Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Aeriѕ
Thoth
Level 147
God Stats
6W - 5L
1,726 SR
Queue Stats
351W - 274L
1,647 Elo+
Party 1
Ullr
Ullr
EloThief
Ullr
Level 107
God Stats
2W - 3L
1,650 SR
Queue Stats
55W - 45L
1,597 Elo+
Solo
Atlas
Atlas
Firewolf81
Atlas
Level 142
God Stats
0W - 3L
1,409 SR
Queue Stats
69W - 83L
1,504 Elo+
Party 1
Team Averages
Level 133
1,557 SR
1,550 Elo+

VS

Team Averages
Level 96
1,765 SR
1,646 Elo+
Sylvanus
Sylvanus
ALv72Charizard
Sylvanus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,561 Elo+
Solo
Chronos
Chronos
Daggernic
Chronos
Level 144
God Stats
3W - 0L
1,909 SR
Queue Stats
269W - 259L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Shoopdi
Ao Kuang
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,456 Elo+
Solo
Mercury
Mercury
Support0rTroll
Mercury
Level 28
God Stats
7W - 1L
2,024 SR
Queue Stats
138W - 26L
1,870 Elo+
Party 2
Heimdallr
Heimdallr
zGoldenEye
Heimdallr
Level 131
God Stats
37W - 24L
1,889 SR
Queue Stats
1,008W - 861L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 3 / 2
8,792
628
6,942
11,509
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
 
Osiris
12
0 / 4 / 0
7,171
512
4,462
10,280
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Aeriѕ
Thoth
13
2 / 6 / 3
7,900
564
5,390
6,132
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
13
10 / 4 / 3
8,807
629
10,523
12,229
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
9
2 / 6 / 8
6,819
487
4,316
11,597
7,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 6 / 4
6,347
453
3,000
12,696
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Daggernic
Chronos
12
1 / 9 / 2
6,999
500
3,683
12,145
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Shoopdi
Ao Kuang
14
3 / 0 / 1
7,747
553
4,777
8,024
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 3 / 7
8,846
632
10,271
9,578
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
zGoldenEye
Heimdallr
16
10 / 1 / 5
9,817
701
14,542
8,934
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
19
Kills
22
23
Deaths
19
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
3
2
2
L
Osiris
 
Osiris
0
4
0
0
W
Sylvanus
0
6
4
0.33
L
Thoth
Aeriѕ
Thoth
2
6
3
0.58
W
Chronos
Daggernic
Chronos
1
9
2
0.22
L
Ullr
10
4
3
2.88
L
Atlas
2
6
8
1
W
Ao Kuang
Shoopdi
Ao Kuang
3
0
1
3.5
W
8
3
7
3.83
W
Heimdallr
zGoldenEye
Heimdallr
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
36,273
51,747
Taken
51,377
27,474
Mitigated
20,619
10,565
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,942
3,545
203
4,011
11,509
5,319
0
1,878
9,631
0
49,138
L
Osiris
 
Osiris
4,462
1,058
0
2,993
10,280
8,177
385
4,362
5,918
0
40,715
W
Sylvanus
3,000
1,543
950
3,113
12,696
6,514
28
2,122
10,574
16,731
0
L
Thoth
Aeriѕ
Thoth
5,390
229
0
265
6,132
1,868
0
0
6,132
50,214
0
W
Chronos
Daggernic
Chronos
3,683
1,489
0
1,936
12,145
4,152
237
3,065
9,080
40,366
6,403
L
Ullr
10,523
3,864
0
1,430
12,229
4,232
420
2,248
9,975
0
52,461
L
Atlas
4,316
1,596
542
1,121
11,597
7,878
0
2,481
9,116
12,639
0
W
Ao Kuang
Shoopdi
Ao Kuang
4,777
1,433
0
3,282
8,024
4,326
0
0
8,024
40,812
0
W
10,271
6,222
0
2,900
9,578
2,653
0
2,096
7,482
0
44,956
W
Heimdallr
zGoldenEye
Heimdallr
14,542
7,303
0
2,761
8,934
2,974
0
2,581
6,353
0
72,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
39,756
393
Minions Killed
373
0
Camps Cleared
0
1,413,906
Distance Traveled
1,391,605
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,792
628
101
7
0
308,992
3
L
Osiris
7,171
512
79
6
0
240,155
5
W
Sylvanus
6,347
453
23
2
0
251,238
3
L
Thoth
7,900
564
110
8
0
257,688
4
W
Chronos
6,999
500
71
5
0
252,120
3
L
Ullr
8,807
629
92
7
0
283,608
2
L
Atlas
6,819
487
11
1
0
323,463
3
W
Ao Kuang
7,747
553
76
5
0
300,456
3
W
Mercury
8,846
632
81
6
0
327,793
0
W
Heimdallr
9,817
701
122
9
0
259,998
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role