Player Matchup

Mulan
Mulan
BigPumbaa1220
Mulan
Level 109
God Stats
1W - 5L
1,136 SR
Queue Stats
68W - 59L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
CapsuleKnight51
Ah Puch
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 1
Xing Tian
Xing Tian
Kevin LMFJ
Xing Tian
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,373 Elo+
Solo
Kali
Kali
Zinc FiddIer
Kali
Level 114
God Stats
3W - 8L
1,326 SR
Queue Stats
53W - 43L
1,442 Elo+
Party 1
Izanami
Izanami
coldhearted36
Izanami
Level 63
God Stats
4W - 0L
1,665 SR
Queue Stats
17W - 27L
1,331 Elo+
Solo
Team Averages
Level 79
1,466 SR
1,449 Elo+

VS

Team Averages
Level 52
1,569 SR
1,437 Elo+
Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Apiknes999
Bellona
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,399 Elo+
Party 3
Da Ji
Da Ji
MiTiCalZ
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,401 Elo+
Party 2
Anhur
Anhur
XXceifadorXX944
Anhur
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,442 Elo+
Party 2
Fenrir
Fenrir
alkahli
Fenrir
Level 12
God Stats
6W - 6L
1,844 SR
Queue Stats
15W - 17L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,689
1,063
16,252
11,140
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 2 / 14
11,452
1,041
12,971
6,723
2,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Kevin LMFJ
Xing Tian
18
3 / 4 / 19
11,007
1,001
6,751
18,727
15,338
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 1 / 14
13,156
1,196
19,215
14,887
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
18
7 / 4 / 16
12,120
1,102
16,199
8,487
2,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 0 / 2
8,770
797
238
609
299
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Apiknes999
Bellona
17
2 / 6 / 7
11,012
1,001
16,700
24,588
23,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Da Ji
MiTiCalZ
Da Ji
16
5 / 10 / 3
11,549
1,050
10,184
16,243
6,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 3 / 8
10,062
915
9,792
11,462
3,615
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
alkahli
Fenrir
16
5 / 10 / 2
10,724
975
12,823
26,062
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
29
Kills
12
12
Deaths
29
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
2
1
L
Bellona
Apiknes999
Bellona
2
6
7
0.92
W
6
1
15
13.5
W
4
2
14
5.5
W
Xing Tian
Kevin LMFJ
Xing Tian
3
4
19
3.13
L
Da Ji
MiTiCalZ
Da Ji
5
10
3
0.65
L
0
3
8
1.33
W
9
1
14
16
L
Fenrir
alkahli
Fenrir
5
10
2
0.6
W
Izanami
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,388
Damage
49,737
59,964
Taken
78,964
44,036
Mitigated
51,080
14,208
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
238
30
0
138
609
299
0
0
609
1,776
0
L
Bellona
Apiknes999
Bellona
16,700
2,874
0
476
24,588
23,827
0
8,765
15,403
13,810
27,683
W
16,252
2,438
189
3,165
11,140
14,469
0
1,299
9,536
4,883
23,504
W
12,971
1,981
0
905
6,723
2,896
0
491
6,094
26,542
0
W
Xing Tian
Kevin LMFJ
Xing Tian
6,751
1,107
1,020
4,718
18,727
15,338
0
2,340
15,646
14,813
0
L
Da Ji
MiTiCalZ
Da Ji
10,184
2,318
69
615
16,243
6,062
0
3,544
12,485
0
22,800
L
9,792
7,631
535
147
11,462
3,615
0
2,721
8,696
0
17,601
W
19,215
10,895
0
3,481
14,887
8,587
0
1,463
13,333
0
46,880
L
Fenrir
alkahli
Fenrir
12,823
2,604
0
944
26,062
17,277
0
6,967
18,515
196
17,780
W
Izanami
16,199
8,181
448
282
8,487
2,746
0
279
7,058
0
52,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,424
Gold Earned
52,117
230
Minions Killed
122
13
Camps Cleared
3
944,342
Distance Traveled
757,185
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,770
797
1
0
0
16,415
0
L
Bellona
11,012
1,001
59
5
1
166,748
0
W
Mulan
11,689
1,063
38
3
1
202,452
1
W
Ah Puch
11,452
1,041
42
4
1
155,609
2
W
Xing Tian
11,007
1,001
19
2
1
175,660
3
L
Da Ji
11,549
1,050
30
3
1
181,581
0
L
Anhur
10,062
915
23
2
1
163,284
0
W
Kali
13,156
1,196
46
4
7
243,441
0
L
Fenrir
10,724
975
9
1
0
229,157
0
W
Izanami
12,120
1,102
85
8
3
167,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role