Player Matchup

Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
El-Tun2349
Serqet
Level 66
God Stats
10W - 14L
1,466 SR
Queue Stats
113W - 116L
1,503 Elo+
Solo
Fenrir
Fenrir
UnKnOwNTeZZa
Fenrir
Level 43
God Stats
15W - 18L
1,494 SR
Queue Stats
186W - 200L
1,449 Elo+
Solo
Ares
Ares
Zombieslam85
Ares
Level 144
God Stats
8W - 3L
1,757 SR
Queue Stats
342W - 359L
1,442 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,479 Elo+

VS

Team Averages
Level 60
1,511 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DearHxnzo
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,656 Elo+
Party 2
Nox
Nox
maximum-market
Nox
Level 81
God Stats
22W - 27L
1,440 SR
Queue Stats
604W - 635L
1,426 Elo+
Solo
Anubis
Anubis
waterbuff0
Anubis
Level 59
God Stats
15W - 9L
1,613 SR
Queue Stats
139W - 121L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 0 / 4
8,903
1,113
11,413
4,872
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
 
Chaac
14
2 / 1 / 6
8,619
1,077
11,038
12,361
12,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
El-Tun2349
Serqet
13
0 / 1 / 1
7,108
889
163
2,964
975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
2 / 8 / 3
8,516
1,065
5,042
15,429
4,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 4
8,579
1,072
4,321
15,417
17,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

266

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 0 / 5
9,055
1,132
19,427
6,214
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
 
Aphrodite
15
0 / 1 / 9
7,891
986
1,997
5,446
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
DearHxnzo
Artemis
15
4 / 2 / 7
9,284
1,161
16,445
9,601
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 8
7,746
968
2,407
3,616
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
waterbuff0
Anubis
14
3 / 4 / 7
8,507
1,063
5,641
8,200
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
8
Kills
12
12
Deaths
8
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
0
4
4
L
Chaac
 
Chaac
2
1
6
5
W
Zeus
 
Zeus
5
0
5
7.5
W
Aphrodite
 
Aphrodite
0
1
9
4.5
W
Artemis
DearHxnzo
Artemis
4
2
7
3.75
L
Serqet
El-Tun2349
Serqet
0
1
1
0.5
L
Fenrir
2
8
3
0.44
L
2
2
4
2
W
0
1
8
4
W
Anubis
waterbuff0
Anubis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
45,917
51,043
Taken
33,077
36,578
Mitigated
14,847
4,406
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,413
535
0
0
4,872
1,381
0
3,005
1,867
34,966
0
L
Chaac
 
Chaac
11,038
887
0
3,242
12,361
12,236
0
7,672
4,689
5,932
19,995
W
Zeus
 
Zeus
19,427
3,633
0
0
6,214
2,019
0
3,735
2,391
37,314
0
W
Aphrodite
 
Aphrodite
1,997
386
4,832
2,431
5,446
4,498
0
3,112
2,087
6,383
0
W
Artemis
DearHxnzo
Artemis
16,445
9,342
0
2,685
9,601
3,437
0
4,790
4,618
0
38,242
L
Serqet
El-Tun2349
Serqet
163
0
0
0
2,964
975
0
2,119
845
0
2,552
L
Fenrir
5,042
838
90
763
15,429
4,481
0
7,890
7,539
0
11,891
L
4,321
0
113
198
15,417
17,505
0
8,786
6,631
14,546
0
W
2,407
584
0
25
3,616
1,351
0
1,531
2,048
7,408
0
W
Anubis
waterbuff0
Anubis
5,641
308
0
0
8,200
3,542
0
4,043
3,868
17,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
42,483
129
Minions Killed
152
7
Camps Cleared
4
758,458
Distance Traveled
760,161
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,903
1,113
53
7
3
178,255
1
L
Chaac
8,619
1,077
27
3
1
161,494
0
W
Zeus
9,055
1,132
40
5
1
164,771
0
W
Aphrodite
7,891
986
11
1
2
143,145
0
W
Artemis
9,284
1,161
59
7
1
148,919
0
L
Serqet
7,108
889
9
1
2
86,300
0
L
Fenrir
8,516
1,065
21
3
1
158,925
1
L
Ares
8,579
1,072
19
2
0
173,484
1
W
Nox
7,746
968
14
2
0
161,084
4
W
Anubis
8,507
1,063
28
4
0
142,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role