Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KepkaDen
Anubis
Level 63
God Stats
14W - 13L
1,453 SR
Queue Stats
126W - 107L
1,368 Elo+
Solo
Sobek
Sobek
Wukash88
Sobek
Level 61
God Stats
3W - 0L
1,834 SR
Queue Stats
235W - 325L
1,229 Elo+
Solo
Sol
Sol
X_Sugar--Baby_X
Sol
Level 68
God Stats
9W - 15L
1,385 SR
Queue Stats
73W - 63L
1,430 Elo+
Solo
Cliodhna
Cliodhna
jonayojeda
Cliodhna
Level 66
God Stats
11W - 11L
1,421 SR
Queue Stats
89W - 104L
1,349 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,375 Elo+

VS

Team Averages
Level 61
1,370 SR
1,220 Elo+
Loki
Loki
Bugiwugihugi
Loki
Level 44
God Stats
32W - 29L
1,466 SR
Queue Stats
79W - 81L
1,345 Elo+
Solo
Chaac
Chaac
DiverSanTru38
Chaac
Level 67
God Stats
2W - 1L
1,774 SR
Queue Stats
4W - 17L
1,151 Elo+
Party 1
Neith
Neith
Vova_zgorodok
Neith
Level 8
God Stats
2W - 8L
1,166 SR
Queue Stats
4W - 18L
1,030 Elo+
Party 1
Ra
Ra
r_A_c_U_c_T
Ra
Level 60
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 21L
1,141 Elo+
Party 1
Izanami
Izanami
xCHIS97
Izanami
Level 126
God Stats
0W - 2L
1,188 SR
Queue Stats
253W - 260L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 3 / 5
9,639
507
7,819
11,260
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
KepkaDen
Anubis
17
4 / 3 / 7
10,196
537
8,463
9,706
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Wukash88
Sobek
14
3 / 3 / 12
9,462
498
3,524
16,502
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 3 / 2
11,142
586
14,645
13,659
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
jonayojeda
Cliodhna
16
11 / 4 / 6
10,458
550
12,683
14,106
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 1
11,042
581
8,324
9,835
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 9 / 3
7,888
415
9,132
20,662
15,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 3
8,057
424
3,377
9,643
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 4
8,984
473
5,858
10,884
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xCHIS97
Izanami
17
5 / 4 / 2
10,221
538
17,193
13,647
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
31
Kills
16
16
Deaths
31
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
3
5
2.17
L
8
4
1
2.13
L
1
9
3
0.28
W
Anubis
KepkaDen
Anubis
4
3
7
2.5
L
2
8
3
0.44
W
Sobek
Wukash88
Sobek
3
3
12
3
W
9
3
2
3.33
W
Cliodhna
jonayojeda
Cliodhna
11
4
6
3.5
L
0
6
4
0.33
L
Izanami
xCHIS97
Izanami
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
43,884
65,233
Taken
64,671
32,924
Mitigated
26,464
18,569
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,819
4,294
160
4,047
11,260
2,417
2,698
0
11,260
0
67,021
L
8,324
1,144
0
3,298
9,835
2,936
0
4,307
5,528
0
58,877
L
9,132
2,808
0
6,521
20,662
15,542
243
9,161
11,501
0
35,385
W
Anubis
KepkaDen
Anubis
8,463
241
0
4,693
9,706
4,383
608
1,805
7,901
63,094
0
L
3,377
1,518
0
347
9,643
2,277
865
1,835
7,808
0
36,877
W
Sobek
Wukash88
Sobek
3,524
374
0
2,886
16,502
13,790
270
1,513
14,989
15,905
0
W
14,645
5,801
0
4,769
13,659
6,867
5,994
204
13,455
60,926
4,925
W
Cliodhna
jonayojeda
Cliodhna
12,683
2,150
0
2,014
14,106
5,467
0
2,336
11,770
0
49,338
L
5,858
603
52
1,850
10,884
2,348
628
5,262
5,622
53,775
0
L
Izanami
xCHIS97
Izanami
17,193
10,367
0
4,424
13,647
3,361
2,553
4,437
9,210
0
83,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
46,192
430
Minions Killed
458
0
Camps Cleared
0
1,709,055
Distance Traveled
1,629,736
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,639
507
125
7
0
329,683
3
L
Loki
11,042
581
93
5
0
403,170
2
L
Chaac
7,888
415
52
3
0
335,934
1
W
Anubis
10,196
537
101
5
0
308,389
0
L
Neith
8,057
424
66
3
0
264,114
0
W
Sobek
9,462
498
16
1
0
362,418
0
W
Sol
11,142
586
109
6
0
335,437
0
W
Cliodhna
10,458
550
79
4
0
373,128
0
L
Ra
8,984
473
101
5
0
334,874
1
L
Izanami
10,221
538
146
8
0
291,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role