529 Elo+
Solo
Ymir
Ymir
NeGoDie
Ymir
Level 130
God Stats
16W - 11L
1,650 SR
Queue Stats
768W - 759L
1,482 Elo+
Solo
Olorun
Olorun
Zephyray
Olorun
Level 123
God Stats
3W - 0L
1,504 SR
Queue Stats
265W - 263L
1,534 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,518 Elo+

VS

Team Averages
Level 91
1,568 SR
1,501 Elo+
Sol
Sol
Arkosia
Sol
Level 144
God Stats
19W - 13L
1,558 SR
Queue Stats
85W - 87L
1,486 Elo+
Party 1
Achilles
Achilles
Neliath
Achilles
Level 60
God Stats
19W - 18L
1,452 SR
Queue Stats
33W - 29L
1,514 Elo+
Solo
Janus
Janus
chikiqbog123
Janus
Level 66
God Stats
5W - 6L
1,584 SR
Queue Stats
208W - 234L
1,542 Elo+
Solo
Guan Yu
Guan Yu
delayedXeno
Guan Yu
Level 57
God Stats
3W - 4L
1,579 SR
Queue Stats
218W - 216L
1,481 Elo+
Solo
Mulan
Mulan
limonvk
Mulan
Level 129
God Stats
0W - 2L
1,666 SR
Queue Stats
66W - 64L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BsmiterB
Mulan
16
2 / 4 / 1
9,640
536
9,483
20,899
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
HazedNs
Cupid
17
6 / 3 / 2
10,681
593
11,093
14,525
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
7 / 2 / 5
10,384
577
9,876
11,613
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
NeGoDie
Ymir
15
3 / 2 / 11
9,434
524
9,443
16,657
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Zephyray
Olorun
17
6 / 3 / 6
10,476
582
10,206
17,793
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 5 / 1
9,554
531
11,115
11,788
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Neliath
Achilles
15
2 / 5 / 2
9,254
514
9,900
14,638
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 2
9,491
527
10,130
10,508
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
delayedXeno
Guan Yu
17
5 / 0 / 2
10,259
570
19,135
14,366
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
limonvk
Mulan
12
1 / 6 / 5
8,100
450
11,045
18,958
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
24
Kills
14
14
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
4
5
1
0.9
W
Mulan
BsmiterB
Mulan
2
4
1
0.63
W
Cupid
HazedNs
Cupid
6
3
2
2.33
W
Loki
7
2
5
4.75
W
Ymir
NeGoDie
Ymir
3
2
11
4.25
L
Achilles
Neliath
Achilles
2
5
2
0.6
W
Olorun
Zephyray
Olorun
6
3
6
3
L
2
8
2
0.38
L
Guan Yu
delayedXeno
Guan Yu
5
0
2
6
L
Mulan
limonvk
Mulan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
61,325
81,487
Taken
70,258
44,220
Mitigated
38,614
38,614
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
11,115
5,241
0
3,166
11,788
3,018
297
1,799
9,989
63,372
7,252
W
Mulan
BsmiterB
Mulan
9,483
1,020
293
10,378
20,899
10,675
74
724
19,121
4,165
59,233
W
Cupid
HazedNs
Cupid
11,093
7,390
161
7,229
14,525
5,013
592
6,413
7,823
0
73,201
W
Loki
9,876
2,950
0
5,743
11,613
4,775
0
1,861
9,582
0
77,477
W
Ymir
NeGoDie
Ymir
9,443
2,091
0
2,972
16,657
15,639
48
4,216
11,711
37,098
0
L
Achilles
Neliath
Achilles
9,900
3,400
100
841
14,638
6,949
354
5,289
9,300
47
65,381
W
Olorun
Zephyray
Olorun
10,206
3,912
1,113
10,725
17,793
8,118
528
6,739
10,885
73,734
7,115
L
10,130
1,214
0
500
10,508
3,492
0
4,958
5,550
59,262
0
L
Guan Yu
delayedXeno
Guan Yu
19,135
4,195
1,093
8,700
14,366
14,405
0
3,144
10,447
0
77,566
L
Mulan
limonvk
Mulan
11,045
1,539
627
5,351
18,958
10,750
108
4,872
14,038
0
40,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
46,658
593
Minions Killed
537
0
Camps Cleared
0
1,755,474
Distance Traveled
1,735,608
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,554
531
122
7
0
336,995
1
W
Mulan
9,640
536
137
8
0
344,311
0
W
Cupid
10,681
593
146
8
0
340,199
3
W
Loki
10,384
577
132
7
0
382,013
7
W
Ymir
9,434
524
43
2
0
351,525
7
L
Achilles
9,254
514
116
6
0
329,759
1
W
Olorun
10,476
582
135
8
0
337,426
5
L
Janus
9,491
527
119
7
0
321,246
5
L
Guan Yu
10,259
570
135
8
0
394,987
10
L
Mulan
8,100
450
45
3
0
352,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role